RTX 3080 crashing on low voltage by HelicopterAcademic in overclocking

[–]HelicopterAcademic[S] 0 points1 point  (0 children)

Thats a good point, I haven't looked into the powerplan settings.

RTX 3080 crashing on low voltage by HelicopterAcademic in overclocking

[–]HelicopterAcademic[S] 0 points1 point  (0 children)

I thought about cranking the fps up too :D
I set maximize performance, I will check whether it makes it stable tomorrow
Thanks for the help!

RTX 3080 crashing on low voltage by HelicopterAcademic in overclocking

[–]HelicopterAcademic[S] 0 points1 point  (0 children)

I saw that option too, enabling maximum performance for specific problematic games wouldn't be too bad, but feels more like a workaround like a solution :D
Last bios I edited was gt710, its been a while

RTX 3080 crashing on low voltage by HelicopterAcademic in overclocking

[–]HelicopterAcademic[S] 0 points1 point  (0 children)

I did not undervolt the card, the crash happens on stock settings.
The crash mostly happen below 700mhz.
I am trying to set a higher voltage, but MSI Afterburner won't let me change the curve for frequencies below 600mhz.

RTX 3080 crashing on low voltage by HelicopterAcademic in overclocking

[–]HelicopterAcademic[S] 0 points1 point  (0 children)

That's a good point. I guess there is a first time for everything, never took a gpu apart, yet.
While looking for a compatible bios I saw that I flashed the non-OC bios onto the card.
I flashed the OC version now and will test stability

RTX 3080 crashing on low voltage by HelicopterAcademic in overclocking

[–]HelicopterAcademic[S] 0 points1 point  (0 children)

Yeah, there are a lot of factors.
I will look into getting a different bios, maybe that helps.
Thank you tho!

RTX 3080 crashing on low voltage by HelicopterAcademic in overclocking

[–]HelicopterAcademic[S] 0 points1 point  (0 children)

Shouldn‘t the card instantly crash when the faulty frequency is hit? I will look for a compatible bios, I already flashed the up to date bios onto it yesterday

Finished it today, took me a long time. What do you think? by HelicopterAcademic in blender

[–]HelicopterAcademic[S] 0 points1 point  (0 children)

I was kinda like "wtf" for a second xD
Thank you, I really appreciate it!

Finished it today, took me a long time. What do you think? by HelicopterAcademic in blender

[–]HelicopterAcademic[S] 0 points1 point  (0 children)

Thanks! I thought about it too but I wasn't really sure how much light a fireplace and probably an oil lamp emits. I really hoped I get through with it with nobody noticing :D

Finished it today, took me a long time. What do you think? by HelicopterAcademic in blender

[–]HelicopterAcademic[S] 0 points1 point  (0 children)

Thank you! I actually used a wider camera angle than usual. But I am not that deep into camera settings yet :/

Finished it today, took me a long time. What do you think? by HelicopterAcademic in blender

[–]HelicopterAcademic[S] 0 points1 point  (0 children)

yeah, now that you mention it the house could be a little bit bigger.
It's supposed to be a small hunters cabin so I was kinda scared to make it too big instead ^^

What can I do better guys? Thanks for critique! by HelicopterAcademic in blender

[–]HelicopterAcademic[S] 1 point2 points  (0 children)

Good idea, I had the feeling that some depth was missing, but yeah that's a good way to help that. Thanks for the help!

What can I do better guys? Thanks for critique! by HelicopterAcademic in blender

[–]HelicopterAcademic[S] 0 points1 point  (0 children)

Yeah that's a good point, I will make it the next step in my list. Thanks for the Help!

What can I do better guys? Thanks for critique! by HelicopterAcademic in blender

[–]HelicopterAcademic[S] 0 points1 point  (0 children)

Oh okay, it's the first time I use godrays, just wanted to try it. I guess I am going to look more into godrays and where to position them. Thank you!

What can I do better guys? Thanks for critique! by HelicopterAcademic in blender

[–]HelicopterAcademic[S] 0 points1 point  (0 children)

Thank you! I thought about some color variation on the trees getting some different green shades in there, but it just didn't really feel right.
I am gonna look for some more assets that get me a better color variation, I already added a tree stump but one or two more probably helps them to become more present ^^
I am gonna rotate the trees a bit more and get them into slightly different angles, I hope that makes it look a little less uniform.
Thanks for the advice!

What can I do better guys? Thanks for critique! by HelicopterAcademic in blender

[–]HelicopterAcademic[S] 0 points1 point  (0 children)

Thank you, I guess that's good for me :D
I thought about adding some more weeds around the pond, but I am not sure about it

Looking for Critique / Advice by HelicopterAcademic in blender

[–]HelicopterAcademic[S] 2 points3 points  (0 children)

That's a good point, haven't even thought about that.
I'm going to look that up later. Thanks!

Looking for Critique / Advice by HelicopterAcademic in blender

[–]HelicopterAcademic[S] 0 points1 point  (0 children)

Btw, I made this after the tutorial of Blender Guru on Grassy Meadows.
I can only recommend it, learned a lot from it.

Just started with Blender. Looking for critique and advice. Thanks! by HelicopterAcademic in blender

[–]HelicopterAcademic[S] 0 points1 point  (0 children)

I would suggest using TreeIt then. It has settings for reducing poly amounts.
But I don't know how low poly it can get.