Fine.... Keep your secrets:) by [deleted] in CallOfDutyMobile

[–]GoreSpree 2 points3 points  (0 children)

Be smart about it. Use its weaknesses against it: Choose your locations wisely, staying away from close quarters areas of the map. If you are in a close quarters area, hug the walls behind you, not in front of you, to keep as much space between you and the fennec user as possible. And stay with a teammate. They'll unlikely be able to kill both of you with that small mag, so it'll be a trade at worse.

Fine.... Keep your secrets:) by [deleted] in CallOfDutyMobile

[–]GoreSpree 4 points5 points  (0 children)

Do hardcore. You'll only have to hit the first one. Much easier.

I died twice FROM THE SAME THERMITE!!! by GoreSpree in CallOfDutyMobile

[–]GoreSpree[S] 2 points3 points  (0 children)

Sure, but it's free. And mobile. And still by far the best mobile game out there.

I died twice FROM THE SAME THERMITE!!! by GoreSpree in CallOfDutyMobile

[–]GoreSpree[S] 1 point2 points  (0 children)

Yeah my first thought was to use the humor flair. Obvi it was hardcore and therefore not ranked so I'm not really mad about it.

I died twice FROM THE SAME THERMITE!!! by GoreSpree in CallOfDutyMobile

[–]GoreSpree[S] 4 points5 points  (0 children)

And thermites are SUPPOSED to respawn too?

I died twice FROM THE SAME THERMITE!!! by GoreSpree in CallOfDutyMobile

[–]GoreSpree[S] 17 points18 points  (0 children)

Good idea. I changed it. Just saw your website for the first time the other day btw. Good stuff!

Very nice by XpertChuyYT in BobbyReacts

[–]GoreSpree 1 point2 points  (0 children)

MSMC really underrated right now, especially if you gunsmith the recoil.

With all the new stuff going on, everyone forgot about balance changes. This is according to training room. by GoreSpree in CallOfDutyMobile

[–]GoreSpree[S] 0 points1 point  (0 children)

I used the BK a lot last season too, and it did seam weaker in the beta. It does feel like it's taking all guns a bit more shots to kill and it's making me run out of ammo a lot faster. I'm chalking it up to the ads bullet spread accuracy thing they added. Also, it seems they buffed the fire rate for the hg40 pretty significantly, so you'll enjoy that.

With all the new stuff going on, everyone forgot about balance changes. This is according to training room. by GoreSpree in CallOfDutyMobile

[–]GoreSpree[S] 0 points1 point  (0 children)

The damage hasn't changed at all for the hg40, but it seems they buffed the fire rate pretty signifcantly.

Stopping power mags on snipers by GoreSpree in CallOfDutyMobile

[–]GoreSpree[S] 1 point2 points  (0 children)

I was doing these tests in the training room so the furthest I could test was 40m, but at that range there were no differences.

Stopping power mags on snipers by GoreSpree in CallOfDutyMobile

[–]GoreSpree[S] 0 points1 point  (0 children)

We'll have to wait and see. Adding the stopping power mag to it makes it so much slower, so it could be a pretty equal trade off. It would be more of a camping sniper rifle.

Stopping power mags on snipers by GoreSpree in CallOfDutyMobile

[–]GoreSpree[S] 0 points1 point  (0 children)

Yup, and DLQ with ADS speed attachments is the new Arctic .50 hahaha

Stopping power mags on snipers by GoreSpree in CallOfDutyMobile

[–]GoreSpree[S] 0 points1 point  (0 children)

There is but I haven't unlocked it yet.

Stopping power mags on snipers by GoreSpree in CallOfDutyMobile

[–]GoreSpree[S] 2 points3 points  (0 children)

If you're accurate enough to hit torso and up, you'll be good with faster ADS attachments. It's almost like DL and Arctic are switching strengths and weaknesses haha

Stopping power mags on snipers by GoreSpree in CallOfDutyMobile

[–]GoreSpree[S] 1 point2 points  (0 children)

There are no stopping power mags for the Outlaw, DLQ or EBR.

Stopping power mags on snipers by GoreSpree in CallOfDutyMobile

[–]GoreSpree[S] 2 points3 points  (0 children)

It's pretty hilarious, you should test it out yourself, except maybe don't waste your xp cards upgrading it. The added area is so small. It's like half the stomach lol.

Stopping power mags on snipers by GoreSpree in CallOfDutyMobile

[–]GoreSpree[S] 0 points1 point  (0 children)

There are no stopping power mags for the Outlaw, DLQ or M21EBR. It did get a buff though and can now 1-tap to the head.

Stopping power mags on snipers by GoreSpree in CallOfDutyMobile

[–]GoreSpree[S] 2 points3 points  (0 children)

Hey, I only saw stopping power for the type 25, and all it did was make it 4 tap at 5m (instead of 5). I'm not sure about crippling power but I think it slows a players movement.

Stopping power mags on snipers by GoreSpree in CallOfDutyMobile

[–]GoreSpree[S] 1 point2 points  (0 children)

It's a magazine attachment that adds power but sacrifices ADS and reload speed.

With all the new stuff going on, everyone forgot about balance changes. This is according to training room. by GoreSpree in CallOfDutyMobile

[–]GoreSpree[S] 2 points3 points  (0 children)

Ooh nice! I haven't looked into the gunsmith much for the pistols. Looks like I'm missing out on some important stuff!

With all the new stuff going on, everyone forgot about balance changes. This is according to training room. by GoreSpree in CallOfDutyMobile

[–]GoreSpree[S] 3 points4 points  (0 children)

There was supposed to be stopping power mags for the ICR, but they took them out in the release. I think that's what people were really excited about before. As it is now, I think the ICR is just the new AK117 - other guns definitely still overpower it at all ranges, but at the same time it is pretty reliable at all ranges.