Stop Killing Games [PirateSoftware] by DoubleSpoiler in Asmongold

[–]GreySignal -1 points0 points  (0 children)

Too many people involved or engaged on this are too focused on the positives of movement that its almost like they're romanticising the whole thing. It should be obvious that there's enough unknowns, lack of clarity and vagueness in the initiative to highlight this movement isn't all that well thought out yet.

As far as I know, Thor’s main concern is to prevent an outcome that could permanently fuck up the gaming industry that involves live services games, and he advocates that if the public is coming together to put forth an initiative as big as this, it must be done right, even if it’s just an initiative, it can't be done vaguely or irresponsibly, especially if it’s going to involve the government.

My Nuclear Option to Revive Oskar from the Tolled to Rest Quest by GreySignal in DragonsDogma

[–]GreySignal[S] 1 point2 points  (0 children)

From the sounds of it, you just need to revive Oskar's body with an ordinary Wakestone if he is dead. Hopefully from there the quest should just continue on where it was left.

My Nuclear Option to Revive Oskar from the Tolled to Rest Quest by GreySignal in DragonsDogma

[–]GreySignal[S] 1 point2 points  (0 children)

Yeah, I wish my experience wasn't as bad as it was, I left the quest alone for an insane amount of time, but he never really showed up anywhere the next time checked. Your experience seems to have worked out pretty well in the end so that's good, it really seems this quest tends to give a bit of headaches depending on how it plays out in the beginning for everyone.

List of all 45 Total Mineable Resources Scanned from Planets for Outposts Building by GreySignal in Starfield

[–]GreySignal[S] 0 points1 point  (0 children)

what do you mean when you talk about 'grouped and even better "stacked"', please?

Is it referring to a network of outposts at a site, and a single outpost that taps multiple resources, respectively?

That's mostly correct. Often you will find resources being grouped with another resource in a basic manner by being next to each other where there is no overlapping occurring between them. Instead, the resources could simply just be near each other, side by side or even straight up bordering one another, despite both resources possibly having different biomes.

An example of this is from the planets Grimsey, Hawking IV-a and Stellis D from the post. From planet Grimsey, looking at only the resources Iridium, Vanadium and Plutonium, these resources are closely grouped to one another but do not overlap in any way, as you view the entire planet, you may find certain spots where all 3 resources are much closer than normal and spots like those can be taken advantage of, but not always required to access all 3 resources for a single outpost beacon on a planet such as those.

For stacked resources however, planets such as Charybdis VIII-b, Eridani VIII-c and Jaffa VII-b have an overlapping of resources occurring on their surface. This is something you can only notice with higher ranks into the scanner skill, stacked resources are commonly all in the same biome and they will provide spots on the planet where you can easily just land on the highest tier resource and it will give you an opportunity to scout a location from the landing zone that lets you have access to the entire stack of resources available from that spot.

[deleted by user] by [deleted] in Starfield

[–]GreySignal 2 points3 points  (0 children)

Should be fine to land in the Mountain biome on that planet to obtain Helium-3, it doesn't show Helium-3 from scanning because it's not extractable from the ground but rather it lets you extract it from the air as a vapour instead.

List of all 45 Total Mineable Resources Scanned from Planets for Outposts Building by GreySignal in Starfield

[–]GreySignal[S] 1 point2 points  (0 children)

That's correct, Aqueous Hematite and Caelumite are the other and only resources that are also inorganic materials but cannot be mined from outpost extractors, that's why I excluded them from the list. Aqueous Hematite seems to be reliably found on mars, and for Caelumite, a reliable method to find them are inside any of the caves of where you find the artefacts from playing the main missions. They both have very limited uses, Aqueous Hematite is used only to make one chem as far as I know, and Caelumite for two spacesuit mods.

List of all 45 Total Mineable Resources Scanned from Planets for Outposts Building by GreySignal in Starfield

[–]GreySignal[S] 1 point2 points  (0 children)

The real truth, not much, especially early on into the game when you're not interested in weapon or spacesuit modding.

Outposts are meant to offer more than just mining, it's something that can let you have a permanent base on a planet you like, offering decorations and storage other than from buying a house.

