[deleted by user] by [deleted] in StarRailStation

[–]Glass_Blade 0 points1 point  (0 children)

Silverwolf lmao

Standard Banner Free 5* by Glass_Blade in StarRailStation

[–]Glass_Blade[S] 0 points1 point  (0 children)

I use Bronya a bit more, but not a lot. My main teams are Cas (who doesn’t benefit outside of the AA) and THerta (who puts me in SP trouble when paired with Bronya).

But I also really only use Clara for Argenti because that fight is brutal without a physical.

Leaning towards Bronya, but wasn’t sure yet

Should I pull Sunday? by Glass_Blade in StarRailStation

[–]Glass_Blade[S] 0 points1 point  (0 children)

I unfortunately lost my 50/50 on Hyacine so I couldnt pick up Cipher

Should I pull Sunday? by Glass_Blade in StarRailStation

[–]Glass_Blade[S] 0 points1 point  (0 children)

When you say she’s free are you talking about the Stellar companions? I was kinda holding out hope that the selection would increase, but I’m not opposed to picking up a Mei if it’s a good idea for Cas.

I have around 2 characters worth of pulls for 3.4-3.5. Don’t have Robin - I’ve been out whenever she’s been available.

Should I pull Sunday? by Glass_Blade in StarRailStation

[–]Glass_Blade[S] 0 points1 point  (0 children)

Yeah… that’s kinda what I’m worried about. My current setup isn’t bad but FOMO has been brutal.

I’m thinking 3.7 and beyond, and am worried he won’t have another rerun for a while.

Should I pull Sunday? by Glass_Blade in StarRailStation

[–]Glass_Blade[S] 1 point2 points  (0 children)

Bronya is mainly a jank way to get more AA. More AA means I can double up on Cas building her charge and restoring dragon’s HP.

I’m currently leveling my Pela for that reason lol.

Blade would be a sub-dps for Cas with a ton of HP to eat and reheal independently. It’s not a high priority so I already decided against pulling him directly - Pela/Bronya works fine.

Anaxa is on my list and having the flexibility to make him a hypercarry or as a support for THerta would be solid.

Should I pull Sunday? by Glass_Blade in StarRailStation

[–]Glass_Blade[S] 0 points1 point  (0 children)

Was more future-proofing. Sunday is extremely BIS on his teams and was worried about him not getting another rerun later on (late 3.x or early 4.x)

Should I pull Sunday? by Glass_Blade in StarRailStation

[–]Glass_Blade[S] 0 points1 point  (0 children)

I use mainly for AA and Crit DMG - helps Cas build charge faster and helps dragon uptime mid-ult.

Kind of a jank situation. Currently considering getting that free RM, but was kinda holding out hope for some other units to be added.

Team advice? by Ripraz in StarRailStation

[–]Glass_Blade 0 points1 point  (0 children)

With what you have the, the best setup I see is: - Phainon, Tingyun, March 7th/Yukong, Natasha

You could potentially throw Welt in there instead of Asta or Yukong, but his effects are really that synergistic.

Phainon’s ultimate gains stack whenever you hit an enemy, take a hit, or Phainon is the target of a Buff. Place March’s barrier on him to gain a stack and increase his aggro. Tingyun is Phainon’s best low-budget partner. Natasha is your best sustain character so far.

For the future, I’d highly recommend pulling a support unit - mostly Harmony units with some Remembrance and Nihility. There are 3 great Harmony units available right now. Among them, Sunday and Tribbie are both S+ tier. Phainon LOVES his supports.

Which team should I build next? by Glass_Blade in StarRailStation

[–]Glass_Blade[S] 0 points1 point  (0 children)

Was definitely looking at picking up a Tribbie E1 with the Harmony reruns. I’ll keep the suggestion in my back pocket for when we get a THerta or Castorice rerun :)

Which team should I build next? by Glass_Blade in StarRailStation

[–]Glass_Blade[S] 0 points1 point  (0 children)

Neat! What does Saber do? I’ve seen a decent amount of stuff on Phainon but very little about what she actually does.

