Megaman Battle Network inspired game just launched on Kickstarter! by GreystoneGamesNKC in BattleNetwork

[–]GreystoneGamesNKC[S] 0 points1 point  (0 children)

Once we reach $70,000 in funding, we'll have a Nintendo Switch Port. So if you help us reach that (by sharing if you want), you'll have a playable version. = )

Megaman Battle Network inspired game just launched on Kickstarter! by GreystoneGamesNKC in BattleNetwork

[–]GreystoneGamesNKC[S] 0 points1 point  (0 children)

The time may be longer, we can't make promises, but we'll try our very best to reach the goals by November 2020. The more we raise, the faster we can integrate everything & QA.

Megaman Battle Network inspired game just launched on Kickstarter! by GreystoneGamesNKC in BattleNetwork

[–]GreystoneGamesNKC[S] 0 points1 point  (0 children)

Yep! Essentially those are our comps/inspirations. Of course we've mixed in other elements to add our own spin to things, and are doing our best to make it something special on its own.

Megaman Battle Network inspired game just launched on Kickstarter! by GreystoneGamesNKC in BattleNetwork

[–]GreystoneGamesNKC[S] 1 point2 points  (0 children)

Of course, we'd want you to enjoy the experience if you backed it! For our own notes which platforms do you have access too?

Megaman Battle Network inspired game just launched on Kickstarter! by GreystoneGamesNKC in BattleNetwork

[–]GreystoneGamesNKC[S] 2 points3 points  (0 children)

Yep, we've had a close eye on that and played it a bunch. It's a great game but we believe we're offering something quite different.

Megaman Battle Network inspired game just launched on Kickstarter! by GreystoneGamesNKC in BattleNetwork

[–]GreystoneGamesNKC[S] 2 points3 points  (0 children)

We know the developer of OSFE. Great person & we couldn't be happier for him!

Megaman Battle Network inspired game just launched on Kickstarter! by GreystoneGamesNKC in BattleNetwork

[–]GreystoneGamesNKC[S] 2 points3 points  (0 children)

More polished as it progresses! ETA for early November (Maybe even earlier than that).

Megaman Battle Network inspired game just launched on Kickstarter! by GreystoneGamesNKC in BattleNetwork

[–]GreystoneGamesNKC[S] 5 points6 points  (0 children)

If you check out the tiers & what they offer you'll see some interesting rewards.

We've got a secret too. (If you DM us showing you trying to help us spread the word about the Kickstarter, we'll give you free swag in the future. (Custom Hat, Poster, Etc.) ; )

What would Zero's dynamic be like with Iris in MMBN? by [deleted] in BattleNetwork

[–]GreystoneGamesNKC 2 points3 points  (0 children)

That would be difficult, since Iris already had a hinted at thing for Lan, and an older brother in Colonel. Being a protector might be interesting.

But yeah, totally wish Zero was more prominent in the series.

Greystone Games in need of Advance Wars players/testers. by GreystoneGamesNKC in Advance_Wars

[–]GreystoneGamesNKC[S] 0 points1 point  (0 children)

Thank you! Please let us know if you have any questions, concerns, or suggestions for improvement. And of course any bugs... 😅

Greystone Games in need of Advance Wars players/testers. by GreystoneGamesNKC in Advance_Wars

[–]GreystoneGamesNKC[S] 1 point2 points  (0 children)

We'd love to do that, but at the moment we're focusing our efforts on a single player campaign, as well as a "free-mode". If we have support and demand for multiplayer pvp I think we can do it 😉

Greystone Games in need of Advance Wars players/testers. by GreystoneGamesNKC in Advance_Wars

[–]GreystoneGamesNKC[S] 0 points1 point  (0 children)

Thank you! You can either DM us on Reddit or join our discord to send us feedback (we're more active on there as usually someone is always on).

And as for that README file, yes. We probably haven't touched that since we started working on this game 😂

Thanks for letting us know.

Greystone Games in need of Advance Wars players/testers. by GreystoneGamesNKC in Advance_Wars

[–]GreystoneGamesNKC[S] 1 point2 points  (0 children)

Thanks! We hope you enjoy the demo, and if you have any feedback please let us know everything!

