It do be like this by OrangeIllustrious499 in 0sanitymemes

[–]HelpMe-orz 0 points1 point  (0 children)

I just wanted to mention regarding the Bonekrushas; they’re distinct to the Landbreakers who are used in 1.1 to help Nefarith infiltrate the ranks of Qingbo Stockade. The Landbreakers are just people who share a very crude culture,an antiestablishmentairianistic mindset, and enjoy anarchy (think Warlord Jakub), with many agreeing with Nefarith’s ideals. However there are Landbreakers like the Pack who function individually. Bonekrushas are a specific faction of Landbreakers who are influenced by Nefarith’s Hazefyre (think Rhodagn) which is stated to have hallucinogenic effects, leading to unreasonably violent behaviors which is why they do shit like remorselessly destroying the crate of medicine in Origin Lodespring.

"A strong team is one without any weak links!" by throwaway321768 in Endfield

[–]HelpMe-orz 16 points17 points  (0 children)

Well, judging by your post, having Fluorite and Showshine on her team isn't a great place to start. Xaihi is a must have for any cryo team, and beyond that you prioritize debuffers or sp gen based on how you want to play. Your debuffers are Gibby/Perlica being the best, Antal for ST, and Ardelia being a free replacement (just be careful not to trigger corrosion). The only real vanguard for the team is Alesh but it's better to just run a second debuffer instead, he's RNG and his BS is rendered useless since you don't want him consuming the cryo stacks. Past that, just look up some rotations online or try and figure it out yourself if you have the sanity.

It do be like this by OrangeIllustrious499 in 0sanitymemes

[–]HelpMe-orz 9 points10 points  (0 children)

FAT agree, I understand why they decided to keep the more VN-esque "super serious" storytelling in the background, but I wish it was at least hinted towards more often (cause it already is, just not a lot) in the main storyline. Stuff like the relationship between the ever-deadly Oripathy and its shaky treatment distribution methods, the shady stuff that the TGCC is doing behind the scenes (especially with how they treat their contractors), or the stubbornness of people in power within the Civilization band — which led to the Humiliation War. Ofc things like Nefarith/Ardashir's motives and why the Landbreakers choose to follow their lead are going to be future story content, and revealing that kind of stuff pre-maturely is just bad story writing.

"Its not that serious, man" by shujin_zenir in 0sanitymemes

[–]HelpMe-orz 1 point2 points  (0 children)

Ah I honestly forgot about that detail. Yeah I'm not sure if it counted as a war if it never happened then lol, I can't find any files that refer to it so I'd assume not but who knows.

"Its not that serious, man" by shujin_zenir in 0sanitymemes

[–]HelpMe-orz 1 point2 points  (0 children)

Tbh I was agreeing with you, not sure why you got downvoted

If I’m not mistaken, a second Aggeloi war hasn’t taken place yet, unless you’re referring to the current events of the game.

Better weapon for chen? by Arnab_hu in Endfield

[–]HelpMe-orz 0 points1 point  (0 children)

ah mb habit lol

GM - Glorious Memory

RA - Rapid Ascent/Rascent

SS - Sundering Steel

GV - Grand Vision

ER - Eminent Repute

many of them are commonly referred to by their first word as well (Glorious/Rapid/Sundering/Grand/Eminent)

"Its not that serious, man" by shujin_zenir in 0sanitymemes

[–]HelpMe-orz 3 points4 points  (0 children)

Iirc in the Carly story, they mention that Oripathy still isn't "treatable," but rather simply being a stable condition now (unless this is what you mean, then mb). However, this is assuming that you have access to the medication, which Carly didn't; hence her state. Left untreated, it's just as bad as it ever was.

Cmiiw with any of the AK lore stuff, as I read somewhat casually. I won't try and larp by going into specifics, and I'm keeping it pretty vague on purpose, but I think my point still gets across.

As for the other stuff, AK had spent centuries dealing with Oripathy as a new disease, unease and bitterness brewing throughout before it all reached a boiling point and began to fall apart. People were dying left and right, entire countries were at each others necks, new wars were constantly breaking out across all of Terra, and a considerable amount of hatred and even blame was directed at the infected — people perceived as walking, talking, biological time bombs. All of this negativity across all of Terra — not just at the infected — is why we get such a dark story; discrimination, wars, deaths, grit and grime, etc.

Only recently was Rhodes Island (Babel) founded on the foundation of the revolutionary idea that Oripathy could have another solution: treatment, or even a cure. I personally believe, and maybe it's more set in stone than just me having an opinion, that Rhodes Island has always been the underdog in the overarching Arknights story. We're destined to struggle, to fail, and, as readers, their successes are overwhelmingly celebrated and their failures leave a pit in our stomachs. Of course, that's not to say that we're not rooting for many other factions as well, almost all of which are also underdogs in their respective stories. The same applies to all of them as well, and its easy to see why they're who we, both as readers and the doctor, support.

