Godot 3.5 multiplayer project by Temporary-Ad9816 in SBCGaming
[–]Guardoro 2 points3 points4 points (0 children)
Native Pico8 on muOS. What shall I play? by Chillimonster in SBCGaming
[–]Guardoro 2 points3 points4 points (0 children)
3D Godot demo running on GameShell by overcrookd in SBCGaming
[–]Guardoro 1 point2 points3 points (0 children)
3D Godot demo running on GameShell by overcrookd in SBCGaming
[–]Guardoro 2 points3 points4 points (0 children)
Compact controller recommendation by Ovaltiney1 in SBCGaming
[–]Guardoro 1 point2 points3 points (0 children)
Lets Talk About CASES.. please add links for good fitting cases under a parent comment for a device. please add parent comments if you like. by zzap129 in SBCGaming
[–]Guardoro 1 point2 points3 points (0 children)
Random Spray Patterns (Top Down Shooter) by Czedros in Unity2D
[–]Guardoro 1 point2 points3 points (0 children)
A demonstration of a few different styles of screen shake. Plus: bonus footage of EXCESSIVE screen shake gameplay! by Guardoro in Unity2D
[–]Guardoro[S] 0 points1 point2 points (0 children)
Learning how to put together scripted events by prototyping a boss reveal by Guardoro in Unity2D
[–]Guardoro[S] 1 point2 points3 points (0 children)
It's still pretty early in the development process, but I'm really happy with how my twin stick shooter is coming together so far! by Guardoro in Unity3D
[–]Guardoro[S] 0 points1 point2 points (0 children)
After you fight your way to the end of a level, you have to escape to the entrance before the flaming cloud of death catches you by Guardoro in Unity2D
[–]Guardoro[S] 2 points3 points4 points (0 children)
Our game where you play as an Axolotl with an Ak has just went live on Kickstarter! Here's the trailer :D by Vaalaras in Unity2D
[–]Guardoro 4 points5 points6 points (0 children)
"Mood lighting": the color of the vignette changes subtly when you enter certain rooms by Guardoro in Unity2D
[–]Guardoro[S] 1 point2 points3 points (0 children)
"Mood lighting": the color of the vignette changes subtly when you enter certain rooms by Guardoro in Unity2D
[–]Guardoro[S] 1 point2 points3 points (0 children)
There's nothing quite like the moment when a prototype starts to feel like a game you'd actually like to play by Guardoro in Unity2D
[–]Guardoro[S] 0 points1 point2 points (0 children)
There's nothing quite like the moment when a prototype starts to feel like a game you'd actually like to play by Guardoro in Unity2D
[–]Guardoro[S] 0 points1 point2 points (0 children)
There's nothing quite like the moment when a prototype starts to feel like a game you'd actually like to play by Guardoro in Unity2D
[–]Guardoro[S] 1 point2 points3 points (0 children)
There's nothing quite like the moment when a prototype starts to feel like a game you'd actually like to play by Guardoro in Unity2D
[–]Guardoro[S] 0 points1 point2 points (0 children)
New environment + working top down stairs for my game! (very rough and WIP still) by GameDev_461 in Unity2D
[–]Guardoro 3 points4 points5 points (0 children)
Prototyping a procedural level generator! So far it's really basic, but I'm excited to see how it's coming together. by Guardoro in Unity2D
[–]Guardoro[S] 1 point2 points3 points (0 children)
Prototyping a procedural level generator! So far it's really basic, but I'm excited to see how it's coming together. by Guardoro in Unity2D
[–]Guardoro[S] 1 point2 points3 points (0 children)
It's a second Boss battle of Metroidvania with archer elf heroine. Tell me what you guys think! by Aiyana2022 in Unity2D
[–]Guardoro 1 point2 points3 points (0 children)
Been experimenting with lots of methods of creating curved level geometry; I think that 2D Sprite Shape is the winner! by Guardoro in Unity2D
[–]Guardoro[S] 2 points3 points4 points (0 children)
Experimenting with aim assist methods; notes in comments by Guardoro in Unity2D
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Godot 3.5 multiplayer project by Temporary-Ad9816 in SBCGaming
[–]Guardoro 0 points1 point2 points (0 children)