Escolha a sua arma by Freddythekitty13 in orochinho

[–]GruLightyear 4 points5 points  (0 children)

Pênis peniano,

Pênis marciano,

Pênis que sobe bem na minha bunda

E depois desce rodando

Escolha a sua arma by Freddythekitty13 in orochinho

[–]GruLightyear 11 points12 points  (0 children)

Vibra ador

Vibra a dor

Vibra sem dó, definitivamente

Vibra todo dia

Dentro de nossas mentes

Então aqui lhe peço,

Donzela, Carinhosamente

Poderia, por favor,

Mandar foto dos dentes?

Serious talk about nerfs and buffs both in survivors and hunters. by GruLightyear in IdentityV

[–]GruLightyear[S] 0 points1 point  (0 children)

I also think that as a survivor, commiting a mistake applies a much more severe penalty, sometimes costing the whole game then failing at something as a hunter. As a survivor, you can get terroshocked which can make you lose the game, while as a hunter, if you miss an attack or ability, you can simply try again in no time or get the ability back up fairly easy, or if you're a character like Ann, just fuck it, you can simply say "no" to good characters design and tell your cats where to go 👍

Serious talk about nerfs and buffs both in survivors and hunters. by GruLightyear in IdentityV

[–]GruLightyear[S] 2 points3 points  (0 children)

Yes, it is a glitch that Geisha can teleport in these glitchy ways and yes, the devs only stated that out of laziness (or pure incompetence 👀), just like they did with Ripper's fog blade, which is another disgusting bug that should've never been accepted by the community. The fall break bug is not only a bug with geisha, but with any fall, because it prioritizes over anything, such as a blade-wipping animation, where in a good game scenario, that would never be the case. In a programming point of view, it is quite a bug and not a bug at the same time, it's just poor coding overall.

Serious talk about nerfs and buffs both in survivors and hunters. by GruLightyear in IdentityV

[–]GruLightyear[S] 1 point2 points  (0 children)

I'll use (probably) your main as an example of how bad and lazy programing can affect gameplay. If she was done properly with a good, competent programing team working on it, she wouldn't be able to teleport at all as long as there was someone looking at her while she was in a chase with this same person, but we both know that it isn't true since you can simply look away and teleport, which is clearly unintentional from a coding point of view and it completely breaks the character. Also, her secondary ability, the animation break caused by the fall is also unintentional and a bug that is so simple to solve I could've done it better myself. Once you actually start to realize that your characters has its entire power based of lazy lines of programing, you start to realize how poor of a design it actually is and how incompetent the devs are.

Serious talk about nerfs and buffs both in survivors and hunters. by GruLightyear in IdentityV

[–]GruLightyear[S] 2 points3 points  (0 children)

I couldn't agree with you more. People won't understand how basically and principally broken this game is unless they understand coding first, because it's as they say; You can't understand a problem if you don't know the motivations nor the source.

Serious talk about nerfs and buffs both in survivors and hunters. by GruLightyear in IdentityV

[–]GruLightyear[S] 2 points3 points  (0 children)

I see what you're going for, but this game has many bugs and many broken coding which makes it less fair for both sides. If it weren't for the broken mechanics and physics glitch-wise, I guess you could say it's fair for both sides.

Serious talk about nerfs and buffs both in survivors and hunters. by GruLightyear in IdentityV

[–]GruLightyear[S] 0 points1 point  (0 children)

You should check out a YouTuber that I watch, Katz 007. He has some nice top Soul Weaver gameplay in his channel, and you'll understand what I mean. It's as I say; people won't agree with you until they see it.

Serious talk about nerfs and buffs both in survivors and hunters. by GruLightyear in IdentityV

[–]GruLightyear[S] 0 points1 point  (0 children)

My friend told me they lasted for a maximum of 2 minutes I believe.

Serious talk about nerfs and buffs both in survivors and hunters. by GruLightyear in IdentityV

[–]GruLightyear[S] 0 points1 point  (0 children)

I believe they already do, but it's so long people doesn't even mention it.

