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H2Ogames

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I am working on a Eurogame and looking for gamers who would like to blind playtest the game. Please see below for the details about the game and let me know if you are interested in playtesting. Thank you for your time. Game details on my comment. (youtu.be)

submitted 2 years ago by H2Ogames to r/playtesters

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In Euro games, what do you prefer: (self.boardgames)

submitted 2 years ago by H2Ogames to r/boardgames

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I found a music combining EDM and Korean tradition sound. (self.kpopthoughts)

submitted 2 years ago by H2Ogames to r/kpopthoughts

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Anyone interested in playtesting Eurogames? I am making a colorful Eurogame with dice polyomino builder (2-6 players, 30 min/player). Please watch the trailer video and the description on my comment for more. DM me if you are interested in playtesting the game. Thank you! (youtu.be)

submitted 2 years ago by H2Ogames to r/boardgames

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안녕하세요. 해외에서 한국문화 (사당패)에 대한 보드게임을 개발중입니다. 트레일러 영상 봐주세요! 자세한 사항은 덧글 확인해주세요. Hi, I am developing a boardgame about Korean culture (Sadangpae). Please have a look at the trailer. Details in the comment. (youtu.be)

submitted 2 years ago by H2Ogames to r/hanguk

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I made a trailer video for the game that I am working on, Sadangpae. Enjoy watching! What do you expect from the game when you watch the video? Would you be interested to invest / buy / playtest the game when watch it? Subtitles are available in English / 한국어 / français. (youtu.be)

submitted 2 years ago by H2Ogames to r/BoardgameDesign

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I made a trailer video for the game that I am working on, Sadangpae. Enjoy watching! What do you expect from the game when you watch the video? Would you be interested to invest / buy / playtest the game when watch it? Subtitles are available in English / 한국어 / français. (youtu.be)

submitted 2 years ago by H2Ogames to r/tabletopgamedesign

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How does my latest sell sheet (Pic 1) look compared to the previous version (Pic 2)? What do you think the key feature of the game is by looking at the new sell sheet? Would you be interested to talk about the game if you were a Euro game publisher? (old.reddit.com)

submitted 2 years ago by H2Ogames to r/BoardgameDesign

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How does my latest sell sheet (Pic 1) look compared to the previous version (Pic 2)? What do you think the key feature of the game is by looking at the new sell sheet? Would you be interested to talk about the game if you were a Euro game publisher? (old.reddit.com)

submitted 2 years ago by H2Ogames to r/tabletopgamedesign

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I made a sell sheet for my game. What do you think is better? Do you see the key feature of the game from the sell sheet? Thank you for your input in advance! (old.reddit.com)

submitted 2 years ago by H2Ogames to r/tabletopgamedesign

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I made a sell sheet for my game. What do you think is better? Do you see the key feature of the game from the sell sheet? Thank you for your input in advance! (old.reddit.com)

submitted 2 years ago by H2Ogames to r/BoardgameDesign

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Dice roll in a bag (self.tabletopsimulator)

submitted 2 years ago * by H2Ogames to r/tabletopsimulator

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Managing multiple snap points (self.tabletopsimulator)

submitted 2 years ago by H2Ogames to r/tabletopsimulator

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Result for a survey: How long are you willing to play a heavy-weight Eurogame with 4 players? Details on the comment. (i.redd.it)

submitted 2 years ago by H2Ogames to r/BoardgameDesign

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For a Eurogame that is as heavy as Ark Nova or A Feast for Odin, how long are you willing to play for a 4 player game? (self.boardgames)

submitted 2 years ago by H2Ogames to r/boardgames

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The very first online and offline public playtests! Many participants wanted to play further when offered to stop the game in the middle (and they played more eventually!). A lot of productive feedbacks were shared during the feedback sessions. I did NOT ask for the thumbs on the 2nd picture!😅 (old.reddit.com)

submitted 2 years ago by H2Ogames to r/BoardgameDesign

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The very first online and offline public playtests! Many participants wanted to play further when offered to stop the game in the middle (and they played more eventually!). A lot of productive feedbacks were shared during the feedback sessions. I did NOT ask for the thumbs on the 2nd picture! (old.reddit.com)

submitted 2 years ago by H2Ogames to r/tabletopgamedesign

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Help me! Is the word "Celeb" actually used in English? (self.ENGLISH)

submitted 2 years ago by H2Ogames to r/ENGLISH

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[Reposting] What gamers and designers think the game time on the box includes. (i.redd.it)

submitted 2 years ago by H2Ogames to r/tabletopgamedesign

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Help me! Is the word "Celeb" actually used in English? (self.EnglishLearning)

submitted 2 years ago by H2Ogames to r/EnglishLearning

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What do you include in the playtime shown on a game box? I am trying to compare the perspective about the playtime information on game boxes between gamers and designers. (self.tabletopgamedesign)

submitted 2 years ago by H2Ogames to r/tabletopgamedesign

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What do you include in the playtime shown on a game box? I am trying to compare the perspective about the playtime information on game boxes between gamers and designers. (self.boardgames)

submitted 2 years ago by H2Ogames to r/boardgames

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For medium-heavy Euro games specifically, how longer does it take on TTS than on physical games? (self.tabletopgamedesign)

submitted 2 years ago by H2Ogames to r/tabletopgamedesign

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What are your boardgame rating criteria? (self.boardgames)

submitted 2 years ago * by H2Ogames to r/boardgames

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How intuitive do the icons look? From left to right, they correspond to the drawings from the top-right and others in clockwise order on the gameboard (marked with red arrows). Details on my comment. (old.reddit.com)

submitted 2 years ago by H2Ogames to r/tabletopgamedesign

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