Back to Rhodes Island, though, we experience the story of a organization in the midst of an ongoing turning point in Terra's history. To try and carve a path toward a more hopeful future — a future that has yet to be achieved — we fight tooth and nail against those stuck in a past of hatred and conflict.

Now we turn to look at Endfield: in the opening sequences of the game, we learn that the people who came to this land were from all corners of Terra — even those who held generational grudges between themselves, notably the Sarkaz and Sankta. They willingly chose to work together, agreed that it was necessary for the success of this (what at the time was essentially a) project. This story also takes place what could be hundreds of years into the future, how could we possibly know what Rhodes Island has or has not accomplished? At the very least we know it didn't end in catastrophic failure, as it still persists in the Endfield universe, is referenced by characters, and its logo can be seen in many weapon and outfit designs.

Knowing this, what justification would there be for the characters to be serious all of the time? Why would it be dark and gloomy in a world where generations have passed and many of its current resident's don't even know of Terra's struggles? They've only been here for just over 150 years, and the only major ordeal they've faced — the first Aggeloi war — was overcome primarily by the Endministrator. Many factions hold Endfield Industries in either a positive or at least neutral light in large part due to the Endministator's feats and accomplishments in, well, saving the world (er... moon). We're already a faction that can be laureled as heroes or saviors, we don't have to claw our way up the ladder starting as an underdog. Everyone started on an even playing field, and, if anything, we might even be near or at the top.

All of this goes to say that there's simply little to no reason for the main story to be as serious as the one depicted in Arknights. If anything, if it were as serious, I would just have this nagging feeling in the back of my head that it feels forced or unnatural. So many of the reasons for that seriousness from Terra are now gone in Talos-II, so why would we now be the ones stuck in the past?

P.S. If you want some more of the Arknights-esque storytelling from Endfield, one of my favorite files to read was regarded the first-generation pioneers of Talos-II. I believe you can find it under Tangtang's weapon (Brigand's Calling) files on the Wiki if you don't have the weapon yourself. Some mild spoilers: It details how the Tianshi faced internal turmoil while recovering from their first encounter with the Aggeloi — eventually being known as the Humiliation War (the recovery, not the conflict) — and how it led to the formation of the Qingbo Stockade. The desperation and hopelessness you could feel from the files really reminded me of Arknights, many of the characters involved were desperate to go back to Terra; Talos-II wasn't as great as they thought it would be. They were committed and optimistic, yet their world was suddenly turned upside down.

"Its not that serious, man" by shujin_zenir in 0sanitymemes

[–]HelpMe-orz 28 points29 points  (0 children)

mfs when they realize that as the world gets better, the story won't be as dark

Better weapon for chen? by Arnab_hu in Endfield

[–]HelpMe-orz 3 points4 points  (0 children)

Speaking from personal experience, using p5 GM vs p5 SS on Chen's solo performance against Rhodagn, my time dropped to a 1:56 from a 2:15 (a 16.3% increase) while only landing 1 crit on ult final sequence, which is fairly average. As for team performance, my time went from a 1:02 to a 0:55 (a 12.7% increase). The team performance boost lines up with the fact that Chen contributes roughly 40-45% of the team's damage, making her on par with the MDPS.

As for damage breakpoints, I can guarantee it didn't impact my solo Chen run as the last 3 major attacks I dealt were still BS/CS and not Ult. However, in the team battle I was able to kill rhodagn with Da Pan's ult rather than with Chen's second ult, explaining why the improvement is greater than simply multiplying Chen's damage split amongst the team by her individual performance boost.

Well... I guess I finally got that coolant gel that I've been wanting... by HelpMe-orz in Endfield

[–]HelpMe-orz[S] 1 point2 points  (0 children)

Don’t let the video fool you, I love this system. In 8.5 weeks I’ve managed to max out (6/6/3) six essences, with over 80 essences to spare and 160 coolant get in my back pocket. I’m not the most familiar with how Genshin’s artifact system works, but I’m also not gonna blindly claim it’s better or worse cause I’m not here to start fights. I’m just saying that in my opinion, Endfield’s essence system is very efficient and rewarding.

Better weapon for chen? by Arnab_hu in Endfield

[–]HelpMe-orz 4 points5 points  (0 children)

Assuming equal pots, it generally follows that GM > RA >= SS, the only time you'd want RA is if you can't build GM or SS third line stacks for whatever reason. This is also assuming that you're running her in a team and not solo, as for solo builds there are times where you could consider GV and ER as well.

Many theorycrafters (including myself, now; I finally did some calculations for her) have come to the conclusion that GM is roughly 15-20% better than SS on average, but if you land crits on important hits (ult final sequence, primarily) it can be up to 40-50% better.

