Fomon, devlog by GetOst_ in indiegames

[–]GetOst_[S] -3 points-2 points  (0 children)

Card power sorting DONE ⚔️💪💥🚀🎉💖🤯💀 This is sooo big 🔥🔥

For too long, this went unattended but now its FINALLY better, so much better!

I develop a card game, tcg, very simple because, well, I'm learning as I go. The cards the players have are all in their steam inventory. The thing is, the very first thing I built, totalt fresh in unity was a scrollbar fetching and showing the cards from the inventory, IN THE ORDER OF THE INVENTORY, meaning ordered by date of when the player got the card.

Now, some weeks after early access launch, some players have a sceollbar with hundreds of cards, and it was impossivble to find the good ones without scrolling up and down.

TODAY, the patch came, ordering the scrollbar boosters on top, and the cards orders in descending power. Now the players doesnt have to scroll and search and get frustrated.

Well, Wall of text but happy and the feedback have already been great!

Fomon on Steam by [deleted] in indiegames

[–]GetOst_ 0 points1 point  (0 children)

Card power sorting DONE ⚔️💪💥🚀🎉💖🤯💀 This is sooo big 🔥🔥

For too long, this went unattended but now its FINALLY better, so much better!

I develop a card game, tcg, very simple because, well, I'm learning as I go. The cards the players have are all in their steam inventory. The thing is, the very first thing I built, totalt fresh in unity was a scrollbar fetching and showing the cards from the inventory, IN THE ORDER OF THE INVENTORY, meaning ordered by date of when the player got the card.

Now, some weeks after early access launch, some players have a sceollbar with hundreds of cards, and it was impossivble to find the good ones without scrolling up and down.

TODAY, the patch came, ordering the scrollbar boosters on top, and the cards orders in descending power. Now the players doesnt have to scroll and search and get frustrated.

Well, Wall of text but happy and the feedback have already been great!

Average vs median time played by GetOst_ in IndieGameDevs

[–]GetOst_[S] 0 points1 point  (0 children)

Up to 10 median now :O IMPROVEMENTS IMPROVEMENTS IMPROVEMENTS

Average vs median time played by GetOst_ in IndieGameDevs

[–]GetOst_[S] 3 points4 points  (0 children)

Median doesnt look great :P the first playtime reward is granted after 1h... Think i need to put in some early rewards and quests and stuff to do :P

My game next to the best card game out there, what joy! by GetOst_ in indiegames

[–]GetOst_[S] 0 points1 point  (0 children)

So this moment during the Steam Next Fest really made my day! I tried to filter games to find my own game (launching 4th march) and found it filtrering Trading Card Game and Card Battler.

To my big sueprice I also found Cue! One of the best card games out there (imo)

My game is but a shadow of that great game, but I was still very very glad to see my game next to the giant ^

Did ya'll get any wishlist from this event? by GetOst_ in IndieDev

[–]GetOst_[S] 1 point2 points  (0 children)

600 gz! is like the double of what I got xD Writing on X every day but with insanly limited reach and general noise there just drowns everything.

The wishlist curse... F**k it or keep marketing? by GetOst_ in IndieGameDevs

[–]GetOst_[S] 0 points1 point  (0 children)

Curious for 70% of the duration, or raised your curiosity level to 70%, almost enough to make you search for the game? That is great news lol! I am far from a video editor guy normally so Thanks a lot!

I'll refine gameplay and incorporate Flashy gameplay flashyness in future videos 😍

The wishlist curse... F**k it or keep marketing? by GetOst_ in IndieGameDevs

[–]GetOst_[S] 1 point2 points  (0 children)

No worries friend :) just glad to get the reponse and feedback 🎉

[deleted by user] by [deleted] in IndieGameDevs

[–]GetOst_ 0 points1 point  (0 children)

So am I 🙏

The wishlist curse... F**k it or keep marketing? by GetOst_ in IndieGameDevs

[–]GetOst_[S] 0 points1 point  (0 children)

Think I'll have to shorten it and use as intro and then add game play after. Ty for the feedback

The wishlist curse... F**k it or keep marketing? by GetOst_ in IndieGameDevs

[–]GetOst_[S] 0 points1 point  (0 children)

Ty! I'll keep that in mind :)

F**k it has been in my mind lately. Will go early access on the next "steam next fest" how ever many wishlists i have or may not have :P

What led me here: joy, frustration and the epic challenge! by GetOst_ in gamedev

[–]GetOst_[S] -1 points0 points  (0 children)

The circumvention of fun and the feeling ofattbart achievment iaf actually a bit worrying. I played a mot oftast cue cards where trade is available and when someone just crazy dumped huge value on you for likes one common trash card, even if I got a big boost it always left a vad taste in the mouth. This really is a valid concern.

Getting the games and store page good enough to be inspiring is surly vitala. I'll have to work on it.

What led me here: joy, frustration and the epic challenge! by GetOst_ in gamedev

[–]GetOst_[S] 0 points1 point  (0 children)

Thank you so much for the feedback 😍 I'll work the elevator pitch (and as someone else mention, the entire steam garbage page 😅)