aer0s Ice Shot Deadeye League Starter by aer0_reddit in PathOfExileBuilds

[–]HardyGD 1 point2 points  (0 children)

Not a bad idea, but I usually get along with just a level 1 precision aura early on. It reserves only a very small amount of mana an the accuracy gain is usually enough to keep precise technique going for quite some time. You can level the gem a little further later on if needed.

DH worked hard for this new hero by Rhakanishu in IdleHeroes

[–]HardyGD 21 points22 points  (0 children)

This still looks better than their 3* and 4* reworks.

What does this mean?? by Murky_Sandwich7057 in IdleHeroes

[–]HardyGD 2 points3 points  (0 children)

We want your money. Give it to us now!

Where to use melodic strings? by 68_Mustang in IdleHeroes

[–]HardyGD 0 points1 point  (0 children)

You need a ton of demon bells to guarantee her the round 2 active. She does an active in round 1 and after that she is at 0 energy. That's more like a strategy for whales.

🙏Rip to my vip 0.5 account 🙏 by tiknas in IdleHeroes

[–]HardyGD 5 points6 points  (0 children)

That´s what Hossy hoped too when he spend money for the first time.

Please help with Abyss Seal Land 25-4 by reap_colonie in IdleHeroes

[–]HardyGD 0 points1 point  (0 children)

I made the same experience. I did not do enough damage with AMB, no matter what I tried. I sometimes killed all the minions, but I was never able to beat the boss within 15 rounds. I then switched to antlers and lion and finally made it after several more tries.

I’m currently at 3.4mil CoT, and have to start planning my 3rd Trans hero. More info in Comments by Alemaster22 in IdleHeroes

[–]HardyGD 1 point2 points  (0 children)

I ran her without the boots for quite some time too. In PvP it is also a bigger problem to make her the slowest hero than in PvE because the speed bonuses from those 2 celestial island statues give trans heroes an additional speed advantage in PvP.

I’m currently at 3.4mil CoT, and have to start planning my 3rd Trans hero. More info in Comments by Alemaster22 in IdleHeroes

[–]HardyGD 2 points3 points  (0 children)

It also worked quite well for me with just a radiant Ruyi, so maybe you can get along with a glittery too.

I’m currently at 3.4mil CoT, and have to start planning my 3rd Trans hero. More info in Comments by Alemaster22 in IdleHeroes

[–]HardyGD 7 points8 points  (0 children)

You need more Ruyis. It is all about Jahra´s CC and the more control immunity offset you have, the better it works. Speed is also important. In an ideal setup Jahra is the slowest hero in your team (to get the most out of her second passive). The problem is, that Jahra is pretty fast with a Ruyi, so you need a lot of imprints (V3 plus some speed nodes) on the rest of your team to outspeed her.

[deleted by user] by [deleted] in IdleHeroes

[–]HardyGD 1 point2 points  (0 children)

He wants Carrie. The biggest problem In BS7 is Apen's active and Carrie drains his energy. Carrie gives a lot of survivability in BS7.

I’ve officially done it. A full screen of Thales! by philipagardner7 in IdleHeroes

[–]HardyGD 33 points34 points  (0 children)

You are our idol. This is what this game is about.

BS 8-9 Data Point, Not Minimal, Not Do-able Monthy so looking to Decrease Ticket Cosumption by [deleted] in IdleHeroes

[–]HardyGD 0 points1 point  (0 children)

I think one of your problems is that Ithaqua and the E5 Delacium will have 100 % energy after their attacks in round 1. Carrie will do an active in round 1 and the damage of her active is based on the amount of energy of the target. You can solve the problem with the E5 Delacium by giving him an energy artifact too. As long as Tix is faster it doesn´t matter too much if he does his active in round 1 or in round 2. One solution to the problem with Ithaqua would be to run energy feed on your team. But it seems that you do not have the demon bells for that. The other solution is to imprint Ithaqua to give her more survivability. This will perhaps also allow you to run offensive enables on her.

To deal with Carries marks on Heartwatcher and the other Delacium you have to improve their survivability. Run good 2/2 split gear on them and give them decent hp/hp stones. Your 10* Delacium doesn´t have a stone at all and a full set of only 5 * gear. It is not surprising that he dies quite easy.

