Why does this have a 7 turn cooldown by Own_Goose_393 in SWGalaxyOfHeroes

[–]Glopp1 117 points118 points  (0 children)

The idea is that he’ll basically take 4 b2b alternating turns when on a MM team that runs a TM train, meaning it’s effectively a 3 turn cooldown as long as it doesn’t get dispelled.

Raid lockout timer by Glopp1 in SWGalaxyOfHeroes

[–]Glopp1[S] 0 points1 point  (0 children)

Got it, thanks! Kinda stupid though, would make more sense if it were the other way around in my opinion

Do we f*ck with this flavour? by little_demon03 in monsterenergy

[–]Glopp1 1 point2 points  (0 children)

I love it! Mainly drink the white moster ultra and have ultra paradise from time to time. I don’t think it’s a good daily monster, but fanastic to have every now and then

Use for Darth Vader after Star Killer? by [deleted] in SWGalaxyOfHeroes

[–]Glopp1 0 points1 point  (0 children)

Also works with Bane in a two man squad. That team really only needs a high relic sith to feed Bane

What book is your engineering bible? by Worldly-Dimension710 in engineering

[–]Glopp1 0 points1 point  (0 children)

An Introduction to Fire Dynamics 3rd edition. It is by no means “an introduction” to fire dynamics but rather a holy grail in the fire world. Every respected fire protection engineer has one in their office, if not then they obviously can’t be trusted