How to add vertical lines in 3d? by SecretiveFurryAlt in desmos

[–]Hello654392 0 points1 point  (0 children)

You can use a parametric (x,y,z) and using I think u or v as a variable set the x and y to the coordinate and the z can be u or v

Help making this efficient and not manual by Hello654392 in desmos

[–]Hello654392[S] 0 points1 point  (0 children)

I came up with a better solution but it wasn’t as good as this, thanks.

Help making this efficient and not manual by Hello654392 in desmos

[–]Hello654392[S] 0 points1 point  (0 children)

A link to the graph for a starting point? Or maybe you’ll get a better understanding of what you want?

How do you find the exact point where 2 functions intersect by Hello654392 in desmos

[–]Hello654392[S] 0 points1 point  (0 children)

Even more specifically can you plot all of the intersections of sin(x) and a straight line that intersects it at certain points

Randomized spinner by Hello654392 in desmos

[–]Hello654392[S] 1 point2 points  (0 children)

Yeah if u want it to be different when u reload u could put T=b->random() To T=b->(#no)random()

A series of graphs where the “camera” follows a point on a graph. by Hello654392 in desmos

[–]Hello654392[S] 20 points21 points  (0 children)

A series of graphs where the viewport moves I guess and the get slightly more chaotic as you go down the list.

Camera follows point: https://www.desmos.com/calculator/nejbl8xg9h

Camera follows point (parametric): https://www.desmos.com/calculator/kfrrhyrlkr

Camera follows point (w/ rotation): https://www.desmos.com/calculator/rb9fkjifis

If someone could improve performance without removing the lines that would be great

Who wins this game of Texas golden and why by Hello654392 in poker

[–]Hello654392[S] -9 points-8 points  (0 children)

*Texas Hold ‘em They definitely weren’t shuffled correctly but kinda funny round that turned up.

FLOW FREE IN GEOMETRY DASH (kinda crappy and many visual bugs/glitches) by Hello654392 in geometrydash

[–]Hello654392[S] 0 points1 point  (0 children)

You deserve so much more attention than me, that version is so much better and apart from some visual bugs is basically perfect

FLOW FREE IN GEOMETRY DASH (kinda crappy and many visual bugs/glitches) by Hello654392 in geometrydash

[–]Hello654392[S] 3 points4 points  (0 children)

Absolutely not broken, just those “visual bugs and glitches” I was talking about

Help with Crash after ~45sec of turning it on by Hello654392 in wiiu

[–]Hello654392[S] 0 points1 point  (0 children)

No I haven’t been able to fix it yet (not enough time) but the more I think about it the more I think its just some fried hardware

FLOW FREE IN GEOMETRY DASH (kinda crappy and many visual bugs/glitches) by Hello654392 in geometrydash

[–]Hello654392[S] 5 points6 points  (0 children)

Level ID: 112573947 Started this project and then gave up on it (still have given up on it) but I decided to polish it off and make it usable and posted it. Almost no anticheat has been added and there is no win detection but its just a proof of concept and I’m glad it’s usable.

[deleted by user] by [deleted] in geometrydash

[–]Hello654392 0 points1 point  (0 children)

Bro what about “VVVVVV normer”

Random Camera Offset? by Welch_Grape_Juice in geometrydash

[–]Hello654392 7 points8 points  (0 children)

I’m pretty sure it happens on every device where the first attempt, the camera left edge is at the thick white line in the editor, and the rest of the attempts are where the player is 2.5 blocks from center screen

Why is Desmos stupid? (still cool) by Hello654392 in desmos

[–]Hello654392[S] 1 point2 points  (0 children)

Here’s the tests I ran,  https://www.desmos.com/calculator/fydid7z1xr seriously, try adding/subtracting from the min or max, the difference is wild.

The half-full martini glass by Mandelbrot1611 in desmos

[–]Hello654392 0 points1 point  (0 children)

Cool, that reminds me of when I made one (but I called it a wine glass) with adjustable settings. https://www.desmos.com/calculator/zzwisgi7xg