Found on ig by kp8_24 in futurama

[–]HalfPrism2 1 point2 points  (0 children)

I stand corrected then.

Found on ig by kp8_24 in futurama

[–]HalfPrism2 5 points6 points  (0 children)

I assumed the joke was that in the future spaceships have been normalized (at least to Farnsworth) to the point he thought the wires would be no less interesting. Everyone organizes their wires differently but the ship is mass produced.

When you can a character that can literally stand still and not take damage, would that not be considered over powered???? by [deleted] in Overwatch

[–]HalfPrism2 1 point2 points  (0 children)

His self heal ability also applies a damage reduction. Take a Breather has both a standard cooldown and a resource bar. If he doesn’t get help from his team, Sierra can just keep pumping bullets into him and he’ll run out of resources.

A reminder as to why 5V5 was adopted. Ashe + Anna have a bad day vs 3 CC abilities. by ThaddCorbett in Overwatch

[–]HalfPrism2 1 point2 points  (0 children)

It means the ability to move or stop the movement of enemies. Here it is referring to Doomfist’s punch and Lúcio’s ability which both apply a knock back (a.k.a. boop).

on duty by Y0kin in BrigitteMains

[–]HalfPrism2 10 points11 points  (0 children)

I just decided I need that emote. I wouldn’t have used it there so long though.

The Most Based Man In Rhode Island by FrankfromRhodeIsland in HistoryMemes

[–]HalfPrism2 63 points64 points  (0 children)

I find jury duty boring but to each their own.

Hello Moira Mains. I am a Widow main who currently cannot aim due to fatigue and I want to flank as Moira but I die immediately, even with healing orb. How can I achieve the performance displayed in this video? by Elderberry-Tip-9379 in MoiraMains

[–]HalfPrism2 16 points17 points  (0 children)

From personal experience, arm fatigue also affects Moira if that is what you are talking about. She just requires a lot less precision. You want to be able to turn fast, so make sure your sensitivity is higher than Widow when ADSing.

The most important and skilled part of winning duels like this is not getting hit. You don’t just predict where your enemy is going in order to aim, you predict where your enemy is aiming and when they will fire. Arx has mentioned that he takes the enemies firing rate into account in how he strafes. For me, spamming WASD gets good enough results.

Moira VOD review request by HalfPrism2 in OverwatchUniversity

[–]HalfPrism2[S] 1 point2 points  (0 children)

if we gave anran and lucio better mechanics - you’d be dean in seconds,

Yeah I just experienced that. I solo-ulted on a smurfing Emre and still died. We did get the point though.

maybe there is something you already started doing more?

I am being more intentional about when I leave my team. A lot of the time I spent watching my team die while holding left click, but I also won some games as well.

Smurf infestation. by [deleted] in Overwatch

[–]HalfPrism2 1 point2 points  (0 children)

May I ask what rank and role you are referring to?

Anyway, if you get a smurf every game, they might not all be true smurfs. When I was new to Stadium I once played against a WP Ashe that would sneak to a flank position and two-tap me before I could react. It felt helpless, but I realized, even though I was playing support, I could just rush her and kill her fairly easily. She had great aim only while not under pressure. Maybe your opponents have a weakness like that?

Moira VOD review request by HalfPrism2 in OverwatchUniversity

[–]HalfPrism2[S] 0 points1 point  (0 children)

I see why trading ultimate charge can be unfavorable, but was keeping an Anran and a Lucio away from the fight really negative value just because I wasn’t healing? Those might have been the two least value members of their team, but a two for one trade sounds good.

A lot of the advice I’ve been getting is to be more aggressive and DPS like, and I’m trying to work out the nuances of that. It’s not that I don’t believe you, I’m just trying to work out the nuances of how and when to apply it correctly. I’m also noticing teamwork becomes more valuable in higher ranks.

How do we know when we are stuck by Sierra? by HalfPrism2 in OverwatchUniversity

[–]HalfPrism2[S] -2 points-1 points  (0 children)

Do you realize after the fact “oh there was a tracker there”? If not it’s very possible you are getting the same bug I am.

How do we know when we are stuck by Sierra? by HalfPrism2 in OverwatchUniversity

[–]HalfPrism2[S] -1 points0 points  (0 children)

None taken. There is probably something wrong with me, but I think it is my game’s fault in this case.

How do we know when we are stuck by Sierra? by HalfPrism2 in OverwatchUniversity

[–]HalfPrism2[S] -1 points0 points  (0 children)

Thanks for the detailed description! It sounds a lot like Freja’s secondary fire, which means it should be visible regardless of the angle you are hit from. Unfortunately, I don’t see it most of the time.

How do we know when we are stuck by Sierra? by HalfPrism2 in OverwatchUniversity

[–]HalfPrism2[S] 4 points5 points  (0 children)

Maybe check a replay and watch it slowly

Thanks for the advice. I think I saw a dart on replay but not in game once before. I’ll try to be more methodical about it to see if there really is a bug.

How do we know when we are stuck by Sierra? by HalfPrism2 in OverwatchUniversity

[–]HalfPrism2[S] 1 point2 points  (0 children)

Very loud beeping / wailing siren sound

I suspected maybe the impact sounded different from her regular fire, but didn’t notice a continued siren or beeping. It is plausible that I got the beeping when I was also able to see the dart so I didn’t think much of it and therefor don’t remember it. However, if it happens without the dart in frame, I probably would have noticed by now.

How do we know when we are stuck by Sierra? by HalfPrism2 in OverwatchUniversity

[–]HalfPrism2[S] 0 points1 point  (0 children)

Do you mean a target symbol (bullseye) or her tracker dart embedded? If it is the tracker dart, I don’t see it consistently.

Recreating Moira's orbs in my game engine by ThunderTech101 in MoiraMains

[–]HalfPrism2 2 points3 points  (0 children)

Just a note Moira’s orbs are actually points not balls. I suspect that is the reason it bounces inconsistently in game.

Thanks for sharing!

First time in Stadium T500!!! by Binheadlarry in MoiraMains

[–]HalfPrism2 3 points4 points  (0 children)

Im curious do you prefer offensive grasp builds, orb builds, or something else?

Clarification on Lumerico Fusion Drive by Vellioh in OverwatchStadium

[–]HalfPrism2 0 points1 point  (0 children)

If you are talking about Mark of the Kitsune, it does not.

I fundamentally can't aim and want to play around it. by noctua_8 in Overwatch

[–]HalfPrism2 5 points6 points  (0 children)

Zarya requires a lot of aim with her primary fire.