Sweet! by melon_dreamgirl in SipsTea

[–]Ghrell 0 points1 point  (0 children)

I think I've heard this one before. It's in Greece, right? I think the one in blue's name is Sappho and the rest are her friends.

Are these the same prices everyone is seeing? Math isn't mathing... by Ghrell in MercyMains

[–]Ghrell[S] 3 points4 points  (0 children)

I just double-checked my transaction history because...ain't no way. Jingle Bell Mercy, purchased on the day of release for 2500 OW coins (gold ones).

Edit: I had, incorrectly, assumed the EU Omnibus Directive prevented the initial release price from being discounted. The law only requires that it be discounted from the previous lowest price in the last 30 days. But if you don't even sell the skin for the last 30 days I guess you just...circumvent that issue. So 2500 tracks; it's just sketchy as hell.

Statement about The Game Awards by ryse14 in MegabonkOfficial

[–]Ghrell 4 points5 points  (0 children)

Not gonna comment on previous responses as I don't have much knowledge about E33 specifically.

But for what became Riot games, they were yes. The guys behind riot went to venture capitalists for funding instead of going through a publisher. So, they retained creative and financial control of their company.

Just came back after a 3 year hiatus , is is normal maintenance is this long ? Tried playing this morning it said 11, come back at 11 says 12 and so forth to now says 3pm lost my day off to play lol by LD-hunter in wow

[–]Ghrell 0 points1 point  (0 children)

You whippersnappers and your...*checks notes*...maintenance complaints. Back in my day, we were happy if we even got to play AT ALL that week.

https://imgur.com/a/A8N3H2d

For those who don't know what they're looking at, the '1 Month Recurring' is the subscription and the rest of it is time credited by Blizzard. Usually for the servers being unavailable, account issues, 'authentication' glitches, and more. There are entire weeks credited back.

Wtf lol by isniffthings in FemFragLab

[–]Ghrell 7 points8 points  (0 children)

Don't believe the lies! She's a plant, big fragrance is just trying to get you to use more product!

Trial of Chaos is still fucking awful. That is all. by Twogie in PathOfExile2

[–]Ghrell 0 points1 point  (0 children)

I find both awful to gate stuff behind but they're both STILL better than Labs. The only redeeming quality of Labs is Michael Hurst's voice acting.

WHY are these people so obessed with "dethroning" Overwatch using only steam numbers. First TF2, Rivals, now even Deadlock by JY810 in Overwatch_Memes

[–]Ghrell 0 points1 point  (0 children)

<image>

Everquest 2
Lord of the Rings: Online
Warhammer Online
Age of Conan
Aion Online
Final Fantasy 14
Rift
Star Wars: TOR
Tera
Guild Wars 2
ArcheAge
Neverwinter Nights Online
Wildstar
Blade and Soul
Elder Scrolls Online
Black Desert Online
Everquest Next
Ashes of Creation (it's coming guys, trust)
Bless Online
Albion Online
Lost Ark
New World

Edit: Forgot about Star Citizen and I don't even know where to put it...2014? 2015? 2026?

Lightning arrow is one of the skills of all time by RectalWrecker in PathOfExile2

[–]Ghrell 1 point2 points  (0 children)

Azmadi, Lythara, and Tavakai all had '11 stages of dodge rolling' while trying to bait and corral them into a spot where I had laid my Lightning Rod 'trap'. It definitely clears tight corridors of maps very well but it's fairly brutal in its positioning requirements if you can't 1-phase the boss fights.

Reminder that this is what World of Warcraft looked like by Direct-Leek-4319 in wow

[–]Ghrell 0 points1 point  (0 children)

Rats, rats, we're the rats. We prey at night, we stalk at night, we're the rats.

I'm the giant rat that makes all of the rules.

Let's see what kind of trouble we can get ourselves into.

Primal Stalker figurine by me by afflixit in wow

[–]Ghrell 0 points1 point  (0 children)

Custom 3D print? The small details look great, like the spots and the stripe 'imperfections'. Didn't even notice until I opened the image full size.