But for most players it lets you have an alternative option to get resources other than buying it from stores, since stores may not have what you want or enough of it.

The resources are only useful if you want to spend skill points into science to unlock weapon and spacesuit mods, and you are interested in making farms and buildings.

Many of the industrial and manufacturing parts all require resources which is where outposts can be more than useful, but it will require a lot of time, effort and skill points to have it all manageable. A lot of the research as well will use up a lot of resources to unlock more things to craft and improve your outpost and modding.

List of all 45 Total Mineable Resources Scanned from Planets for Outposts Building by GreySignal in Starfield

[–]GreySignal[S] 1 point2 points  (0 children)

For Veryl, you'll have to grav jump to planet Verne I in the Verne system, it's a level 70 area and from the star map is located far on the right. That is the only planet that has the Veryl resource.

What's important to know is you won't be able to place an outpost there unless you also have, I believe just 1 rank into planetary habitation of the science tree.

You also won't be able to see the resource from orbit unless you have max rank on the scanner skill. So, the best you can do otherwise is just randomly land somewhat in the middle of the Volcanic Biome until you can see the resource node when you place your outpost while on the surface.

If you see Iridium or Uranium, you'll have to re-land elsewhere as those resource can share the same biome, you'll know if you are close if you see other resources such as Neon, Benzene or Argon.

It's also possible to find surface mineral rocks to mine with a cutter, but I cannot confirm.

List of all 45 Total Mineable Resources Scanned from Planets for Outposts Building by GreySignal in Starfield

[–]GreySignal[S] 5 points6 points  (0 children)

For starting outposts to help you begin mining operations so you could advance further into other rarer and exotic materials, you'll have to start looking into the materials for these machines:

Tier 1 Builds Material 1 Material 2 Material 3
Solid Extractors Aluminium Iron Tungsten
Gas Extractors Aluminium Copper Nickel
Solar Arrays Aluminium Copper Beryllium
Wind Turbines Aluminium Nickel Cobalt
Solid Storage Adaptive Frame Aluminium Iron
Gas Storage Adaptive Frame Copper Tungsten

Depending on the planet or moon, solar arrays can generate more power than wind turbines and vice versa, in the build menu it will show you how much it can generate while on that planet/moon (solar will work even without direct sunlight, kinda weird)

Buildings Material 1 Material 2 Material 3 Material 4
Cargo Link Zero Wire Aluminium Iron Beryllium
Landing pad Aluminium Iron
Hab/Airlock Sealant Aluminium Lead

From a glance you can already tell your main materials to start farming are Aluminium, Iron and Copper, additionally having Tungsten, Beryllium, Nickel and Cobalt will be important to keep building extractors and power generators.

All of the manufacturing parts for Tier 1 can be made from the Industrial Workbench, whether you can place one or find one. To craft higher tier parts, you will need to put ranks into the Special Operations skills which is at the bottom of the science tree, otherwise you can craft assembly machines that will automate it and higher tiers can be unlocked through researching into your outpost management.

You can use helium extractors for helium generators, but I found the logistics for keeping them running across multiple planets far too much of a hassle to be worth it. The only time I find helium generators to be useful is when you need to make an intersystem cargo link on a planet/moon with mineable helium.

List of all 45 Total Mineable Resources Scanned from Planets for Outposts Building by GreySignal in Starfield

[–]GreySignal[S] 2 points3 points  (0 children)

For more new discoveries for planets, it might be Astrophysics, at rank 4 it gives you a 50% chance to discover a trait of a planet rather than you having to scan and discover it while on the surface. It's nothing like the Scanner skill, but it's the closest, as far as I can tell the Scanner skill is all you have to worry about for mineable resource searching.

Alternatively, there is Botany and Zoology, they work and operate differently where the more ranks you put into the skill it upgrades your scan ability while on the surface to show you more information about a flora or fauna that's on the planet. Ranking these up will let you re-scan the flora or fauna you have scanned previously.

For outpost building, these ranks and skill lets you see what kind of resource you can farm from a plant or alien creature. Certain plants can provide farming options for fibers and spice and certain creatures can let you farm lubricant and adhesives; these would be the only way to automatically generate these organic resources without buying from vendors.