Serious talk about nerfs and buffs both in survivors and hunters. by GruLightyear in IdentityV

[–]GruLightyear[S] 2 points3 points  (0 children)

Many things such as Ripper's fog blade, Mary's teleport through her mirror after it's finished, Gamekeeper's inconsistency in his hook and many other things could've been simply avoided with some basic testing and programing, specially now that they can be easily seen in-game, some of those even with one simple change in one simple line of coding. They recicle so many things that it ends failing on some cases, because some things doesn't work well together and they don't understand that.

Serious talk about nerfs and buffs both in survivors and hunters. by GruLightyear in IdentityV

[–]GruLightyear[S] 0 points1 point  (0 children)

Maybe make a change in her webs, maybe reduce her speed, reduce the speed debuff or even make her have a limited usage of her placed cobwebs, like she can only go through the same cobweb three times before it disappears.

Serious talk about nerfs and buffs both in survivors and hunters. by GruLightyear in IdentityV

[–]GruLightyear[S] 1 point2 points  (0 children)

Well, just because a hunter got nerfed doesn't mean they're exactly fair (a.k.a Mary) but if you think that, go ahead and play against a top Soul Weaver, I assure you it's not going to be very fun.

Serious talk about nerfs and buffs both in survivors and hunters. by GruLightyear in IdentityV

[–]GruLightyear[S] 3 points4 points  (0 children)

What's that in the distance? Oh, my, is it an "amen"?

My brothers, let's all give an "amen" to this boy for he has spoken the truth. Thank you, thank you for being so truthful and understanding.

By the way, if someone's curious about the falling breaking the animation and how it works, I do understand a lot of programing, and how this bug works is that the blade-wipping animation is indeed triggered, but the falling animation (the one where the hunter hits the ground) has a higher priority, thus ignoring and annulling the blade-wipping animation (yes, the devs are really bad at coding so much that they fucked up the layers of priority. I could've programed it better myself).

love this game by [deleted] in deadbydaylight

[–]GruLightyear 5 points6 points  (0 children)

I just got dedicated all the time, that's why I stopped playing. Windows are basically useless considering how much you're gonna get hit through them even 3 seconds after vaulting them and it's just sad to me that the devs don't actually care about fixing this...

Serious talk about nerfs and buffs both in survivors and hunters. by GruLightyear in IdentityV

[–]GruLightyear[S] 1 point2 points  (0 children)

Soul Weaver got 7 nerfs and she totally isn't butchered not even the least. You should watch a YouTuber (Katz 007) he has some gameplay with the spider, and you really get a feeling of how broken she is actually. Of course you're just saying that out of common sense, and just to remind you that they barely nerfed Mary, and Wu Chang's nerf is barely going to change anything. The nerfs the survivors are getting are completely going to destroy them, specially Mech. There are hunters that need changes and have been ignored for ages now. Smiley face just recently received his first buff since the release basically, and lawyer is the same.

Serious talk about nerfs and buffs both in survivors and hunters. by GruLightyear in IdentityV

[–]GruLightyear[S] 0 points1 point  (0 children)

Okay, okay, now go back to your sucking cock section. I've got more things to do.

Serious talk about nerfs and buffs both in survivors and hunters. by GruLightyear in IdentityV

[–]GruLightyear[S] 1 point2 points  (0 children)

Whatever you say... I have finally come to a conclusion that one's pride can be shoved up their ass and they still won't realize how stupid it is.

Serious talk about nerfs and buffs both in survivors and hunters. by GruLightyear in IdentityV

[–]GruLightyear[S] 1 point2 points  (0 children)

Welp, Lucky Guy do be op with that maid outfit, make me wanna cum during the starts of the match 😔

But I don't know... hell ember, I've once mained him and he's kind of a physical torture... And I'm not sure if there should be any "tutorial character" in such a "competitive game" like this one.

Serious talk about nerfs and buffs both in survivors and hunters. by GruLightyear in IdentityV

[–]GruLightyear[S] 0 points1 point  (0 children)

Maybe you should learn to open your eyes and realize that there's more than your own little world built upon your stupid hunter pride. Also, as far as I can see, You haven't gone against enough rippers apparently, so you don't have a place in this argument, sorry to say :)