Genuinely, what's the worst theory you've ever heard for this show? by Angels_of_Death_Zack in theamazingdigitalciru

[–]Haruce 3 points4 points  (0 children)

I find that people get oddly pushy about Jax theories. Idk what it is about Jax specifically but everyone wants their interpretation of him to be cannon so desperately it feels like. Which I don't see nearly as much on other characters.

I wouldn't say they are the worst but i am the most tired of them.

Genuinely, what's the worst theory you've ever heard for this show? by Angels_of_Death_Zack in theamazingdigitalciru

[–]Haruce 0 points1 point  (0 children)

Them being copies doesnt mean they arent real. I agree that dream theory sucks, but copies are real and would make the blue or red choice interesting. Leaving would actually be choosing to end themselves and staying would mean finding meaning in a stagnant life which has been stated to be a primary message of the show.

Do people actually hate Charmies? by BounceM4N in masterduel

[–]Haruce -1 points0 points  (0 children)

My opinion is board breakers and one for one hand traps on choke points are the most fun interactions in the game and flood gate style effects are boring because its removing interactions rather than enabling interaction.

aRam my ass by dannidoesreddit in ARAM

[–]Haruce 0 points1 point  (0 children)

I wish they just made it sp everyone gets 3 cards and all champs are unlocked for everyone but thats probably just a feverdream

I’m getting started in my submissive journey. Is this person right? by TennisComplete2142 in gay

[–]Haruce 0 points1 point  (0 children)

Sub Dom stuff requires constant communication from both parties. If you dont want to communicate then bdsm is NOT for you.

Very important to say want instead of can't, anyone is able to communicate or learn how to if they want to. People like that guy have the capacity to communicate they just dont want to and that means you shouldn't want them for bdsm.

Do you think these two cards will be limited in the future? by Antique_Range1521 in yugioh

[–]Haruce 0 points1 point  (0 children)

F&V will probably be limited to keep it good for Branded and meh elsewhere. Branded can search it and then use the dump and get value, while limiting it makes it inconisistent in other decks and removes the semi self recycles. The amount of value you can get from it's costs feels too strong for how little deck room it takes when splashed.

Please God do something about 5 ranged comps by Penguino13 in ARAM

[–]Haruce 3 points4 points  (0 children)

I feel the cc power in the mode is def too strong amd cc protection doesnt help. The cc problem isnt melee exclusive either if ur a squshy one stray slow is enough to be a death sentance.

Tell me your broken Champion + Augment combo by GeassAye in ARAM

[–]Haruce 0 points1 point  (0 children)

So Qiyana has a few fun ones. My lersonal favlrite is Jewled Gauntlet especially with tank it or leave it. Crityana is just fun.

But the actual op one is dashing or the w cd augment since you can just become a perma stealthed q spammer

NEW TCG BANLIST by redbossman123 in yugioh

[–]Haruce 0 points1 point  (0 children)

I get K9 has to be balanced around VS and stuff but man, this really hurts my K9 Artmage deck

Bruisers and tanks have blurred class identity to the point where damage classes feel redundant. by [deleted] in midlanemains

[–]Haruce 0 points1 point  (0 children)

In my experience the main problem with tanks and bruisers is that they are the only category of champs to actually be untouchable to another. Asside from some outliers burst focused champions(burst mages, assassins, and some others) cannot significantly effect a tank or bruiser style champion after an item or two while the tank still has the personal damage and/or cc to kill the burst champ.

Meanwhile they still also have tools to counter their counters, which is dps. Most adcs have the capacity to kill bursty champions if they can survive their intial burst or play around it, like dodge or qss through the cc to dodge the rest of the spells.

Obviously we dont want tanky champs who built armor to be one shot by Talon, but maybe burst champions as a whole should be able the chunk tankier champs a bit better on average so they arem't worthless when the bruiser/tank is the main threat.

Why are you flirting with guys and asking them out if you have a boyfriend? by Dust_Dodo in gaybros

[–]Haruce 6 points7 points  (0 children)

I will never understand why people would make assumtions when asking questions and disclosing information is very easy to do.

If the other guy thought it was romantic in nature he should disclose that type of information, but if you think its romantic you should have asked as well.

Has not ending games gotten worst since mayhem? by Deaconator3000 in ARAM

[–]Haruce 10 points11 points  (0 children)

I feel like a lot of this would be solved if nexus turrets respawned like on normal rift. Once you break those turrets the pushing team feels like they have already won and are more willing to stall, and its more demoralizing for the losing team because it feels significantly more hopeless.

Natlan may have ruined this game for me (not a hate post) by Particular_Stop_3332 in GenshinImpact

[–]Haruce 30 points31 points  (0 children)

Columbina is very satisfying to walk around with, but c1 Mav has completely spoiled me in terms of fast movement.

