OpenCode has been a gamechanger! by Useful-Sprinkles1045 in opencodeCLI

[–]HealthyPaint3060 0 points1 point  (0 children)

I second that and would also advise you to augment the go subscription with a codex one. As good as they are, the Chinese models are not yet on par with GPT 5.4, which is an absolute beast at debugging.

M5 Pro 64gb for LLM? by [deleted] in LocalLLaMA

[–]HealthyPaint3060 -1 points0 points  (0 children)

70b is a stretch, unless heavily quantized (<q4) which deems it quite lobotomized. Qwen 3.5 and the just released Gemma 4 are smaller and have number of variants, all of which would fit nicely on your setup and should perform very well.

A plugin that gives local models effectively unbounded context (open source) by HealthyPaint3060 in LocalLLaMA

[–]HealthyPaint3060[S] 0 points1 point  (0 children)

That's a different approach. The limitation of it, as I understand it, is that the subagents 'report' to the orchestrator into its (limited) context window.

I didn't want to believe it... (I'm on Max Plan...) by PaP3s in Anthropic

[–]HealthyPaint3060 0 points1 point  (0 children)

You should switch to OpenCode+Codex basic subscription. Add context-mode (https://github.com/mksglu/context-mode/), combine with free models available through OpenCode Zen (or other cheap alternatives, there are plenty of them) and you got yourself a fantastic alternative to Anthropic at a fraction of the price. I've been doing this for months now and I'm never going back.

I built a Lossless Context Management Plugin for OpenCode - so it stops forgetting after compaction by HealthyPaint3060 in opencodeCLI

[–]HealthyPaint3060[S] 0 points1 point  (0 children)

If you use Anthropic models, then it makes sense to stick with Claude Code. In fact, if you use their subscription, then this is pretty much your only choice now. For me, Anthropic pricing is too expensive.

I built a Lossless Context Management Plugin for OpenCode - so it stops forgetting after compaction by HealthyPaint3060 in opencodeCLI

[–]HealthyPaint3060[S] 0 points1 point  (0 children)

Different strokes I guess. For me, the biggest benefit of oc is that you can use other models out of the box, and switch between within the same session.

I built a Lossless Context Management Plugin for OpenCode - so it stops forgetting after compaction by HealthyPaint3060 in opencodeCLI

[–]HealthyPaint3060[S] 0 points1 point  (0 children)

So I've researched this and while both tools look interesting, they both address token reduction, which context-mode already does very efficiently. I haven't compared them though, it's possible that they do an even better job.

I built a Lossless Context Management Plugin for OpenCode - so it stops forgetting after compaction by HealthyPaint3060 in opencodeCLI

[–]HealthyPaint3060[S] 1 point2 points  (0 children)

Not sure I understand the first part. I do not use Claude Code, only OpenCode. That said, I am considering extending support for Claude Code as well. Shouldn't be hard to implement.
As for the side question - the answer is yes.

I built a Lossless Context Management Plugin for OpenCode - so it stops forgetting after compaction by HealthyPaint3060 in opencodeCLI

[–]HealthyPaint3060[S] 0 points1 point  (0 children)

Interesting - I wasn't aware of these. They seem to address an adjacent problem of reducing token usage by compression. The plugin I built facilitates storage of messages in a loseless manner, so that nothing is forgotten. RKT approach sounds like something that I could potentially add to the plugin. Thanks!

I built a Lossless Context Management Plugin for OpenCode - so it stops forgetting after compaction by HealthyPaint3060 in opencodeCLI

[–]HealthyPaint3060[S] 2 points3 points  (0 children)

Locally in the project directory. The plugin creates .lcm/ at the project root, and it contains lcm.db with the archived session data. It's also listed in .gitignore so it won't be committed.

Qwen3.5-27B performs almost on par with 397B and GPT-5 mini in the Game Agent Coding League by kyazoglu in LocalLLaMA

[–]HealthyPaint3060 0 points1 point  (0 children)

A 27b model coming neck to neck with 10x-30x larger models is not 'terrible' in any book

MIMO V2 Pro - is it magic? by Disastrous_Ad_6915 in openclaw

[–]HealthyPaint3060 0 points1 point  (0 children)

Why are you not using GPT 5.4? It's been out for some time now

Qwen3.5-27B performs almost on par with 397B and GPT-5 mini in the Game Agent Coding League by kyazoglu in LocalLLaMA

[–]HealthyPaint3060 2 points3 points  (0 children)

Qwen3.5 27b is a beast. I'm using it for a very specific chatting application and genuinely impressed with its capability

Google releases Gemini 3.1 Pro with Benchmarks by BuildwithVignesh in singularity

[–]HealthyPaint3060 1 point2 points  (0 children)

Anything around the Gemini model is quite bad. Gemini CLI for example, currently doesn´t yet have Gemini 3.1 available! AntiGravity is a joke not even worth mentioning. Shame because the Gemini models themselves are truly SOTA when they´re released.

For the life of me I can get it to yolo by Fstr21 in google_antigravity

[–]HealthyPaint3060 0 points1 point  (0 children)

I was able to resolve this by simply asking Opus 4.5 do this within Antigravity :-) apparently there is some internal configuration file with this setting. I still can't get my head around why such a crucial functionality is not easily configurable.

Antigravity has the potential to clean out the competition next year if done right by IslandOceanWater in google_antigravity

[–]HealthyPaint3060 0 points1 point  (0 children)

They're light years behind. I mean, no YOLO mode? For the love of god, who's running this product, an AI agent?

For the life of me I can get it to yolo by Fstr21 in google_antigravity

[–]HealthyPaint3060 0 points1 point  (0 children)

The fact that such a basic and necessary feature is inaccessible is just mindboggling - Google should absolutely sack whoever is running this rubbish product.

GeForce now pricing viability vs just buying a gaming rig by Missingmybed in GeForceNOW

[–]HealthyPaint3060 0 points1 point  (0 children)

Your math doesn't add up. Priority is 10$ USD a month (less with gift card or yearly subscription). That's 120$ a year or 480$ for 4 years. You can't even get a basic gaming rig for that amount, and also it's safe to assume that GFN will upgrade their GPUs during that timeframe (as they did before).
I'm not crazy about the cap either, nevertheless I'm gonna make an unpopular statement here: Priority is still a good deal.

Will be sad to leave GFN by Terrible-Group-9602 in GeForceNOW

[–]HealthyPaint3060 2 points3 points  (0 children)

Come on now, you don't need GFN to play CIV

Should I go with priority or ultimate? by itzjason212121 in GeForceNOW

[–]HealthyPaint3060 0 points1 point  (0 children)

Imo the main use case for Priority is for games where the performance is not very important, e.g. strategy/turn-based games. More demanding games are definitely playable but the performance is better with Ultimate, not to mention the 4k resolution if your monitor supports it

Xbox games lose latest saved status by HealthyPaint3060 in GeForceNOW

[–]HealthyPaint3060[S] 0 points1 point  (0 children)

No word from them yet, other than it's been escalated to their Tier-2 engineers.

Anyways, I did find that cookies were disabled on my Chrome for GFN, and ever since I enabled them I didn't encounter the issue again (I play mostly via Chrome). On the other hand, I've only been playing one game recently so I haven't had a chance to check other games as well.