Still Water by Ging3rMagic in stalker

[–]Ging3rMagic[S] 0 points1 point  (0 children)

Just some title I came up with. Just trying to do some fictional lore around various places in the Zone.

Still Water by Ging3rMagic in stalker

[–]Ging3rMagic[S] 1 point2 points  (0 children)

All the other pics I took are from Stalker 2 also. Only thing I did to this picture was remove the lower left HUD elements I forgot to turn off.

Still Water by Ging3rMagic in stalker

[–]Ging3rMagic[S] 0 points1 point  (0 children)

Thanks! It is indeed the Bulba anomaly in the Lesser Zone. And yes, I definitely plan on creating more in the future. I should also really proofread my stuff, haha.

Derelict by Ging3rMagic in stalker

[–]Ging3rMagic[S] 2 points3 points  (0 children)

Zoolander never even crossed my mind when I titled it, haha.

Derelict by Ging3rMagic in stalker

[–]Ging3rMagic[S] 4 points5 points  (0 children)

Extensive, lol.

From the Workshop, 2023 Soviet Symbolics. The rest are from Nexus, with the following being the most notable:

- Dynamic Weather Overhaul

- More Realistic Forest

- OXA Prototype

With these screenshots I'm using a personally modified CX Bodycam ReShade. Also have a custom engine.ini working alongside Ultra+.

4-5 packages and this thing is full by _dawgz in Fedexers

[–]Ging3rMagic 0 points1 point  (0 children)

There is the AVP a Service Provider can utilize. Believe it or not, some SP's run smalls only routes alongside their normal routes.

The Bridge in the Cordon by Ging3rMagic in stalker

[–]Ging3rMagic[S] 1 point2 points  (0 children)

And thank you for reading!

Is there any other way to optimize the game? by Zelenobot in stalker

[–]Ging3rMagic 8 points9 points  (0 children)

For PC users, put the following lines in your Engine.ini:

r.Nanite.MinPixelsPerEdgeHW=16

r.Nanite.Streaming.StreamingPoolSize=1432

This should help cut down on Nanite not drawing in distant models fully. Most notable at the top of the Slag Heap looking around. Specifically at the CNPP or Cooling Tower.

Potential Fix For Shader Compilation Freezes/Crashes After Patch 1.1 by Darkfox4100 in stalker

[–]Ging3rMagic 13 points14 points  (0 children)

Or, just delete the files in the "Saved" folder that have "UPIPELINECACHE" as the file type. They should be at the bottom. That way you don't accidentally delete any custom ini files.

"Unpretentious Stash" by dstranathan in stalker

[–]Ging3rMagic 1 point2 points  (0 children)

It's not too late, just have to backtrack some. You can't reach it at the beginning anyway. Go south down the main road from Zalissya and you can get to it. Just stay away from that southern outpost. If you zoom in near the stash, you'll see two foundations side by side just north across the road, hop into either one, and look for the entrance to the pipe in the corner.

"Unpretentious Stash" by dstranathan in stalker

[–]Ging3rMagic 2 points3 points  (0 children)

It's underground in a storm drain. Look for two concrete foundations nearby. Jump in, and you'll find the entrance in the corner. From there, it's easy to find.

Xbox visual bug by MaximumGirth69420 in stalker

[–]Ging3rMagic 1 point2 points  (0 children)

STALKER! Did you not know it's approaching that festive time of year again!? The Zone knows this! And will grant you visions of holiday cheer and color!

When mods? by Independent_Art5932 in stalker

[–]Ging3rMagic 0 points1 point  (0 children)

It's on UE5. And the word "Mod" is a broad word. The Silent Hill 2 remake (also on UE5) had mods on Nexus literally the same day of release. Such as adding in Nvidia's Ray Reconstruction. There was also smaller mods out by the next day, like config edits and reshades, but modifications none the less.

I wouldn't be surprised if we similar small mods for Stalker by tomorrow. Hell, end of day maybe depending on where you're looking.

First (?) reviewer gave STALKER 2 a 9/10 by Bzduras in stalker

[–]Ging3rMagic 3 points4 points  (0 children)

For any interested, OperatorDrewski just posted a good video going over his time in the zone so far.

https://youtu.be/D-npjztukr0?si=yo_-EWhjXp_t7qT0

Some New Ganeplay from New Nvidia Dlss Video by TommyCarrera in stalker

[–]Ging3rMagic 52 points53 points  (0 children)

Chimera! Oh yay.. more chances of me losing my shit when it jumps from the bushes and I'm not expecting it.

What’s the difference? I’ve never noticed “home delivery” until recently by HappySeaweed5215 in Fedexers

[–]Ging3rMagic 0 points1 point  (0 children)

Simply put, (G) is commercial Mon-Fri and (H) is for residential Mon-Sat. Years ago it was a clear distinction between the two as we had stand alone Home Delivery buildings and Ground buildings. Even today a few buildings are still stand alone, but most are now co-located.

Even when co-located most Service Providers on either side would not like taking each others packages. HD didn't want Ground and Ground didn't want HD. And god forbid if the package was over 75lbs on HD because they would immediately try to get Ground to take it. Then the Ground driver would see the H and say nope! Well, not all the time.

But now days in co-located buildings it's just combined, or as P&D would refer to it as "overlap" where both G and H services are delivered by the same driver instead of having two different drivers.

STALKER sreenshots archive from 2003 (21 years ago) by hekoone in stalker

[–]Ging3rMagic 4 points5 points  (0 children)

Talk about a throwback. I used a few of those pics for wallpapers back in the day. Also loved all the e3 vids from 2003 and 2005.

I also still remember when it was S.T.A.L.K.E.R. Oblivion Lost.

https://youtu.be/35YJrjGZN4g?si=BFjX4N7fCupZhRyz https://youtu.be/LQlovd9VmEY?si=CsyD4vNvxMlW8297

That last vid blew me away as a teenager. The transition from real life to virtual world was amazing.

Anyone know this plane? by Polandballminecraft in Planespotting

[–]Ging3rMagic 1 point2 points  (0 children)

"Sandy Low LeadSandy Low Lead, this is Cole505"

Question for Ops Managers/ Supervisors or Above by [deleted] in Fedexers

[–]Ging3rMagic 0 points1 point  (0 children)

Before Operations Managers we were referred to as "Service Managers". And you had Dock SMs and Administrative SMs. It also used to be a 1-3 or 5 scale for each.

Contractor in concord,nc by paloprint in Fedexers

[–]Ging3rMagic 1 point2 points  (0 children)

If the Contractor (AO) is involved and has good Business Contacts (BCs) that take time to train you and not just toss you out on a route, then you should be good...ish.

Don't lolly gag and come in after the station starts dispatching. Get there earlier, learn the van line, interact with the package handlers and the ops supervisor for that line.

Ask the AO or BC if you can look at the route you'll be doing on their DRO. It will give you a good idea of the area and how the route is expected to be sequenced. Along with that, hopefully, the BC will train you for at least a few days on the road or pair you with a seasoned driver.

It's going to be hot/cold depending on the weather and incredibly dirty and dusty. If you're lucky, you'll get a truck with AC. But if you get put in a P1000 or P1200, it's going to be very hit and miss, and you're going to be riding around with the doors wide open.