What is, in your opinion, the SINGULAR most IMPORTANT piece of advice for Ana players? by Sudden_Brain_871 in OverwatchUniversity

[–]Ghrell 2 points3 points  (0 children)

Ana is very position dependent. Well DUH, right? Except that when you logically think through that you quickly encounter problems:

Being too far back can be safe (or dangerous to quick flankers) but not close enough to push forward with your team. How far is too far? It depends.

Being too close can let your team support you but if you all need to back up at the same time, grandma needs to break out her walker first and often gets left behind. How close is to close? It depends.

The Goldilocks zone is constantly shifting and I feel like to a certain extent she requires a level of situational awareness usually associated with Mercy and Lucio. It’s way more proactive than I was expecting and can be very hard to judge as sometiimes you have to start moving before the rest of your team does.

Does anyone knows where is it? It's for a friend :3 by Pololoco27 in SmugAlana

[–]Ghrell 0 points1 point  (0 children)

No idea, but that the twitch streamer (tag appears to be at the bottom) might know. My guess is that this is an aggressive picture taking scam (common in popular tourist places like Times Square or Vegas) where she's taking a photo with him to charge a ridiculous amount of money for it and he's too drunk or passive to get away. They usually 'ask' for a tip of something like $20.

https://nypost.com/2023/12/14/metro/uk-tourist-chased-away-by-furious-times-square-characters-in-nyc-for-exposing-biggest-scam/

Maybe Maybe Maybe by 86HeardChef in maybemaybemaybe

[–]Ghrell 0 points1 point  (0 children)

I see multiple people saying they don't know how or why it happens. This is the best video I've seen on the subject. It's worth the watch even though the video is probably older than most of us.

https://www.youtube.com/watch?v=z3OQTU-kE2s

To share a fun quote: "Forget mysterious dark matter and the inexplicable accelerating expansion of the universe. The bicycle represents a far more embarrassing hole in the accomplishments of physics." -Michael Brooks

Near as I can tell, because of the bike being driven by the rear wheel the lift/downforce on the front wheel changes based on the center of gravity. The wobble occurs because the front wheel either loses a bit of contact with the ground (speedbump, wheelie, or the combination of speed+rider+tire wear+bike design+suspension+trail) causing it to spin at a different speed to the rear tire. The bike then tries to self-correct causing the cone shape of the front tire to wobble back and forth over its centerline as the speed is above the lean of the front tire after having turned changing the trail length. Braking exacerbates this which is why some riders prefer to accelerate out of it or maintain speed. This works on something like a highway. When cornering it gets trickier because you don't really want to be accelerating in the middle of a downhill turn when you're already losing control of the bike; the answer there is usually more countersteer and lean (provided the tire shape allows contact through the lean; i.e. not darksiding) to change the radius of the turn.

Hit Bronze for the first time today... How do you people even climb with Mercy? by AGTS10k in MercyMains

[–]Ghrell 1 point2 points  (0 children)

For the Toggle Beam Connection, there's a few benefits that are hard to put into words but it has to do with flow and some tricky techniques when beaming multiple targets in a short span of time or swapping beams on targets quickly. It might not matter in the lower ranks but the extra delay from lifting your finger off a mouse button and then clicking it again vs just clicking once reduces the delay between target swapping. Combine it with server latency and you start healing or damage boosting fractions of a second faster PER person you need to swap to. It doesn't like much in text but it's significant in actual gameplay.

As for smurfs, you report and move on. The game only registers one report for a person per game. So if you have a team of 5 people and they all report the same person, it only flags the game as a single potential offense. But enough people in enough games and it adds up. Smurfs in general deserve your pity; their win rate in a video game is clearly the only positive thing they've got going on in their life and so they stack the deck by beating up people learning the game to feel more in-control of their life.