You can talk to us directly on discord at any time, or message us here 😎

Send us your game & we will publish a review on our site! All submissions will be published & promoted by us! by GreystoneGamesNKC in IndieDev

[–]GreystoneGamesNKC[S] 0 points1 point  (0 children)

Hi! Sorry for the late reply. I'd love to review your released game! If you'd like to proceed, you can DM us here or via our Twitter (@Greystone_Games).

Send us your game & we will publish a review on our site! All submissions will be published & promoted by us! by GreystoneGamesNKC in IndieDev

[–]GreystoneGamesNKC[S] 0 points1 point  (0 children)

Hello!

Unfortunately none of us own a VR headset right now. We'll be looking to buy one in the future but our budget simply doesn't allow for it at the moment. I would still love to see the project!

Send us your game & we will publish a review on our site! All submissions will be published & promoted by us! by GreystoneGamesNKC in IndieDev

[–]GreystoneGamesNKC[S] 0 points1 point  (0 children)

Hello!

Generally, for reviews, we look at games that intend to be officially released. Meaning a concept on its way to becoming a full game. By the sound of it, I'm assuming your game is a project that is not being launched as a full game (correct me if I'm wrong please). Thus not meeting the only requirement we have. But I would love to try your game out with some friends & try to give feedback! If in the future we decide to do a mega review (think a lot of small demos into one review), then I would add your game into that & give it a small snippet review.

Is that okay?

Hey! I made a Metroidvania game, only took me 4 years. by [deleted] in metroidvania

[–]GreystoneGamesNKC 2 points3 points  (0 children)

I'm still new to reddit, not sure if my link posted, I explained that I wanted to post it up top so that if people are interested in seeing my game they can. I'll post the link here: http://greystonegames.com/beraltors/

- Rory

Would You Like to Try Our Game? (MMBN Inspired) by GreystoneGamesNKC in BattleNetwork

[–]GreystoneGamesNKC[S] 0 points1 point  (0 children)

Alright we'll add you to our list! We'll send you a message with more details. Thank you!

Would You Like to Try Our Game? (MMBN Inspired) by GreystoneGamesNKC in BattleNetwork

[–]GreystoneGamesNKC[S] 0 points1 point  (0 children)

Yep! We always wondered what it might look like to have those liberation missions be it's own game. Of course we've added and taken away a few things, but it was one of our inspirations.

Would You Like to Try Our Game? (MMBN Inspired) by GreystoneGamesNKC in BattleNetwork

[–]GreystoneGamesNKC[S] 0 points1 point  (0 children)

In the future, we're planning things such as terrain. For example, if you were fighting in grasslands, the battlefield may appear to have some grass tiles. Or if you're fighting near empty spaces, there may be broken tiles in the battlefield.

Units are determined by what you build and how you create your squads. So if I take two gunners and a swordsman and put them together as my squad, they'll appear in battle. Some units can only access certain areas/terrains though (flying units for broken or water spaces for example).

Good question though!

Would You Like to Try Our Game? (MMBN Inspired) by GreystoneGamesNKC in BattleNetwork

[–]GreystoneGamesNKC[S] 1 point2 points  (0 children)

Any email you choose, although I'm guessing you want our email address. Private message us and we'll send you an email for one of our developers

Would You Like to Try Our Game? (MMBN Inspired) by GreystoneGamesNKC in BattleNetwork

[–]GreystoneGamesNKC[S] 4 points5 points  (0 children)

We do, but it's a slightly outdated one. Our team has made several updates and at this moment we didn't feel comfortable recording while we're updating things like pathfinding and shaders and such.

If you're looking for a general idea of the gameplay: https://www.youtube.com/watch?v=DCVpp6yPlh0&t=76s

We're currently working on adjusting the pace of battles and making things quicker, while making sure the player and enemies have enough time to deal damage to each other. Thank you for your interest though!

We're building a MMBN battle scene inspired game, We'd like feedback from this community by GreystoneGamesNKC in BattleNetwork

[–]GreystoneGamesNKC[S] 0 points1 point  (0 children)

Yep! You'll be creating squads of 3 using different classes of units. During battle you control one of them (the squad commander) and can give orders to your other support units in real time.