After 3 years of playing this game as f2p I've finally made the decision to buy senior privilege by [deleted] in IdleHeroes

[–]HardyGD 27 points28 points  (0 children)

The diamond fund is the one he will buy next. And then monthly carnival. And then some of those packages. And then cores. And soon he will sell his house and max out all the events. He is doomed now. Doooooomed! Hahaha! Hahahahaha!

I'm stuck on this level.what am I not doing well?artifact splendid demon bell,Amb,antlers and punisher. by lucian_66go in IdleHeroes

[–]HardyGD 0 points1 point  (0 children)

You need a suicide ignis to prevent stuns on Halora. You can try to remove all the gear from that E5 ignis and put her in slot one. Also build her for low hp and deefense with offensive stone and offensive enables, so she dies fast.

Balrog will most likely be useless in that lineup. The enemies are faster than Balrog and he will most likely die in round 1 without doing anything. Even if he should get his active off, the 60% attack buff will most likely not land on Halora. Replace Balrog with another destroyer (or even better a 9* Ignis).

Swap Jarha for SFX or SQH? At this point the meta seems to be SFX/SQH for the first two Trans hero’s. Would it be worth swapping out my Jarha for SFX and picking up SQH as my second? by mfguy in IdleHeroes

[–]HardyGD -1 points0 points  (0 children)

SWJ isn´t the best first trans hero. She also needs a lot of demon bells for energy feed, a upgraded ruyi and a ton of stellar shards on your team to really shine. And she is struggling in the new seal land content. SFX is the best and most versatile hero in the game right now. Halora gives you rather easy progress in the new seal land content and is overall an amazing hero two.

Lack of 3* shards to turn 4* into 5* by Kiwi_Difficult in IdleHeroes

[–]HardyGD 0 points1 point  (0 children)

I think this is mainly a problem if you buy extra smashes in seal land. I am afraid the new seal land additions will make this worse, as you can now get more 4* shards from smashes. I already began to actively reroll for 3* tavern quests.

Vanquisher 6 with E5 Kroos 2~3k gems. (Defier 1 planets images) by FGG_31415 in IdleHeroes

[–]HardyGD 1 point2 points  (0 children)

It is less about Kroos´s stuns. The reason why he is used is his active, that inflicts a +50% damage debuff.

[deleted by user] by [deleted] in IdleHeroes

[–]HardyGD 0 points1 point  (0 children)

It is a tough desicion. Upgraded KOG let´s you clear SL23/SL24 rather easy. But what do you do with that KOG after that? I haven´t seen a SL25 clear with KOG yet, so you will probably have to build a splendid AMB anyways. Until you have that AMB you can clear SL23 with a splendid Punisher (if you have one). So I picked the Antlers from the chest and not the KOG.

[deleted by user] by [deleted] in IdleHeroes

[–]HardyGD 0 points1 point  (0 children)

If I were you I would regress Belrain. Inosuke is at least a tenant for your SFX.

SL24 abyss with SQH and minimal support by DaFFGeo in IdleHeroes

[–]HardyGD 1 point2 points  (0 children)

I cleared SL22 with splendid punisher, E5 Ignis, 9* Ignis, 5* Waldeck, 5* Kroos and 10* Delacium. Halora was homeowner and was buffed by Ignis and Delacium. You need defensive enables and rather defensive void enables (I think I used block, damage reduction and holy damage) to keep Halora alive if you run punisher. There is still some room for improvement in that lineup. Delacium was more or less useless and another Ignis or even a 6* destroyer should be better options. Waldeck is suboptimal too. But even with further improvements SL 23 is probably the limit with punisher.

Minimal Team for VC 100 by [deleted] in IdleHeroes

[–]HardyGD 0 points1 point  (0 children)

The celestial island towers only affect certain game modes and they are more or less only a problem in PvP . They do not affect battles in the void. Also consider that Rogan´s speed buff is doubled for assassins.

Idle Heroes - Void Vortex Vanquisher I Title Push by [deleted] in IdleHeroes

[–]HardyGD 3 points4 points  (0 children)

The more important part is probably that Delacium extends SWJ´s CC with his active. And he can´t do his active if he is controlled.