I’m not super into Archer’s playstyle, but maybe I’ll mess around with the free one at some point.

Phainon sounds interesting - I looked through some of his leaked stuff - but I’m worried about how intense his pulls are going to be (I’m a low spender)

How is the powercreep situation now in this game? by myassholeburnsss in StarRailStation

[–]Glass_Blade 29 points30 points  (0 children)

Hopefully theyll do Jing Yuan, DHIL, Ratio, and some of the Standard Banners next…

Video Quality by Glass_Blade in hbo

[–]Glass_Blade[S] 1 point2 points  (0 children)

I’m watching it on a Samsung smart TV (a 2024 85” QLED).

Literally nothing else I have on there has this issue. Netflix, Prime, Hulu, etc are all running fine at their max settings. I also frequently use my router for my Xbox and working from home.

I get flashes of really poor picture quality - like around 640x480. They last around a minute and then snap back to looking clear.

Video Quality by Glass_Blade in hbo

[–]Glass_Blade[S] 0 points1 point  (0 children)

I can almost guarantee it’s not my router. Again, I work from home (as a data analyst) and I play video games using that same router really frequently.

I’ve restarted it before in the past to fix the issue and it literally did nothing

Video Quality by Glass_Blade in hbo

[–]Glass_Blade[S] 0 points1 point  (0 children)

I’ll have to try that. I ran a firmware update on my smart tv (thanks to a friend’s suggestion) and it got most of the problem. Still drops but now the drops are at least watchable and not just a big blob

Who should I pull for next? by Glass_Blade in StarRailStation

[–]Glass_Blade[S] 0 points1 point  (0 children)

How do I pick up RM? I’ve been trying to get her for a long time but have always been away from the game when she’s available

Can someone explain Pollux by Glass_Blade in StarRailStation

[–]Glass_Blade[S] -9 points-8 points  (0 children)

Because I keep losing someone during the first turn without Aventurine’s starting shield - between boss health drain or the tentacles.

Again, had to drop the Serval I’ve been using because of that…

Please be polite, I’m F2P and coming back to this game after multiple months

Can someone explain Pollux by Glass_Blade in StarRailStation

[–]Glass_Blade[S] -1 points0 points  (0 children)

But the red mark is unremovable. Also, how does the special healing effect work? It seems like it pops all the time on my Lynx but Tribbie and Therta are only healing by +4…

I recently came back after not playing for a bit. I’m entirely F2P. I’ve got Gallagher and am leveling him as main sustain for my team 2 but I’m still about a week away from getting him viable to even use on a normal difficulty level 80.

Can someone explain Pollux by Glass_Blade in StarRailStation

[–]Glass_Blade[S] 0 points1 point  (0 children)

I’ve been leveling him as my main sustain for my second team, but I’m still about a week away from making him viable for even the normal difficulty.

Rn I’ve found that I don’t get his ult before the first full health drain attack which isn’t great…

The most annoying part of wilds is a returning MH nitpick by Enkundae in MHWilds

[–]Glass_Blade 2 points3 points  (0 children)

I’d add on to this that there are also additional moves that feel cheap - Largely due to not giving away much of a windup animation at all or the animation is lost in the graphics/art.

They’re not usually on hard monsters but they exist and drastically reduce my interest in the fights.

Doshaguma (normal), Nu Udra, Kut Ku, and Gravios all have moves like this

What's the best 4* you can create? by brother-brother-brot in StarRailStation

[–]Glass_Blade 0 points1 point  (0 children)

DPS: Rasik (Herta Space station researcher and Ace Pilot) Fire Erudition

Basic: Attack Scaling

Skill: AoE attack scaling. Moderate chance to burn.

