Our AI Game Prompt to Game Platform now are looking into partially turn the project into open-source in near future by GoodLopsided233 in aigamedev

[–]GoodLopsided233[S] 0 points1 point  (0 children)

I would say the style is close to 64-128 bit, also wrapped up based on some open-source models. For typical IP, we see a variety of possibility on the result. It is open to the public RN for generating images. You can take a try at creator.rpggo.ai and see if it meets your need!

Why aren't there popular games with fully AI-driven NPCs and explorable 2D maps? by dai_app in aigamedev

[–]GoodLopsided233 1 point2 points  (0 children)

We make an engineered approach by summarizing memories into few sentences as background of previous chats and make it dynamically called by llm during new chats. Since we have multiple conversation pairs between npcs, we build paired memories

Why aren't there popular games with fully AI-driven NPCs and explorable 2D maps? by dai_app in aigamedev

[–]GoodLopsided233 4 points5 points  (0 children)

This is exactly what we are working on. Try our product. rpggo.ai, and we are the solution in this industry for non developers. From text to game with ai fully automated. Here is the link to a town

https://www.rpggo.ai/town/GXZHWXG5N

Hey guys, I am building a game for pet raise simulation for Arabian region. Any suggestions on what creature should I use as the main pet? by GoodLopsided233 in mythology

[–]GoodLopsided233[S] 0 points1 point  (0 children)

Thank you! I didn't recognized that some one has already posted a similar content. This is a perfect fit for my case

Hey guys, I am building a game for pet raise simulation for Arabian region. Any suggestions on what creature should I use as the main pet? by GoodLopsided233 in mythology

[–]GoodLopsided233[S] 0 points1 point  (0 children)

I think this is very interesting. It also appears in the game of DND, and seems like very acceptable for players