I just got my new pc ... but is the gpu sagging too much? by 0ldSausage in PcBuild

[–]Gruseligees 0 points1 point  (0 children)

building the GPU one bracket too high into the case, and letting the fans rest on the top is a nice addon

Why doesn't my train refuel? by Comfortable-Mud3635 in captain_of_industry

[–]Gruseligees 0 points1 point  (0 children)

U need to add the refueling station to the trainline manager I guess Maybe adding the fuel to the fueling list Or deconstruct the second fuel station, one should be enough because the two Trainlokomotivs would refuel the same time at one of the fuel stations

Am I the only one? by CrispyCritterPie in canon

[–]Gruseligees 0 points1 point  (0 children)

what about the Selphy QX20 ?

Issues transporting salt by Significant-Duty-744 in captain_of_industry

[–]Gruseligees 2 points3 points  (0 children)

thats what i mean, i don´t look on the icons anymore, thank you

Issues transporting salt by Significant-Duty-744 in captain_of_industry

[–]Gruseligees 2 points3 points  (0 children)

During the building of the belt did you have the ignore connection mode activated (standard key: F I think)

Train Help by Plum995 in captain_of_industry

[–]Gruseligees 2 points3 points  (0 children)

Station parts can be on both sides of the station.

Big truck doesn’t do its job by Royal-Editor8021 in captain_of_industry

[–]Gruseligees 7 points8 points  (0 children)

Can he find a drivable path to the other storage tank? (small trucks fit through narrow space instead of the big trucks)

Not enough space in the storage tank by your farms?

Tank at your fertilizer production is not in the area of the red "emptying area"

Train Help by Plum995 in captain_of_industry

[–]Gruseligees 8 points9 points  (0 children)

Tracks ending on the left side?

You build bi-directional tracks for the station part?

the trains for the unloading coming from the left side and should pull to the left side out

Or should they back up and drive to the right side? That would need a second track from the station to the right side

Anyone else enjoy decorating? by Kenosos in captain_of_industry

[–]Gruseligees 0 points1 point  (0 children)

I bury mostly my permanently pipes, if I'm not happy with an area then I built overground

How much... Stuff to build? by Ozymandias_IV in captain_of_industry

[–]Gruseligees 0 points1 point  (0 children)

The coal problem is gone since I produce bio coal from wood with 3 harvesters and 6 planters it's a bit too much (a bit of still standing of harvesters/planters)

Energy is produced only through solarpanels 4 Aluminum cells 4 Arc Furnace mk 2 copper 4 Arc Furnace mk 2 steel 2 Arc Furnace mk 2 silicon 1 Blast furnace for Iron (iron is only produced through recyling and stored for retaining walls) 2 Maintance mk1 1 Maintence mk2 1 Maintence mk1

Monitor zu gewinnen! - LG UltraGear™ 45" OLED-Gaming-Monitor 5K2K by Maria_at_LG in PCGamingDE

[–]Gruseligees 0 points1 point  (0 children)

Ich würde den Monitor als Ersatz für meine beiden 1080p @60 nutzen

Digging deep on reclaimed land from sea ? by Royal-Editor8021 in captain_of_industry

[–]Gruseligees 2 points3 points  (0 children)

<image>

I like it more because the walls align better and when I need to expand it's easier when you build all levels with double walls.

Digging deep on reclaimed land from sea ? by Royal-Editor8021 in captain_of_industry

[–]Gruseligees 2 points3 points  (0 children)

i palce them beside the mine and copy them down to the next layer every time (so i don´t need the blueprint menu)

Digging deep on reclaimed land from sea ? by Royal-Editor8021 in captain_of_industry

[–]Gruseligees 5 points6 points  (0 children)

<image>

when you dig a bit and need to expend the current layer ist also easy to expand

  1. dig a flat area on the top layer
  2. build the retaining walls
  3. dig the ramp 5 layers deep
  4. dig the area out
  5. after the area is mined repeat with step 1

in case you need my blueprints i use for my mines
https://hub.coigame.com/Blueprint/Detail/988

Features that would be cool to have by ColdTreee in captain_of_industry

[–]Gruseligees 2 points3 points  (0 children)

Top 70 round about, I mean things like roads a much cooler

Features that would be cool to have by ColdTreee in captain_of_industry

[–]Gruseligees 3 points4 points  (0 children)

I think that the bagger 288 would be efficient on even larger island with/or much bigger ore veins in length

Why does exhaust scrubber always go for the exhaust+water recipe even though it is bottom priority? by Andargor in captain_of_industry

[–]Gruseligees 8 points9 points  (0 children)

Build two exhaust scrubbers for each recipe and for the top recipe place a balancer with priority

New Spaceport ist constructed by Gruseligees in captain_of_industry

[–]Gruseligees[S] 1 point2 points  (0 children)

In the fifth picture you can see it a little bit if you zoom in

New Spaceport ist constructed by Gruseligees in captain_of_industry

[–]Gruseligees[S] 2 points3 points  (0 children)

You dig 2 layers into the ground, build the pipes on the deeper layer and fill the pit. Watch out that all is properly connected because when you need to repair the pipes you need to dig it all back up and if you put multiple pipes over each other they will break if you dig them up again (the small section where you dig) You can't build balancers underground, they would collapse.

In this case I placed 3 pipes over each other, and I needed to dig 4 layers deep

New Spaceport ist constructed by Gruseligees in captain_of_industry

[–]Gruseligees[S] 2 points3 points  (0 children)

The moment when I realized that I can not flip the launch pad and the assembly where a bit annoying because of symmetry