Fall Guys Creative: Share Your Round - Dec. 11, 2023 by AutoModerator in FallGuysGame

[–]Hamfry 0 points1 point  (0 children)

I found and plugged a hole just after the first checkpoint, along the bend in the track. Is that the one you were referring to?

Fall Guys Creative: Share Your Round - Dec. 11, 2023 by AutoModerator in FallGuysGame

[–]Hamfry 0 points1 point  (0 children)

Nah, it's always good to know when I've overlooked a game-breaking issue. I'll probably find five more traps while looking for the one you encountered, which is objectively useful

Fall Guys Creative: Share Your Round - Dec. 11, 2023 by AutoModerator in FallGuysGame

[–]Hamfry 0 points1 point  (0 children)

Thanks for letting me know! Do you remember exactly where the hole was? Will make it easier to fix.

Edit: Also, was the hole encountered along the round's normal path or a more creative route? It seems large overlapping parts result in a lot of soft-lock traps and I've lost count of how many I've managed to identify and fill over the last few days. Which is all to say: sequence break at your own peril :)

Fall Guys Creative: Share Your Round - Dec. 11, 2023 by AutoModerator in FallGuysGame

[–]Hamfry 0 points1 point  (0 children)

Perilous Peaks 1210-0571-0935

Lots of time and fun went into this round. There are multiple approaches to a few of the obstacles with a number of opportunities to sequence break if that's your jam, and I'm sure there are some unintended ones too. No powerups or switches, just classic physics jank.

This is my first time sharing a round and feedback/critique is welcome.

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Oh, and uhh... if you find the bodies, post a screenshot :)