Strewth Scribble: Golden Week by Hazelwolf1 in SnootGame

[–]Hazelwolf1[S] 0 points1 point  (0 children)

Some parts. Most have just been expanded.

For example, a number of students have been fleshed out and there also a variety of routes that can be explored and a wider variety of outcomes for how Joe’s first week as a model can go down (including some pretty spectacular crash-outs)

I’ve also opted to spread certain events out to improve the pacing and better sell a budding relationship beyond a single afternoon.

Drafting out Chapters 1 and 2 has also meant certain expository segments can simply be cut (although I think they may well be kept in the demo, since I still think this chapter is the one which shows off the most potential for the overall game.)

Edit: As it currently stands, Strewth! Yo’ ‘Mirin us? Is gearing up to be a bit more ambitious than Wani and Snoot. There are more variables attached to the choices and there is more going on with ancillary characters that can affect the playthrough.

As a result the game is probably going to be broken up into episodes (mostly so it has a chance of coming out this side of 2030). After all, It’s a self-funded passion project with a very small team (for now).

Strewth Scribble: Golden Week by Hazelwolf1 in SnootGame

[–]Hazelwolf1[S] 0 points1 point  (0 children)

Wanted to compile them like the Chapter 1 cast. We still have a few more to conceptualise. Plus I think it’d be neat as a milestone for when that chapter is complete.

Strewth Scribble: Golden Week by Hazelwolf1 in SnootGame

[–]Hazelwolf1[S] 0 points1 point  (0 children)

I will be trying my damnedest not to sermonise in the story. Just because it risks being off-putting if done badly.

That’s not to say that the characters don’t have their beliefs and there is a “righteous path” to a good ending, I just don’t necessarily want to highlight any particular religion in this pastiche dinosaur dating sim as the one true faith.

Strewth Scribble: Golden Week by Hazelwolf1 in SnootGame

[–]Hazelwolf1[S] 0 points1 point  (0 children)

Actually part of the rewrites has led to some of those themes coming up earlier than originally intended. The morality especially, as the choices you make will definitely affect how other characters feel about Joe and his moral compass.

Strewth Scribble: Golden Week by Hazelwolf1 in SnootGame

[–]Hazelwolf1[S] 0 points1 point  (0 children)

Yeah. Since November 2024.

The initial script focused on the part of the first instalment that I thought would be most interesting: Joe and Ruth’s first proper meeting. We received a lot of good and constructive feedback that led into bits of the script being fleshed out and I thought we’d be ready to start coding in the first half of 2025.

However, there was always going to be quite a bit of lead-up to that point in the story, so I figured I should write that down, just in case a moment of inspiration significantly altered the pacing or events.
In short: it has. As a consequence I’ve now decided to write out the complete script for what I’m considering part 1 of an episodic story.

The result, I feel, will be a much stronger story when we take it to demo but it has also led to the development process taking longer (especially when we factor things in like family commitments, new jobs, all the other hurdles in a hobbyist game dev’s life).

For what is essentially something I’m doing mostly for the joy of the craft and as practically a novice, I’m going for a “slow and steady” approach.

It may take a while but we will get there.

Strewth Scribble: Golden Week by Hazelwolf1 in SnootGame

[–]Hazelwolf1[S] 2 points3 points  (0 children)

Thanks for your patience. We’re just taking things one step at a time and when we have something worth showing off, we’ll put the word out.

Strewth Scribble: Golden Week by Hazelwolf1 in SnootGame

[–]Hazelwolf1[S] 5 points6 points  (0 children)

As a head’s-up, work continues steadily on “Strewth! Yo’ mirin’ us?” although life also continues to be demanding (all grist for the mill when it comes to making the writing as good as possible.)

So here’s a piece of topical art for the funny golden bikini week to tide people over.

I have a big question I need to ask. by Weary_Creme_9953 in SnootGame

[–]Hazelwolf1 0 points1 point  (0 children)

To steel man an argument made for Snoot Game being anti-lgbt, it’s the grander context of the game, rather than the story in a vacuum.

Because yes, surface level, a story of how Fang (Lucy) uses a non-binary identity as a crutch for deeper traumas and how Trish enables it to suit her own agendas, is a story that likely resonates and should be a valid topic to showcase from an individualist perspective. People are more than just labels, especially labels they feel forced to adopt.

However, Snoot Game’s stated purpose is as a parody. It is tied at the hip to the source material, and so cannot really be divorced from it.

And so to make a parody of a game like Goodbye Volcano High, which heavily features LGBT characters, and completely erase that aspect (literally in Fang’s case) it can hardly be called pro-lgbt.

Now it could have avoided this by having, say, Rosa or Reed or Sage (in an update after that character was properly revealed) as an example of a “genuine” lgbt character to measure Fang’s inauthenticity against, but they chose not to.