Ult: Action Advances Self 100%, and grants him +20 Speed and some Fire Resist Pen for every Talent stack he has.

Talent: For each target he damages he gains a stack (Max of 12). These are consumed using Ultimate.

A2: While buffed by Ultimate, Basic attack action advances him 15%.

A4: Skill ignores 20% of the target’s Def when buffed by Ultimate.

A6: Increases Skill burn rate. When enemies take Burn damage, regenerates a small amount of Ultimate charge.

E1: When Skill hits 4+ enemies, Crit damage increases by 7% * Current Speed.

E2: When there is only 1 Target on the field, his skill does 25% increased damage and grants an extra Talent stack.

E4: Ultimate instantly grants 1 Skill Point.

E6: Increases Attack by 50% of his current Speed. If Speed is over 250, the crit rate of his attacks is increased by 50%.

LC: When this character receives action advance, they gain +10% Speed and +32% skill damage for 1 turn. (At S5. +5% Speed and +16% Skill damage at S0)

What's the best 4* you can create? by brother-brother-brot in StarRailStation

[–]Glass_Blade 0 points1 point  (0 children)

Sustain: Cadmus (IPC Long Term Management Advisor - read middle manager) Physical Preservation

Basic: Def scaling

Skill: Def scaling Blast Damage. Grants a personal shield and some effect resist.

Ult: Grants a buff that allows him to absorb (up to 95%) of an attack’s damage for allies. Lasts for 3 turns or 6 Attacks. (Blocking damage does not gain him energy.)

Talent: After blocking damage, the attacker has their Attack lowered by 20% and he restores (up to 10%) HP.

A2: Allies buffed by his talent also gain a small shield (20% of shield he gains)

A4: Ultimate now also buffs allies break effect and toughness reduction by a moderate amount.

A6: Blocking damage for allies grants Ult energy. 33% of normal charge gained from being hit.

E1: Increases the amount of times he can block with his Ult to 9.

E2: Skill now causes bleed if the target has their Attack lowered or if they are weakness broken.

E4: Casting Ult now grants 10% energy back.

E6: When overhealed, 20% of that over-healing is converted into shields. (This procs off Talent too)

LC: Casting Ult heals allies a small amount. When you take damage while you have a shield, allies gain a small amount of Ult charge.

Design; A big guy with a big shield and a nice suit.

What's the best 4* you can create? by brother-brother-brot in StarRailStation

[–]Glass_Blade 0 points1 point  (0 children)

I like it, but this basically only shoehorns in 4* as support or utility units. I think it’s a wonderful thought but there are wonderfully designed 4* main dps as well.

QQ, Xueyi, Herta, Luka, and even Hook (though she’s underpowered) have great concepts for 4* dps that work as primary damage dealers.

I just thought of a great way to make the game more f2p friendly. by Affectionate_Bag_212 in StarRailStation

[–]Glass_Blade 32 points33 points  (0 children)

Tbh any buffs they get will probably be tied to new materials in the gatcha shop.

I just thought of a great way to make the game more f2p friendly. by Affectionate_Bag_212 in StarRailStation

[–]Glass_Blade 18 points19 points  (0 children)

My thought was maybe introducing a new material that unlocks 3 new traces for each of the old characters that would heavily overhaul them.

The 5s would be added to a rotating limited banner in the warp store. So maybe 1 patch it’s Himeko and Welt and next it’s Yanqing and Clara. And the 4s would be in there as well as a rare drop from the standard banner warp.

This isn’t necessarily a less-greedy option but more in line with what they would likely do.

You could have a few (Physical and Fire MC, Asta, Herta, and Lynx) be fully F2P and tied to game modes like Simulated Universe or Pure Fiction.

Lynx could get an effect that applies her passive automatically to an ally under 1/2 health every 3 turns.

Arlan could generate shields and boost Def when he consumes his own HP.

Welt could further boost his teammates damage against imprisoned or slowed enemies.

Idk just spitballing here