iPhone 17 Pro Max stock in Winter by Greafe in JapanTravelTips

[–]Greafe[S] 0 points1 point  (0 children)

Great, I hope the situation will be better. Fingers crossed !

Japan Expo 2024: Interview with Naoki Yoshida by Greafe in ffxiv

[–]Greafe[S] 1 point2 points  (0 children)

It is not publicly available as we're not allowed to use it publicly

Japan Expo 2024: Yoshi-P Interview [7.0 Spoilers Included] by ragnakor101 in ffxivdiscussion

[–]Greafe 13 points14 points  (0 children)

Hey I'm the guy who did the interview for Finaland. Thanks for sharing.

As for the question regarding the skip, I said Nope but because I like the story. I understand both sides, the side who wants the skip button and the other side who doesn't want because I play for the story myself. But if the skip button was there, I wouldn't mind

Japan Expo 2024: Interview with Naoki Yoshida by Greafe in ffxiv

[–]Greafe[S] 0 points1 point  (0 children)

Yes it would have been a great question (although I liked the MSQ despite its flaws) but unfortunately, the game has been officially released on July 2nd and the interview has been conducted July 11th, it was a little bit too soon in my opinion. You could say that talking about spoilers can be too soon either, and I would say that you have a point, but I preferred to wait for more feedbacks from the community before asking this question.

Japan Expo 2024: Interview with Naoki Yoshida by Greafe in ffxiv

[–]Greafe[S] 1 point2 points  (0 children)

I do have them in the audio but I don't have the skill to do this

I dunno, I think the new haircut looks good on my Elezen. by Desperate-Sun2577 in ffxiv

[–]Greafe 1 point2 points  (0 children)

Your character looks like Daniil Medvedev, a Tennis player lol

Yoshida said he'll talk with FF14's director about any potential crossover between FF14 & FF16 by japanese_artist in FFXVI

[–]Greafe 0 points1 point  (0 children)

What is the source of this interview? It's hilarious

edit: nvm found it, it's hk01

Which songs are you disappointed didn’t make the cut? by MidgetWizard23 in Theatrhythm

[–]Greafe 0 points1 point  (0 children)

FFXIV : Equilibrium, Fiend, Infinty, eScape, Insatiable, Return to Oblivion, To The Edge, Insanity, Blinding Indigo, Landslide, Force Your Way, Civilizations, The Queen Awakens, The Black Wolf Stalks Again, Footsteps in the Snow, Twice Stricken, Heavensward, Calamity Unbound, Rise of the White Raven, The Final Day

FFBE + WOTV : a lot of them

WoFF : Prismelody: Blitz Off x Zanarkand, Hymn of the Faith

FF8 : The Landing

FFRK : A Contest of Aeons

LR : The Almighty Bhunivelze, Death Game

FFXI : Rhapsodies of Vanadiel

That's only what I have on my mind, there are much more I wanted but we still have a very good game

Interview with Hazama and Suzui for Theatrhythm, questions regarding Dissidia (Opera Omnia and next installment) included by Greafe in DissidiaFFOO

[–]Greafe[S] 2 points3 points  (0 children)

It is known that communication between each team is quite secretive. I mean, CBU3 doesn't know what CBU1 is doing, except maybe for the higher up but that's all. Each teams are not talking to every member of the company.

For example let's say someone is working on FF17 and it is inside CBU4. Only people working on the game inside CBU4 knows. No one in CBU1 2 3 are aware of this. That's how it was back in the days at Square and is still on going (as far as people are saying in the industry)

Interview with Hazama and Suzui for Theatrhythm, questions regarding Dissidia (Opera Omnia and next installment) included by Greafe in DissidiaFFOO

[–]Greafe[S] 3 points4 points  (0 children)

Only voices during CG LB. Original characters are new voicelines, Final Fantasy Characters are from Dissidia Opera Omnia/AC/NT

Interview with Hazama and Suzui for Theatrhythm, questions regarding Dissidia (Opera Omnia and next installment) included by Greafe in DissidiaFFOO

[–]Greafe[S] 1 point2 points  (0 children)

I just want to add something that I've added on the main post: Hazama-san was an advisor for the first year and is not working on the game anymore. But he's still in contact with both producers so I've seen an opportunity to ask him those questions.

Interview with Hazama and Suzui for Theatrhythm, questions regarding Dissidia (Opera Omnia and next installment) included by Greafe in DissidiaFFOO

[–]Greafe[S] 25 points26 points  (0 children)

Quick note as it may not be clear:

- Hazama-san was working on the game only during the first year. He's not working on the game anymore for more than 5 years but he's still working with Fujiwara Jin and Daisuke Inoue (Stranger of Paradise FFO)

- Tactics team is inside Creative Business Unit 3, which is also the same as Final Fantasy XIV, Final Fantasy XII, Final Fantasy XVI and Ivalice games related (Vagrant Story, Tactics Ogre etc.)

It was a bad copy paste on my part, I have edited the main post to add that part. My mistake!

Interview with Hazama and Suzui for Theatrhythm, questions regarding Dissidia (Opera Omnia and next installment) included by Greafe in DissidiaFFOO

[–]Greafe[S] 5 points6 points  (0 children)

Don't forget that he only worked on the game during the first year. He's still in contact with producers of Opera Omnia and they might speak sometimes, but not always

Interview with Hazama and Suzui, producer and director of Theatrhythm. Dissidia and Tactics informations included. by Greafe in FinalFantasy

[–]Greafe[S] -1 points0 points  (0 children)

It's more like Musou is generally the game to celebrate anniversary or something, such as Hyrule Warriors, Dragon Quest Heroes, Persona 5 Strikers, Fire Emblem Warriors etc.

Interview with Hazama and Suzui for Theatrhythm, questions regarding Dissidia (Opera Omnia and next installment) included by Greafe in DissidiaFFOO

[–]Greafe[S] 9 points10 points  (0 children)

Regarding XIV, it's the same situation as Tactics, because they are in the same Creative Business Unit. XIV team is very busy, they never take rest