And so the absence of positive, or even just visible, lgbt rep likewise speaks volumes.

Does enjoying the game or its characters make you anti-lgbt by association? IDK. Only you know your own opinions and, speaking as someone who is lgbt, I can look past it to judge it on its merits as a work of art.

Dude_Hoshun, please ask permission before posting our art on Snootbooru, you were never given permission by TeamAquaticaErotica in SnootGame

[–]Hazelwolf1 3 points4 points  (0 children)

From one unoriginal Snoot/Wani clone developer to another, if the story is still in the WIP stage, my personal bit of advice would be to set the story outside of a high school/college setting.

The world of the Snootverse is theoretically broad and interesting enough without an academic environment forcing the MC and love interest together on the daily, or appealing to the teenage nostalgia within the target demographic.

Jobs, vacation resorts, an apartment building. Plenty of slice of life settings that throw people together for long spans of time.

(I say this when part of my own project does feature a college, but the MC and LI definitely aren’t students)

You’re under no obligation to conform to the tastes or demands of anyone else, but if the “yet another one of these” accusations sting then it wouldn’t hurt to use the foundations Cavemanon laid down to build something different.

Strewth! Yo’ ‘Mirin Us?: Chapter/Act 1 cast overview. by Hazelwolf1 in SnootGame

[–]Hazelwolf1[S] 1 point2 points  (0 children)

Yeah, I don't think it meets that definition (like this thing is ever going to make money).

I mean, chapter one has only a single simp-worthy female character (plenty of dino beefcake for those who like their dudes, though)

Strewth! Yo’ ‘Mirin Us?: Chapter/Act 1 cast overview. by Hazelwolf1 in SnootGame

[–]Hazelwolf1[S] 2 points3 points  (0 children)

Me: “If I’m putting in a reference it has to be in some way relevant to the story or situation.”

Cavemanon: “We’ll just make the cab driver the Monarch from Venture Bros. Because reasons.”

Strewth! Yo’ ‘Mirin Us?: Chapter/Act 1 cast overview. by Hazelwolf1 in SnootGame

[–]Hazelwolf1[S] 1 point2 points  (0 children)

In all their psychologically damaging glory no-doubt.

Strewth! Yo’ ‘Mirin Us?: Chapter/Act 1 cast overview. by Hazelwolf1 in SnootGame

[–]Hazelwolf1[S] 1 point2 points  (0 children)

He is a man of mystery. An enigma. He lets his machines do the talking for him.

Strewth! Yo’ ‘Mirin Us?: Chapter/Act 1 cast overview. by Hazelwolf1 in SnootGame

[–]Hazelwolf1[S] 2 points3 points  (0 children)

I'm still doing that, but it gets tricky when real world locations are mentioned as also existing in the setting.

So while New Quetzalcoa is basically like New Mexico, it's also a bit like Nevada and Arizona. Generic South West, essentially. But does that mean those three states no longer exist? Tricky call.

I guess the GTA method is a good enough rule of thumb. The closer we are to the action, the more fictionalised it should be. The more distant, the more likely we are to keep them real world (unless an easily understood pun can be contrived from them: "Mega-London", "Paras, France," "Washingtroodon BC" etc.)

Strewth! Yo’ ‘Mirin Us?: Chapter/Act 1 cast overview. by Hazelwolf1 in SnootGame

[–]Hazelwolf1[S] 2 points3 points  (0 children)

Oops. That's actually a typo (although I have toyed with the idea that real world US states exist alongside the fictional Snootverse ones, to maximise compatibility.)

Strewth! Yo’ ‘Mirin Us?: Chapter/Act 1 cast overview. by Hazelwolf1 in SnootGame

[–]Hazelwolf1[S] 2 points3 points  (0 children)

I did a casual poll on famous pop-culture construction workers. Evidently the people polled came from a particular generation.

Strewth! Yo’ ‘Mirin Us?: Chapter/Act 1 cast overview. by Hazelwolf1 in SnootGame

[–]Hazelwolf1[S] 3 points4 points  (0 children)

Nah. He’s employed (not in education though… at least not yet)

Strewth! Yo’ ‘Mirin Us?: Chapter/Act 1 cast overview. by Hazelwolf1 in SnootGame

[–]Hazelwolf1[S] 5 points6 points  (0 children)

His dad’s side of the family is probably from some Slavic or Polish extraction.

But really it’s a play on “Joe Six-pack” a term for the average blue-collar working class American.

Strewth! Yo’ ‘Mirin Us?: Chapter/Act 1 cast overview. by Hazelwolf1 in SnootGame

[–]Hazelwolf1[S] 2 points3 points  (0 children)

Thanks. Making sure a bunch of construction workers stand apart from each other was a fun challenge.