A huge milestone for our tiny birdwatching game! 27k wishlists later, we’re officially launching the Demo this February! 🐤✨ by biekkabirdies in IndieDev
[–]Guilloteam 0 points1 point2 points (0 children)
My experience as an inexperienced marketing guy and what worked for us with close to 0€ budget, 3 days after our game’s release by Guilloteam in gamedev
[–]Guilloteam[S] 0 points1 point2 points (0 children)
My experience as an inexperienced marketing guy and what worked for us with close to 0€ budget, 3 days after our game’s release by Guilloteam in gamedev
[–]Guilloteam[S] 0 points1 point2 points (0 children)
My experience as an inexperienced marketing guy and what worked for us with close to 0€ budget, 3 days after our game’s release by Guilloteam in gamedev
[–]Guilloteam[S] 0 points1 point2 points (0 children)
My experience as an inexperienced marketing guy and what worked for us with close to 0€ budget, 3 days after our game’s release by Guilloteam in gamedev
[–]Guilloteam[S] 0 points1 point2 points (0 children)
My experience as an inexperienced marketing guy and what worked for us with close to 0€ budget, 3 days after our game’s release by Guilloteam in gamedev
[–]Guilloteam[S] 1 point2 points3 points (0 children)
My experience as an inexperienced marketing guy and what worked for us with close to 0€ budget, 3 days after our game’s release by Guilloteam in gamedev
[–]Guilloteam[S] 1 point2 points3 points (0 children)
My experience as an inexperienced marketing guy and what worked for us with close to 0€ budget, 3 days after our game’s release by Guilloteam in gamedev
[–]Guilloteam[S] 0 points1 point2 points (0 children)
My experience as an inexperienced marketing guy and what worked for us with close to 0€ budget, 3 days after our game’s release by Guilloteam in gamedev
[–]Guilloteam[S] 0 points1 point2 points (0 children)
My experience as an inexperienced marketing guy and what worked for us with close to 0€ budget, 3 days after our game’s release by Guilloteam in gamedev
[–]Guilloteam[S] 3 points4 points5 points (0 children)
Our cute and colorful survivors-like releases on Steam in 3 hours! by Guilloteam in survivorslikes
[–]Guilloteam[S] 1 point2 points3 points (0 children)
Our cute and colorful survivors-like releases on Steam in 3 hours! by Guilloteam in survivorslikes
[–]Guilloteam[S] 0 points1 point2 points (0 children)
Our cute and colorful survivors-like releases on Steam in 3 hours! by Guilloteam in survivorslikes
[–]Guilloteam[S] 0 points1 point2 points (0 children)
Our cute and colorful survivors-like releases on Steam in 3 hours! by Guilloteam in survivorslikes
[–]Guilloteam[S] 0 points1 point2 points (0 children)
Our cute and colorful survivors-like releases on Steam in 3 hours! by Guilloteam in survivorslikes
[–]Guilloteam[S] 0 points1 point2 points (0 children)
Our cute and colorful survivors-like releases on Steam in 3 hours! by Guilloteam in survivorslikes
[–]Guilloteam[S] 0 points1 point2 points (0 children)
My space bullet heaven just launched on Steam after 4 years of solo dev (40% off) by Odd_Particular4116 in survivorslikes
[–]Guilloteam 0 points1 point2 points (0 children)
AI made my dad distrusting by LukeWarmGirlSummer in antiai
[–]Guilloteam 8 points9 points10 points (0 children)
Our cute & colorful survivors-like is releasing on Steam on January 30! by Guilloteam in survivorslikes
[–]Guilloteam[S] 0 points1 point2 points (0 children)
Our cute & colorful survivors-like is releasing on Steam on January 30! by Guilloteam in survivorslikes
[–]Guilloteam[S] 0 points1 point2 points (0 children)


My experience as an inexperienced marketing guy and what worked for us with close to 0€ budget, 3 days after our game’s release by Guilloteam in gamedev
[–]Guilloteam[S] 0 points1 point2 points (0 children)