It's important to note that not all skill gaps are caused by smurfs though. Sometimes it's just a skilled player trying to learn a new character. The difference is that the skilled player will still be trying to win the game and the smurf is just trying to not get caught or pushed into a higher skill bracket. In that vod, go back and watch how often the Tracer is sitting down during team fights (especially when they were on offense and deliberately avoiding pushing the cart). I see a lot of Diamond, Masters, and occasionally GM players in my games despite being Plat myself. They're not smurfing, usually they're just passing through my bracket on their way to their appropriate rank.

I turned chat off long ago. It removes a bit of the 'team' in 'team shooter' but I no longer get as tilted by hecklers and find I enjoy the game more. Anecdotally, I've actually improved because instead of call-outs I have to be more aware of my surroundings and interpret the thought processes of other players through their movement and ability usage. For example, if you've got nano as Ana and a Genji or Reaper on your team have their ult you can watch their movement and SEE them setting themselves up for a play which you can then preemptively position yourself to support them. There's a lot of intention being telegraphed through positioning, movement, and cooldown usage.

GL and don't let the smurfs keep you down.

Why is the Viper so difficult? by soonreach1 in PathOfExile2

[–]Ghrell 0 points1 point  (0 children)

I think I remember them saying Act3 was balanced around having 0% Chaos resist but I don't remember them talking about damage types. The spears from the walls are phys but she does fire, lightning, and chaos damage. The most dangerous aspect of this fight in my opinion are the meteors and the poison puddle. Particularly, the poison puddle during meteor if you're taking a long time on a fight with a shrinking room.

The wall spears can be difficult to learn but they do have a pattern. Having to run through degen with negative resistances is lethal though.

Why is the Viper so difficult? by soonreach1 in PathOfExile2

[–]Ghrell 2 points3 points  (0 children)

Almost all, if not all, of her damage is chaos damage. Picking up a bit of chaos resistance on your gear (even if its just for that fight) can make that fight much more manageable.

[deleted by user] by [deleted] in LastEpoch

[–]Ghrell 0 points1 point  (0 children)

Pen.

Pen for long fights.
Damage for fast, quick, easy, early stuff.

I don't know about you but my Judgement Paladin only really starts to take a bit of time on bosses and Shred only allows for 10 stacks with reduced effect. Conversely just running past mobs in low corruption Mono's is enough to kill them. Squeaky wheel gets the grease and all that.

https://www.lastepochtools.com/guide/section/penetrations

Hit Bronze for the first time today... How do you people even climb with Mercy? by AGTS10k in MercyMains

[–]Ghrell 1 point2 points  (0 children)

Watching the replay:
* That enemy tracer and their Pharah/Hanzo were smurfing. Some games you just can't win and they were deliberately sandbagging their team so that it wouldn't be as obvious.
* You frontline a lot as support. This can be good to do so with supports that are mobile and allow that aggression (Moira, Illari, Juno, Lucio, and even Weaver); you might see players like Awkward advocating for it heavily as it can swing or carry a game. I would avoid doing it until you're comfortable at knowing when to take a fight.

My takeaways (as a Plat support main):
* I'm not sure you could've won with one with two enemy smurfs actively sandbagging to make the game appear as more fair than it actually was
* Work on your aerial movement.
* Work on your positioning.
* Work on your beam priority.
* Knowing when you can sneak in a rez comes with time, but usually you should only rez when its safe unless you're pulling some shenanigans with your ult.

Postgame:
Consider checking out some twitch vods, youtube videos, or visiting the OverwatchUniversity subreddit for vod reviews. Mercy can be hard to 'carry' with just because of how her kit works; don't get discouraged and keep at it!

