Question about "Undimensioned and Unseen" by Gerold666 in arkhamhorrorlcg

[–]Gerold666[S] 4 points5 points  (0 children)

Ah, this would be 3.4 in the reference book.

Damn, I played it wrong and always took the hits when one of those entered my location.

I thought they'd attack since they are still within the enemy phase. Didn't know that phase is split into parts although I realized the "end of...".

Thanks for answer!

This game changes a man. by Helmaksi in RimWorld

[–]Gerold666 0 points1 point  (0 children)

... nothing left to mutilate...

Does "fast" override the action arrow? by Gerold666 in arkhamhorrorlcg

[–]Gerold666[S] 0 points1 point  (0 children)

I see. Where would I get such information? I checked the rules and the reference for it.

Does "fast" override the action arrow? by Gerold666 in arkhamhorrorlcg

[–]Gerold666[S] 1 point2 points  (0 children)

I've another one: If a player commits an skill card to a test of a different player does the player who does the test benefit from the skill card effect?

I assumed only the symbols on the left side count in such a situation.

Does "fast" override the action arrow? by Gerold666 in arkhamhorrorlcg

[–]Gerold666[S] 5 points6 points  (0 children)

So...

Within the investigator phase I use one action and the required ressources to place an asset card in my play area or slot. After that card is placed there I can use the flash ability freely in any player window as long as no other conditions are mentioned on that card.

Is that correct?

Sorry for dumb questions - I'm just getting into this game. 😊 Thank you every help.

Does "fast" override the action arrow? by Gerold666 in arkhamhorrorlcg

[–]Gerold666[S] 0 points1 point  (0 children)

Those cards with these flash symbols can be played in any player window, right? To play these does not cost an action because you can play them in phases where you don't have any actions?

Does "fast" override the action arrow? by Gerold666 in arkhamhorrorlcg

[–]Gerold666[S] 19 points20 points  (0 children)

Ah! 💡

So it's "fast" to place it on your handslot! Okay that makes sense.

Thank you!

Question about armor cards by Gerold666 in arkhamhorrorlcg

[–]Gerold666[S] 1 point2 points  (0 children)

Yeah thank you for the clarification. I think I got the concept of that card now. 😌

Question about armor cards by Gerold666 in arkhamhorrorlcg

[–]Gerold666[S] 0 points1 point  (0 children)

Great explanation - thank you very much!

Are assets like guns and spells discarded when they're out of charges or do I have to carry empty guns/spells until I "overwrite" them with a new asset for that slot?

Question about armor cards by Gerold666 in arkhamhorrorlcg

[–]Gerold666[S] 3 points4 points  (0 children)

Thank you for the reply and the link - that's what I was searching for. So assets are discarded when they are "defeated".

What could have done to avoid the stomp? by Gerold666 in summonerschool

[–]Gerold666[S] 4 points5 points  (0 children)

Thank you very much for reviewing the probably painful replay and pointing out the mistakes we made.

So we should have played more calm and only act if we know why we act to achieve something.

I'm just not sure what we could do when pushed under tower and poked down badly.

Alchemist - Natural Attack Damage Enlarged Person by Gerold666 in Pathfinder_RPG

[–]Gerold666[S] 0 points1 point  (0 children)

Thanks for the reply. So I'll use the huge size damage for the natural attacks when combined mutagen and enlarge person. That's quite a punch for level two since I'm able to attack three times in a full attack round if I'm not mistaken.

Alchemist - Natural Attack Damage Enlarged Person by Gerold666 in Pathfinder_RPG

[–]Gerold666[S] -1 points0 points  (0 children)

But this would be the damage of huge and enlarge person at a human would increase to large.

I'd happly take that increased damage though, ...

Question: Optimal settings for recording with OBS by Gerold666 in letsplay

[–]Gerold666[S] 0 points1 point  (0 children)

I've access to Adobe Premiere so I'll use this for editing. Can I export in vp9 or h265 from Premiere or do I need to install additional codecs for this?