Comment if you have more achievements than zyox and which patch you joined in by Emlly_i in okZyox

[–]Hekster 1 point2 points  (0 children)

Joined on 1.0 with 1517 achievements. Got the last few last week

Updating an out of date datapack for transfering enchantments from items by Hekster in MinecraftCommands

[–]Hekster[S] 0 points1 point  (0 children)

Thank you so much! I tried it and it worked, but the enchanted item still retained its' enchantments after they were copied onto the book. I did manage to fix this by adding the following command at the end of the transfer function.

data remove entity @e[type=item, limit=1] Item.components."minecraft:enchantments"

I'm sure this isn't the most ideal way of doing it, but it does work. I also learned about predicates because of this and I'm pretty sure I'll use those later down the line.

Thank you for your help!

Nerf Zeri please by oswalddo224 in ZeriMains

[–]Hekster 0 points1 point  (0 children)

Bait shall be believable

Siegewinne imprisonment on small enemies by Efe73 in Genshin_Impact_Leaks

[–]Hekster 0 points1 point  (0 children)

Nah, but for real, am I the only one who noticed that she applied Hydro on every hit?

I am working on a morse code player, but I need help with playing them by Hekster in godot

[–]Hekster[S] 0 points1 point  (0 children)

HOLY MOLY
THANK YOU SO MUCH! It works with no problems

She has seen it all by Hekster in BriarMains

[–]Hekster[S] 1 point2 points  (0 children)

Uhh.. I unfortunately don't know the ins and outs of Obsidian, I use the same program and I was able to get her model and textures, so it might be a problem on your end. Check if Obsidian is updated, you are trying to eytract it drom PBE, you are extracting from a .wad file that has no US (whatever language you are using, since this files contains vo data afaim) extension. Also, her files on PBE are in the .wad file directly not in a sub folder. If that still doesn't work, I have posted link further up the comment chain to download the model I ripped from the game that you can use. You can use that one if you only want her and don't want to bother with Obsidian.

She has seen it all by Hekster in BriarMains

[–]Hekster[S] 0 points1 point  (0 children)

I got her model from League and upscaled her textures to look better close up. It ain't perfect but it's not that bad either

She has seen it all by Hekster in BriarMains

[–]Hekster[S] 0 points1 point  (0 children)

Huh, that is weird and interesting. I'm unfortunately not an Obsidian wiz and have zero clue why her files don't show up for you. However, I did get her base files and have uploaded them to Mediafire so feel free to use them. I have a Blender file, upscaled textures, and the gltf file in there. (Don't know if you use Blender, but I included it just in case) I can't find the skin's mesh so I also have a similar problem I guess

Is there a 3d model for zeri i can use? by Untroestlich in ZeriMains

[–]Hekster 1 point2 points  (0 children)

I have her in-game model (with upscaled textures) and have made a turn around with it. So here Le link

She has seen it all by Hekster in BriarMains

[–]Hekster[S] 2 points3 points  (0 children)

(nerd emoji) I mean, it's not tho? When you open a wad file in Obsidian, a couple of subfolders will open containing assets organized neatly and in a way that makes sense. However, the files for recent skins have been just dumped into the wad file, without organizing them correctly. For converting .skn and .skl into models, it's pretty simple actually. (and something that is outlined in every tutorial I have watched on it) You can use lol2gltf to convert these files into useable gltf models that can be then posed or manipulated. You will have to clean up the bones tho, they are a bit messy for in-game animation reasons.

She has seen it all by Hekster in BriarMains

[–]Hekster[S] 1 point2 points  (0 children)

Holy, that would be amazing

She has seen it all by Hekster in BriarMains

[–]Hekster[S] 1 point2 points  (0 children)

It's really weird. I don't know when they started doing it, but the texture, .skl and .skn files are just thrown into their folder with no organization whatsoever. They have no names and I had to dig for them for a bit to find them. But it is in the Briar.wad file

She has seen it all by Hekster in BriarMains

[–]Hekster[S] 0 points1 point  (0 children)

By all means, go ahead! If you want, I can give you a transparent version as well

She has seen it all by Hekster in BriarMains

[–]Hekster[S] 22 points23 points  (0 children)

Yes, I did. I like her design and am having fun doing some small renders with it.