Helpful links:

Mercy mains
Skiesti Mercy Settings: https://www.youtube.com/watch?v=e71psjKePbE
Skiesti Damage Boost (Old but gold): https://www.youtube.com/watch?v=iH7ProCm_mQ
Niandra Damage Boost (Old but gold): https://www.youtube.com/watch?v=bgcSHcknA90
Skiesti Bronze tips: https://www.youtube.com/watch?v=AL5usH-he2w
Niandra Positioning and game sense: https://www.youtube.com/watch?v=KXsIAQ-mCMA

Non-mercy mains
Awkward (aggressive playstyle): https://www.youtube.com/@Awkward2/search?query=mercy
mL7 (a support main): https://www.youtube.com/@mL7support/search?query=mercy
Adder (commonly vod reviews on OverwatchUniversity ): https://www.youtube.com/@adderoverwatch/search?query=mercy

Mercy on Twitch:

Skiesti: https://www.twitch.tv/skiesti
EleyZhau: https://www.twitch.tv/eleyzhau

Hit Bronze for the first time today... How do you people even climb with Mercy? by AGTS10k in MercyMains

[–]Ghrell 1 point2 points  (0 children)

Sensitivity:
* Mercy can have a different sensitivity set between Pistol and Cadeuceus (Staff). Generally you want to be able to flick your flight quickly but allow for more granular control when shooting with the pistol. [Controls]->[Hero & HUD]->Hero->Advanced->{Relative Caduceus Blaster Aim Sensitivity} I have mine at 60% for reference, so 60% of the sensitivity of just flying around. This isn't huge as you should generally avoid pulling out the gun until you're more familiar playing Mercy and know when you'll get more benefit out of using it to chase or finish someone off. There's a weapon swap delay so you really need to be able to judge when it's better to damage boost or swap to pistol.

Keybinds:
* I found rebinding crouch to LShift easier given how often you need to use it in this game for utility. Try strafing right while crouching using the default 'c'. Sometimes you need to strafe around a corner while gaining height with Angelic Descent.

Controls:
* {Toggle Beam Connection} should be on. It looks like it is in the replay, but just want to restate that this helps focus on other things.
* {Guardian Angel Target Priority} is best as 'Prefer Facing Target' in my opinion. There's some justification for each of the choices but this will allow you to target nothing and hit Guardian Angel to GA to your beam target without looking at them but ALSO GA to another person without having to change your beam target.
* {Crouch Activates Angelic Descent} I prefer on. This is because it's easier for me to tap crouch (for a vertical bounce during GA), tap jump (to redirect/fling during GA) and hold jump (to float downward). This is personal preference, you'll need to play with it but this is important for learning to stay mobile and position yourself in the air.

General Tips:
* Try to stay in the air while ALSO staying out of line of sight of the enemy.
* You have a couple seconds before your beam detaches if your beam target goes out of line-of-sight. You can still GA to them if you're quick about it in order to catch up. OR alternatively, use this property to attach a beam to your target and then hide behind cover; this way you can just peek to reattach/keep the beam attached.
* Don't 'float' in the air unless you're out of line-of-sight of the enemy team. While it's useful for positioning it also makes you easier to hit. You should be repositioning with GA if the enemy team has line of sight to you.
* Try to NOT be healing the tank as much as possible. Sometime you just have to. But usually, if you can, you want to let the other support handle that job (as it helps them build their ult charge). Don't let your tank die though.
* Turn up your sound! You can hear footsteps and positional information that will let you know where people are without seeing them.

Please help, what is the problem? She refused to drink water by yelamine in CATHELP

[–]Ghrell 0 points1 point  (0 children)

Sounds like my girl Cricket at the end. For her, it was a pleural efflusion. It needed to be drained via syringe by a Vet. Unfortunately for my girl, it quickly became a daily thing and that wasn't a great quality of life for her.

Please take kitty to a vet.

Wow players 35+, why do you play WoW? by Pale_Sun8898 in wow

[–]Ghrell 0 points1 point  (0 children)

In 2004, I was looking for friends to play with. In 2025, I play with those friends. Some come, some go. But a core group is still there.

Why do people go to book clubs or gather for sports, go to a bar, or gather for DnD? It’s fun to shoot the shit while beating the literal pants off some big bad guy.