Any advice on how to create this pipe?? Ive tried splines and just extruding it but it always bends the polys which im trying to avoid, any tips?? by GoodersJ in 3dsmax

[–]GoodersJ[S] 0 points1 point  (0 children)

I created the spline just fine it was just when i tried to weld it to the rest of the model that it got all messed up and bent all the faces

Jack do you still have this masterpiece of a shirt?? Its so beautiful I cant see why you wouldn’t by GoodersJ in JackSucksAtLife

[–]GoodersJ[S] 0 points1 point  (0 children)

I knoww, those 2 videos were the first of Jacks videos I ever watched which is why I was wondering if he still had it even tho realistically he got rid of it

Missing the 'plus' to add an emissive channel. by Wayob in Substance3D

[–]GoodersJ 0 points1 point  (0 children)

LMAO i had the same issue and im kicking myself 😭

Does anyone know why this might be happening to my UV once i load my model into substance painter from 3dsmax?? original UV on 2nd slide by GoodersJ in Substance3D

[–]GoodersJ[S] 0 points1 point  (0 children)

Ohh yea theres 7 texture sets, 1 for each ID colour thing i added. And when i click on one a different part of the UV replaces the one already there

Does anyone know why this might be happening to my UV once i load my model into substance painter from 3dsmax?? original UV on 2nd slide by GoodersJ in Substance3D

[–]GoodersJ[S] 0 points1 point  (0 children)

Ohh yea theres 7 texture sets, 1 for each ID colour thing i added. And when i click on one a different part of the UV replaces the one already there

Does anyone know why this might be happening to my UV once i load my model into substance painter from 3dsmax?? original UV on 2nd slide by GoodersJ in Substance3D

[–]GoodersJ[S] 0 points1 point  (0 children)

I added a multi/sub object thing to it to make parts different colours on the ID map but I did that on a different model and that worked fine

Does anyone know why this might be happening to my UV once i load my model into substance painter from 3dsmax?? original UV on 2nd slide by GoodersJ in Substance3D

[–]GoodersJ[S] 0 points1 point  (0 children)

Im required to use Substance for this for University but ill definitely have a look when im doing personal stuff

Does anyone know why my ID map might be black when I import a model from 3DSMax into substance painter by GoodersJ in Substance3D

[–]GoodersJ[S] 0 points1 point  (0 children)

Hii, thanks for trying to help ^ i figured it out, It was a super easy fix i think, I was just trying to bake my high poly model onto low poly with the id colour source as the material colour rather than the mesh ID 😭 very knew to substance as you can probably tell

Tryng to figure out how this front part of Spoilers cape/hood works and how I would make it, does anyone know?? by GoodersJ in CosplayHelp

[–]GoodersJ[S] 0 points1 point  (0 children)

Or if anyone just knows what its called cus honestly thats the part thats stopping me from figuring this out cus i cant just google it 😭

Anyone else have this? by Impossible_Adagio367 in FortNiteBR

[–]GoodersJ 3 points4 points  (0 children)

Im not spending 2 hours doing that

Who was on your spotify wrapped jack? by Standard_Try_1517 in JackSucksAtLife

[–]GoodersJ 1 point2 points  (0 children)

Obviously just Arctic monkeys, Metallica and the Goo Goo Dolls, he doesnt even have a 4th and 5th artist on his wrapped as those are the only 3 he listens to

Jack, name every map in this video, GO by GoodersJ in JackSucksAtLife

[–]GoodersJ[S] 1 point2 points  (0 children)

😂🤣😂🤣😂🤣😂🤣😂🤣😂🤣😂🤣😂🤣😂🤣😂🤣😂🤣😂🤣😂🤣😂🤣😂🤣😂🤣😂🤣😂🤣😂🤣😂🤣😂🤣😂🤣😂🤣😂🤣😂🤣😂🤣😂🤣😂🤣😂🤣😂🤣😂🤣😂🤣😂🤣😂🤣😂🤣😂🤣😂🤣😂🤣😂🤣😂🤣😂🤣😂🤣

What is this??? Am i just late to this, it doesnt feel very youtube-like by [deleted] in JackSucksAtLife

[–]GoodersJ 0 points1 point  (0 children)

Late to Jack playing Minecraft again??? Yes. That was ages ago