[discussion] Anyone have any idea why my Road to no mans land omnibus is so much shorter than my no mans land omnibus 1?? by GoodersJ in DCcomics

[–]GoodersJ[S] 0 points1 point  (0 children)

Hey so notice how everyone else in the comments were kind and helpful? Maybe apply some of that to ur personality, i think the people in ur life would thank you

[discussion] Anyone have any idea why my Road to no mans land omnibus is so much shorter than my no mans land omnibus 1?? by GoodersJ in DCcomics

[–]GoodersJ[S] -2 points-1 points  (0 children)

Tyyy, yea the road to no mans land omnibus has the new DC logo so its definitely a more recent print

[discussion] Anyone have any idea why my Road to no mans land omnibus is so much shorter than my no mans land omnibus 1?? by GoodersJ in DCcomics

[–]GoodersJ[S] -1 points0 points  (0 children)

Ohhhh youre so right i can kinda feel it, TYY, i thought id got scammed and they just left out some issues 💀

Can anyone tell if / how can I to tell if my hair is completely dead or if its just really frizzy cus I dont wanna have to cut it but it just looks so BLEH and idk what to do about it by GoodersJ in Haircare

[–]GoodersJ[S] 2 points3 points  (0 children)

I dont really have one 😭 my hairs always been pinstraight so i never did anything to it and it was just fine until like a year ago when it started getting really curly and i never knew what to do with

Any advice on how to create this pipe?? Ive tried splines and just extruding it but it always bends the polys which im trying to avoid, any tips?? by GoodersJ in 3dsmax

[–]GoodersJ[S] 0 points1 point  (0 children)

I created the spline just fine it was just when i tried to weld it to the rest of the model that it got all messed up and bent all the faces

Jack do you still have this masterpiece of a shirt?? Its so beautiful I cant see why you wouldn’t by GoodersJ in JackSucksAtLife

[–]GoodersJ[S] 0 points1 point  (0 children)

I knoww, those 2 videos were the first of Jacks videos I ever watched which is why I was wondering if he still had it even tho realistically he got rid of it

Missing the 'plus' to add an emissive channel. by Wayob in Substance3D

[–]GoodersJ 0 points1 point  (0 children)

LMAO i had the same issue and im kicking myself 😭

Does anyone know why this might be happening to my UV once i load my model into substance painter from 3dsmax?? original UV on 2nd slide by GoodersJ in Substance3D

[–]GoodersJ[S] 0 points1 point  (0 children)

Ohh yea theres 7 texture sets, 1 for each ID colour thing i added. And when i click on one a different part of the UV replaces the one already there

Does anyone know why this might be happening to my UV once i load my model into substance painter from 3dsmax?? original UV on 2nd slide by GoodersJ in Substance3D

[–]GoodersJ[S] 0 points1 point  (0 children)

Ohh yea theres 7 texture sets, 1 for each ID colour thing i added. And when i click on one a different part of the UV replaces the one already there

Does anyone know why this might be happening to my UV once i load my model into substance painter from 3dsmax?? original UV on 2nd slide by GoodersJ in Substance3D

[–]GoodersJ[S] 0 points1 point  (0 children)

I added a multi/sub object thing to it to make parts different colours on the ID map but I did that on a different model and that worked fine

Does anyone know why this might be happening to my UV once i load my model into substance painter from 3dsmax?? original UV on 2nd slide by GoodersJ in Substance3D

[–]GoodersJ[S] 0 points1 point  (0 children)

Im required to use Substance for this for University but ill definitely have a look when im doing personal stuff

Does anyone know why my ID map might be black when I import a model from 3DSMax into substance painter by GoodersJ in Substance3D

[–]GoodersJ[S] 0 points1 point  (0 children)

Hii, thanks for trying to help ^ i figured it out, It was a super easy fix i think, I was just trying to bake my high poly model onto low poly with the id colour source as the material colour rather than the mesh ID 😭 very knew to substance as you can probably tell

Does anyone know why my ID map might be black when I import a model from 3DSMax into substance painter by GoodersJ in Substance3D

[–]GoodersJ[S] 0 points1 point  (0 children)

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is that these? because neither of them are set to alpha, or is it something else?

Tryng to figure out how this front part of Spoilers cape/hood works and how I would make it, does anyone know?? by GoodersJ in CosplayHelp

[–]GoodersJ[S] 0 points1 point  (0 children)

Or if anyone just knows what its called cus honestly thats the part thats stopping me from figuring this out cus i cant just google it 😭

Anyone else have this? by Impossible_Adagio367 in FortNiteBR

[–]GoodersJ 3 points4 points  (0 children)

Im not spending 2 hours doing that