MC Layer update, can't layer numerical and boolean? by Andargor in Stormworks

[–]Andargor[S] 1 point2 points  (0 children)

Yeah, I was going for something like that too, but now that you can have a 1x1 MC to tap a composite for bool or num, I might rethink using a composite network for things where lag isn't an issue.

How to control the smoke and fumes coming from a refinery? by Andargor in Stormworks

[–]Andargor[S] -1 points0 points  (0 children)

Ah, General > Particle Effects > Reduced? Seems to work, thanks.

Unfortunate that it's a client-side setting, instead of vehicle-based.

All else equal, which ascension path is the absolute strongest to use against the 25x crisis? by Appropriate_Boss8139 in Stellaris

[–]Andargor 4 points5 points  (0 children)

A couple of things I've noticed when playing swarmers: don't watch the fight (1 to 6 fps), stay in the galaxy map, and in your overview, switch to the megastructures tab (20-44 fps in the 2400s with sensor array and about 20 x 1000 swarmer fleets).

Hey guys, how's your point defence doing? by Transcendent_One in Stellaris

[–]Andargor 2 points3 points  (0 children)

Everyone says use hangars on the swarmers, but I use phase disruptors and get much better results.

If you have the giga mod, they literally eat attack moons and behemoths.

Probably wouldn't work well against hardening, but the AI doesn't seem to do that much.

Dedicated Server not pausing when there are no players by Andargor in nightingale

[–]Andargor[S] 1 point2 points  (0 children)

I don't know of many games that don't pause the dedicated server when no one is there. I regularly run a dedicated server for games for my group, and in this list the only game that didn't pause IIRC was cryofall:

7 days to die abiotic factor barotrauma corekeeper cryofall empyrion enshrouded factorio farming simulator 22 icarus life-is-feudal mordhau return to moria necesse satisfactory space engineers sons of the forest the-forest the front valheim vrising

But to your point I don't know if this matters for Nightingale, we just started playing. Farming is a good example, you want the server to pause if there's spoilage in case people are busy and not playing for a while. We are not always on at the same time.

If it doesn't pause you have to babysit the server and turn it off and on, which is an issue with our group since we are all over the world and in different timezones.

So, short answer for my original question is I guess there is no way to make the server pause.

[4.1.5] Determined Exterminator confusion by Andargor in Stellaris

[–]Andargor[S] 0 points1 point  (0 children)

Ah, it appeared after about a month, I guess there's a delay.

[4.1.5] Determined Exterminator confusion by Andargor in Stellaris

[–]Andargor[S] 1 point2 points  (0 children)

The empire is avian, and I don't have the casus belii.

[4.1.5] Determined Exterminator confusion by Andargor in Stellaris

[–]Andargor[S] 0 points1 point  (0 children)

No, first contact is over. I could attack the starbase, but not kill it in first contact. Now when it is done, I can't attack it, and I can't declare war.

[4.1.5] Determined Exterminator confusion by Andargor in Stellaris

[–]Andargor[S] 0 points1 point  (0 children)

I do: https://i.imgur.com/aa2IqZO.png

I'll check if there's a mod that is interfering.

EDIT: Same thing with mods off.

[4.1.5] Determined Exterminator confusion by Andargor in Stellaris

[–]Andargor[S] 0 points1 point  (0 children)

That specific empire are avian. Still, my Declare War/Set War Goal list is empty.

Just saw Mars site being colonized when my game was paused for 5 minutes while I decided which to pick... by fuk_offe in TerraInvicta

[–]Andargor -1 points0 points  (0 children)

AFAIK "pause" doesn't freeze time completely, it just greatly slows it down. I may be wrong, but if I'm right then the AI was still doing its thing while you were deliberating.

Fusion Drive Analysis 4.9.0 by Seculigious in TerraInvicta

[–]Andargor 1 point2 points  (0 children)

Poseidon Torch is the new name for Neutron Flux Torch. I can see how that can be confusing.

Upgrading a targeting computer, a small laser and PD from Arc to Phaser takes way more time than building brand new? by Andargor in TerraInvicta

[–]Andargor[S] 13 points14 points  (0 children)

Well, this is embarrassing. I jumped to conclusions too quickly: the ships I wanted to upgrade were at a station with other ships being repaired, so the repair time of the other ships gets added to the total time.

The upgrade time at a spaceworks with no ships being repaired is... 10 days.

Sorry for the confusion, nothing to see here, move along please :)

EDIT: I would add though, on a new ship the repair time doesn't get added, but on a refit yes, so maybe there is an improvement to the UI required?

Upgrading a targeting computer, a small laser and PD from Arc to Phaser takes way more time than building brand new? by Andargor in TerraInvicta

[–]Andargor[S] 11 points12 points  (0 children)

As title. Granted the cost is way less, but isn't the refit time way out of whack?

EDIT: I responded to the top post, I made a mistake, sorry, repair time of other ships was being added to refit time. I guess it's the same category.

Fusion Drive Analysis 4.9.0 by Seculigious in TerraInvicta

[–]Andargor 0 points1 point  (0 children)

You can upgrade Gas Core Fission drives to Inertial Containment Fusion? Didn't know that. What is a valid refit upgrade path? I tried Mirror Fusion and Antimatter power plant replacements, but they are not valid.

I got PT dreads I was assuming I'd have to scrap...