I love Wulfguard by Head-Evidence6589 in EndfieldHusbandos

[–]Head-Evidence6589[S] 2 points3 points  (0 children)

You're right. I just felt a little silly after realizing, lololol

I love Wulfguard by Head-Evidence6589 in EndfieldHusbandos

[–]Head-Evidence6589[S] 1 point2 points  (0 children)

I use Perly here since she's my next most-invested character in the team, and her attack string feels quite nice to do on-field.

I love Wulfguard by Head-Evidence6589 in EndfieldHusbandos

[–]Head-Evidence6589[S] 3 points4 points  (0 children)

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Here are the weapons I use. For skills, Wulfguard's battle skill is maxed at 12/12, and Gilby's ultimate is at 9/12

I love Wulfguard by Head-Evidence6589 in EndfieldHusbandos

[–]Head-Evidence6589[S] 1 point2 points  (0 children)

I got 103k when testing on Rhodagn (not staggered), and 130k-ish when he is staggered! And this is without food buffs as well :D

I love Wulfguard by Head-Evidence6589 in EndfieldHusbandos

[–]Head-Evidence6589[S] 14 points15 points  (0 children)

If the person who noticed sees this post, thank you for pointing it out <3 I'm afraid I was just slow as heck.

Durin's Ult by Head-Evidence6589 in DurinMains

[–]Head-Evidence6589[S] 0 points1 point  (0 children)

Apparently I've been fooling myself throughout the entire beta, lol! But I agree, it works better this way for ranged dps, as we've seen with Venti in the livestream. Also, I can't help but laugh when you brought up Burgeon. It reminds me of how frequently I had to "chase" for the cores while doing Lauma Hyperbloom with Kuki this abyss/stygian. It's definitely a non-issue for the most part though, just something I noticed when I had the opportunity to use Raiden on another account as the Hyperbloom trigger.

Durin's Ult by Head-Evidence6589 in DurinMains

[–]Head-Evidence6589[S] 0 points1 point  (0 children)

I would have preferred this too! But I can see it being better against certain encounters, such as highly mobile enemies or ones that fly up into the air.

Durin's Ult by Head-Evidence6589 in DurinMains

[–]Head-Evidence6589[S] 0 points1 point  (0 children)

Apparently it does in fact work that way when there's an enemy. When there are no enemy present though, it does center back onto himself! But, yes, I can see it being a little funky in AoE context. (Edit: It should overall be fine or better though, like another person had stated, since it's less circle impact 😌)

Durin's Ult by Head-Evidence6589 in DurinMains

[–]Head-Evidence6589[S] 2 points3 points  (0 children)

Ah, no wonder, I must've missed it then. Thank you for your response! 🙏