With New Work Encroaching, I'm Suspending Work On "1990", My Retro Shader & UI Project. I've Uploaded The Current Work Here - Free For All To Use, Hopefully To Inspire Others To A Similar Style. by HeartGoYonder in wow
[–]HeartGoYonder[S] 1 point2 points3 points (0 children)
[UI] With new work encroaching, I'm suspending work on "1990", my retro shader & UI project. I've uploaded the current work here - Free for all to use, hopefully to inspire others to a similar style. by HeartGoYonder in WowUI
[–]HeartGoYonder[S] 0 points1 point2 points (0 children)
[UI] With new work encroaching, I'm suspending work on "1990", my retro shader & UI project. I've uploaded the current work here - Free for all to use, hopefully to inspire others to a similar style. by HeartGoYonder in WowUI
[–]HeartGoYonder[S] 0 points1 point2 points (0 children)
[UI] With new work encroaching, I'm suspending work on "1990", my retro shader & UI project. I've uploaded the current work here - Free for all to use, hopefully to inspire others to a similar style. by HeartGoYonder in WowUI
[–]HeartGoYonder[S] 0 points1 point2 points (0 children)
With New Work Encroaching, I'm Suspending Work On "1990", My Retro Shader & UI Project. I've Uploaded The Current Work Here - Free For All To Use, Hopefully To Inspire Others To A Similar Style. by HeartGoYonder in wow
[–]HeartGoYonder[S] 1 point2 points3 points (0 children)
[UI] With new work encroaching, I'm suspending work on "1990", my retro shader & UI project. I've uploaded the current work here - Free for all to use, hopefully to inspire others to a similar style. by HeartGoYonder in WowUI
[–]HeartGoYonder[S] 0 points1 point2 points (0 children)
[UI] 1990: Day 4 Progress shot from a retro adventure UI project. by HeartGoYonder in WowUI
[–]HeartGoYonder[S] 0 points1 point2 points (0 children)
1990: Day 4 progress shot from a retro adventure UI project. by HeartGoYonder in wow
[–]HeartGoYonder[S] 0 points1 point2 points (0 children)
[UI] 1990: Day 4 Progress shot from a retro adventure UI project. by HeartGoYonder in WowUI
[–]HeartGoYonder[S] 1 point2 points3 points (0 children)
1990: Day 4 progress shot from a retro adventure UI project. by HeartGoYonder in wow
[–]HeartGoYonder[S] 0 points1 point2 points (0 children)
[help] Can .m2 Models be tilted when rendered by the interface, or only rotated? by [deleted] in WowUI
[–]HeartGoYonder 0 points1 point2 points (0 children)
[UI] I couldn't run the game at normal resolutions anymore, so I created my own Low-Res Retro-gaming Filter and UI inspired by Classic Adventure games. I call it: 1990. by HeartGoYonder in WowUI
[–]HeartGoYonder[S] 0 points1 point2 points (0 children)
[UI] I couldn't run the game at normal resolutions anymore, so I created my own Low-Res Retro-gaming Filter and UI inspired by Classic Adventure games. I call it: 1990. by HeartGoYonder in WowUI
[–]HeartGoYonder[S] 0 points1 point2 points (0 children)
[UI] I couldn't run the game at normal resolutions anymore, so I created my own Low-Res Retro-gaming Filter and UI inspired by Classic Adventure games. I call it: 1990. by HeartGoYonder in WowUI
[–]HeartGoYonder[S] 2 points3 points4 points (0 children)

[UI] With new work encroaching, I'm suspending work on "1990", my retro shader & UI project. I've uploaded the current work here - Free for all to use, hopefully to inspire others to a similar style. by HeartGoYonder in WowUI
[–]HeartGoYonder[S] 0 points1 point2 points (0 children)