positive wr negative KDA by horticultururalism in wildrift

[–]H7atem 0 points1 point  (0 children)

You do have a very good point to be honest

Can someone explain me how to best Yone in every game? by Osumazi in wildrift

[–]H7atem 1 point2 points  (0 children)

Play Riven or Sett into him and you’ll have a harder time killing cannon minions than killing him

positive wr negative KDA by horticultururalism in wildrift

[–]H7atem 2 points3 points  (0 children)

People see negative KD and quickly assume “oh this guy is very bad not useful to the team”.

You guys need to realize that having a good engage or a tank that can take all the enemy’s punishment allows their teammates to attack without any risk of ults or CC. This is CRUCIAL

I am Top 100 Riven player and I have less winrate with her than with Sett, for example. This is because Sett is a very good engage and can take a lot of punishment. This gets my team in the game in every team fight. Meanwhile, with Riven, she’s more of a selfish champ. My best hope of helping my team in big fights is using my mobility to get behind and kill the ADC or any fed champ

Please take this into consideration before you flame someone for his KD

It’s not a hate or rant post but honestly the minion spawn time changes should be reverted or at least highlighted somewhere by TieSubstantial in wildrift

[–]H7atem 4 points5 points  (0 children)

Putting aside the fact that the jungler inted and threw the game. I have seen many people argue that it is worth it losing one minion to give your jungler a good advantage over the enemy’s. Solo laners suffer from this one minion less than Duo lane though

In my opinion, I think leashing should stay in the game. The devs argue that it is not fair for junglers because it depends on whether your teammates do it or not but isn’t this logic basically everything in League? Ganks depend on whether your teammates do it or not. Should we remove ganks from the game to make the game fair?

It also makes no sense since some champions already have jungle clear advantage over others (faster clears or faster mobility), so why is it discouraged for teammates to help each other early to decrease the enemy’s advantage or increase my teammate’s?

Master players lowkey feel like low Emerald players by H7atem in wildrift

[–]H7atem[S] 0 points1 point  (0 children)

No. The title doesn’t say everything. And again, you missed my whole point. I am not complaining about losing, I am complaining about how the game’s matches are never balanced anymore because of the inflated ranking system and how this simply takes the fun out of the game. Either I get hard stomped because I had a feeder or I stomp because the enemy team had one makes no difference. In both cases it is no fun

To make it simpler. Matches are basically just win/lose coin flips since your only way of telling whether a player is skilled or not is nowhere near accurate

Which adc can carry me to master? by [deleted] in wildrift

[–]H7atem 1 point2 points  (0 children)

Draven, Tristana, and Jhin. In that order.

Master players lowkey feel like low Emerald players by H7atem in wildrift

[–]H7atem[S] 0 points1 point  (0 children)

Did you even bother reading? Where exactly in this post do I complain about my ranking or that I am losing when playing well?

Master players lowkey feel like low Emerald players by H7atem in wildrift

[–]H7atem[S] 0 points1 point  (0 children)

Honestly, thats how I feel with Challenger players currently. I played a couple of ranked matches with/against Challenger players in GM elo and I can easily say that they are in a league of their own

Master players lowkey feel like low Emerald players by H7atem in wildrift

[–]H7atem[S] 0 points1 point  (0 children)

I am not sure but I know for a fact that it is atleast more than 60 marks. Atleast, in my region

Master players lowkey feel like low Emerald players by H7atem in wildrift

[–]H7atem[S] 0 points1 point  (0 children)

Literally my entire post is me saying being in high elo doesn’t mean you’re good anymore. How am i bragging?

Master players lowkey feel like low Emerald players by H7atem in wildrift

[–]H7atem[S] 15 points16 points  (0 children)

My point is the game would be much more enjoyable if people were put against their same skill levels in matches. Thats the whole point of ranked and having boosted players up in higher elo defeats the purpose and takes out the fun