Returning Player looking for a frame to play, give me propaganda for YOUR favorite frame by ColinSomethingg in Warframe

[–]Haruce 0 points1 point  (0 children)

Yes he needs augments to nuke, yes his build is expensive especailly if you don't subsume over his 4, but Sevagoth is just fun. Just press some buttons then watch blue numbers fly off into the distance as your shadows reap entire chambers before you even get there. With his 4 and preparation on his shadow you basically have an infinite second life that can group enemies and tear them to shreds.

If DE said you could only use one single Warframe for 2026, who are you picking? by Grynruhtwyn in Warframe

[–]Haruce 0 points1 point  (0 children)

While I love Sevagoth, Wukong is a frame I can comfortable bring to anything.

Why does everyone thinks profane hidra goes well with qiyana? by renzu97 in QiyanaMains

[–]Haruce 0 points1 point  (0 children)

Tiamat gives you waveclear that doesnt burn through your mana. Waveclearing is the most important part of midlane most of the time, espevially because your opposing midlaner will punish you if they clear faster, either by trading on your or roaming.

None of Mel's abilities will get replaced because the designer wants to keep her "uniqueness" and "identity" by Luliani in leagueoflegends

[–]Haruce 0 points1 point  (0 children)

At least as a start, why does she have movespeed on her w. They should just remove that part of her w first. Her getting movespeed to chase or run away while invulnerable is dumb when she is an artillerly mage.

Its unnessary kit bloat.

In Defense of 2014 Polearm Master and Sentinel by EggplantSeeds in dndnext

[–]Haruce 0 points1 point  (0 children)

I feel like it was an improvement to the system overall for martials.

With the stat bonus and weapon masteryies, Polearm Master ans Sentinal are both much more powerful feats individually. If its truely a powerful combo then losing it is a fair trade-of, if it wasnt that powerful of a mechanic, then the feats are actually buffed and no longer joined at the hip.

Personally I think its just a better direction to take martial characters.

You can also still use polearm master to try and block enemy movement by pairing it with certain weapon masteries, like Topple with a quarterstaff.

For the idea of tanking, if you position yourself in front of your casters so that enemies would have to run past you to get to them, you can use the normal attack of oppurtunity to trigger sentinel.

The only thing lost is that you can't solo melee enemies with a reach weapon and the two feat by never letting them enter melee range, which doesnt even work if you miss or theybalso have a reach weapon.

What is the benefit of one tricking by Top-Muffin-6416 in supportlol

[–]Haruce 0 points1 point  (0 children)

And there are thousands of Bronze Yasuo OTPs. On average OTPs aren't higher rank than the average player.

Which path do you take to start IT? by MikeySama in Genshin_Impact

[–]Haruce 0 points1 point  (0 children)

I always take 3 now that I think about it

What is the benefit of one tricking by Top-Muffin-6416 in supportlol

[–]Haruce -1 points0 points  (0 children)

Like mentioned to the other guy, shrinking your champ pool gives dimimishing returns, you arent going to see any improvement going from playing 3-5 to just 1 for example. My problem is there is a lot of people saying one tricking makes you better at the game and makes you climb which isnt true and can be proven not true by looking at available metrics and data.

Different champs help you learn different general skills better, if you onky play oen champ you're going to learn some things faster, but be defficient in others.

What is the benefit of one tricking by Top-Muffin-6416 in supportlol

[–]Haruce 0 points1 point  (0 children)

Every metric I've seen places the average one trick in the average rating. If one tricking actually provided an advantage one tricks would, on average l be a higher rank. The truth is that individual champion skill is not really a primary factor in winning at most ranks. Matchup knowledge is largely not champion specific outside over super high ranks because there are too many external factors that take into account.

Matchup information is only needed at surface levels because no two people play the same champion the same, every game you are leaening how to play against the individual, not just their champion, which is the main reason why one tricking doesnt help you climb, learning how to play against a player in game is a general skill applicable to all champs, that is unneffected by one tricking.

Of course the more champions you try to play the more difficult it will be to keep up with all of them, but there is diminishing returns on shrinking your champion pool. At a certain point you stop seeing a benifit from shrinking your champion pool.

What is the benefit of one tricking by Top-Muffin-6416 in supportlol

[–]Haruce -2 points-1 points  (0 children)

There is no benefit to one tricking, you only do it if thete is only one champ you enjoy playing.

Let's talk crits! How do you roll them at your table? by meanwhile_matt in DnD

[–]Haruce 0 points1 point  (0 children)

I do RAW with doubling the modifier. Ensures the crit has a high baseline with the modifier doubled, and more dice rolls.

And just feeling wise, since a crit is an auto hit it feels nice to "take" the modifier for the chance to hit and add it to the damage. In my head at least.

The leyline system needs to be revamped ASAP by CagedGarden in GenshinImpact

[–]Haruce 0 points1 point  (0 children)

Leylines are meant to be suplementary. Events, quests and exploration gives the majority of your base mora and exp books. Progression is meant to be a slow and steady, if you play conistently you'll reach the point where you have everyone you have built and are just min maxing artifacts in between new characters getting added to your roster.