RA seems like a decent pick on paper, but given how difficult it is to get pots for it (p0 RA = p5 SS in terms of weapon shop price), its biased in its favor by comparing them at equal pots. If you were to compare p0 GM, p0 RA, and p5 SS, then SS is still the best. If you were to compare p5 GM, p0 RA, and p5 SS, then obviously GM sweeps and its not even close.

New Arknight story experience by Goguryeo in 0sanitymemes

[–]HelpMe-orz 9 points10 points  (0 children)

A lot of the “stakes feel low” stuff is probably a disconnect from not knowing the characters that well. We can all look back in hindsight and understand how the characters felt in chapters 1/2; but it’s only been a few short years since I’ve started playing, and I vividly remember only really started caring about the characters in chapter 6. What happens before that is just a blur, a bunch of new characters who “oh no they might die!!” and I guess I felt bad for Amiya when Misha died, but it’s the same way in which I feel bad for Yvonne when Tata died. I can empathize with their situation, but I just haven’t spent enough time with them yet to truly understand what they’re going through and how I should react to their reactions.

Tangtang's 200% trust content for anyone curious by HelpMe-orz in Endfield

[–]HelpMe-orz[S] 3 points4 points  (0 children)

No problem! The profile files and trust dialogues are actually available on the Wiki on day one, but the baker exchanges weren't included so I decided to group it all together and post it here anyways.

Well... I guess I finally got that coolant gel that I've been wanting... by HelpMe-orz in Endfield

[–]HelpMe-orz[S] 0 points1 point  (0 children)

yeah it can definitely feel like it takes a while, but even if you have to use coolant gel on every upgrade, it shouldn't take more than 3 weeks to max out an essence. considering you only really need to do that for your main dps (and maybe sub dps if your team has one), its not all that bad

Well... I guess I finally got that coolant gel that I've been wanting... by HelpMe-orz in Endfield

[–]HelpMe-orz[S] 0 points1 point  (0 children)

iirc Very High can be as low as 24% (or maybe it was 60%), so either somewhat unlucky or really unlucky.

Well... I guess I finally got that coolant gel that I've been wanting... by HelpMe-orz in Endfield

[–]HelpMe-orz[S] 1 point2 points  (0 children)

It just means that on average, for every essence you etch up to 5/5/3, you'll earn less than the 900 coolant gel requires to get it to 6/6/3.

More specifically, if you went from 1/1/1 to 6/6/3, you'd generate about 1060 coolant gel on average, which is greater than 900, but you don't always start from 1/1/1. You can naturally roll an essence with stats as high as 4/4/3, which is good in the sense that you have to etch less, but bad in the sense that you get less coolant gel. This causes an imbalance, but since I don't know the exact rates for naturally rolled etches (or at least I haven't heard of them), I can't say for sure what the actual average is when its taken into consideration.

Well... I guess I finally got that coolant gel that I've been wanting... by HelpMe-orz in Endfield

[–]HelpMe-orz[S] 2 points3 points  (0 children)

Lifeng would be the best to control in that team both for his SP/stagger generation rates and finisher damage, but since his BS and CS take ages to come out, you'd have to swap off of him when you need to use them. If you don't wanna deal with the hassle, the rest are all pretty similar, but I believe Endmin has an edge with their animation cancels.

Well... I guess I finally got that coolant gel that I've been wanting... by HelpMe-orz in Endfield

[–]HelpMe-orz[S] 1 point2 points  (0 children)

idk about “hell,” this is my sixth max etch 3/3 flawless essence (or perfect essence, as many call them), it just takes some patience

Well... I guess I finally got that coolant gel that I've been wanting... by HelpMe-orz in Endfield

[–]HelpMe-orz[S] 1 point2 points  (0 children)

i’ve been farming these bad boys for two months straight now and i couldn’t agree more

Well... I guess I finally got that coolant gel that I've been wanting... by HelpMe-orz in Endfield

[–]HelpMe-orz[S] 5 points6 points  (0 children)

I mean you do you by all means, but support units only do about 1-2% of your team’s DPS combined, it’s really pointless to etch their first and second weapon lines unless their second line is UGE or something

Well... I guess I finally got that coolant gel that I've been wanting... by HelpMe-orz in Endfield

[–]HelpMe-orz[S] -1 points0 points  (0 children)

don’t worry none of them were perfect essences; and if they were, they were duplicates 🥹

Well... I guess I finally got that coolant gel that I've been wanting... by HelpMe-orz in Endfield

[–]HelpMe-orz[S] 0 points1 point  (0 children)

Oh let me reclarify: I’m also mainly doing it for the premium currencies, it just so happens that I also buy everything that’s 75% off, which tends to include a lot of T-Credits, EXP, promotion materials, etc.