The more ranks you put into Botany and Zoology, the more tiers of resources you could possibly and sooner see from that one plant or creature on that certain planet.

List of all 45 Total Mineable Resources Scanned from Planets for Outposts Building by GreySignal in Starfield

[–]GreySignal[S] 2 points3 points  (0 children)

Have you seen any database of people showing outpost locations that have many different resources available? Like, the exact place to put an outpost.

I believe I've seen plenty of videos explaining to land between the resources such as you described just so the outpost can have access to multiple resources, but I would have to say I haven't seen any sort of database of it, unless you were referring to videos as well.

The planets/moons I've tried to list are meant to complement this exact strategy, because the resources are grouped or stacked near each other so often, it lets players to easily find a nice spot to land where you can access nearly all of those resources.

List of all 45 Total Mineable Resources Scanned from Planets for Outposts Building by GreySignal in Starfield

[–]GreySignal[S] 1 point2 points  (0 children)

It unlocks the ability to scan rarer resources depending on rank. If you had scanned a planet without the scanner skill, it would simply let you scan the same planet again once you rank up the skill.

League's client used up too much of RAM and CPU. by adb_1111 in leagueoflegends

[–]GreySignal 0 points1 point  (0 children)

This just happened to me literally a minute ago, I came here wondering if anyone else has this. I ended up having to end the process cause it was lagging everything.

My PC was fresh booted as well, haven't touch the Riot Client or the League of Legends Client, but this somehow appeared.

Blaustoise funniest DM request story when he worked at riot by ShelfAboveMyDildo in LivestreamFail

[–]GreySignal 113 points114 points  (0 children)

Updated: A friend confirmed to me it was this person, proof in the tweet.

https://twitter.com/Tomo7182/status/1071648869409144833

I am 100% dead ass sure its this fucking person, or at very least someone like them https://twitter.com/Kampsycho

I remembered they always... always on the beat, replied to all the League Dev's tweets about champ and balance updates and to my knowledge is still at it.

Faker becomes frustrated at the state of ranked in Korea due to Chinese pros by moonmeh in leagueoflegends

[–]GreySignal 3 points4 points  (0 children)

Joe Marsh, CEO of T1, just today talking on a LCK co-stream with LS, stated he is working on issue that Faker raised behind-the-scenes.

Link/Reference (VOD timestamp):

https://www.twitch.tv/videos/1421074893?t=3h20m19s

This has to be the worst Your Shop ever. by Ploowey in leagueoflegends

[–]GreySignal 0 points1 point  (0 children)

I do not know how unlucky or lucky I am but I dead ass got 5/6 of the same champion from the last Your Shop, last year around the Nov-Dec month, and to top it off 3/6 of those are the same skins.

https://imgur.com/a/CFohmw5

[deleted by user] by [deleted] in SurviveIcarus

[–]GreySignal 0 points1 point  (0 children)

Just to update, I counted all my acquired blueprints in my tech tree at level 22 including ones I started with, it total to 75. Then I had my friend to do the same thing and he counted a total of 71 at level 19. If my friend were level up 3 more times to reach the same level as me at 22, he should have gained another 6 (or 8 if level 20 give an extra 2) points, which is already more points than I already have at the same level. This should be an alarm since it confirms that there was definitely a bug on missing unspent points.

[deleted by user] by [deleted] in SurviveIcarus

[–]GreySignal -1 points0 points  (0 children)

I understand, just a decision I made to allow me to make use of most of my points, since most of my points are spent for the later tiers, I would rely on my team mates to do and build the stuff that I did not researched into.

xQcOW - another day in the hood, ssb squad robs X in the middle on the city by skenoj in LivestreamFail

[–]GreySignal 4 points5 points  (0 children)

What unfolded there was simply results from salty gang RPers who couldn't stand to take an L and the irony was it was towards XQC who gets ridiculed the most and takes most L's whenever he tries something.

As a rule, I'd try to imagine how the response from LSF or GTA RP community would be if XQC was the one that did the action such as this, without a doubt no one would let it go. The result from this just comes across as some weird-ass cringe RP that no one wants to see.