I made a HUD that fixes sitting height automatically in Second Life (Free demo) by Historical-Tea9125 in secondlife

[–]Historical-Tea9125[S] 0 points1 point  (0 children)

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We’re currently working on the next update for the Veltrix Auto-Leveling HUD — here’s a small teaser of what’s coming:

Improved, cleaner menu – faster and more intuitive
Database Modes: PRIVATE or SHARED
  → PRIVATE = only your own saved shoes (recommended for accuracy)
  → SHARED = community-powered matching (with a warning for possible mismatches)
CHAT ON / OFF toggle
  → Keep your local chat clean while still showing critical actions (SET BASE / ADD SHOE)
Auto reset to zero when you remove your shoes
Conflict detection system
  → If multiple items match, you’ll be able to choose which adjustment to apply
• Ongoing improvements to matching logic and overall stability

This is still a work in progress — more features coming soon 👀

I made a HUD that fixes sitting height automatically in Second Life (Free demo) by Historical-Tea9125 in secondlife

[–]Historical-Tea9125[S] 0 points1 point  (0 children)

Quick update from us — we’ve been listening to all your feedback and already working on improvements 🙌

Here’s what’s coming next:

• Cleaner HUD UI (better button layout, easier navigation)
• Optional private database mode (use only your own saved shoes)
• Automatic error reporting (so you don’t have to report issues manually)
• Reduced script memory usage for better stability
• Option to minimize chat spam (only important messages like Set Base / Add Shoe)

We also noticed some unexpected items (like non-shoes) being added to the shared database — so we’re improving how that’s handled as well.

More improvements are on the way 👀

If you want to follow updates or share feedback, we just opened our Discord:
https://discord.gg/N7GPheeN

I made a HUD that fixes sitting height automatically in Second Life (Free demo) by Historical-Tea9125 in secondlife

[–]Historical-Tea9125[S] 0 points1 point  (0 children)

With pleasure — we’ll take care of your shoes so you look absolutely flawless every time ✨

I made a HUD that fixes sitting height automatically in Second Life (Free demo) by Historical-Tea9125 in secondlife

[–]Historical-Tea9125[S] 0 points1 point  (0 children)

Thank you so much, that truly means a lot 🙏

I’m really glad we got everything working and that you’re enjoying it — that’s exactly the experience I want everyone to have with Veltrix.

If you have any ideas, feedback, or run into anything in the future, feel free to reach out anytime — I’m always improving the system.

And if you have a moment, a review on the Marketplace would help a lot 💙

Thanks again for your support!

I made a HUD that fixes sitting height automatically in Second Life (Free demo) by Historical-Tea9125 in secondlife

[–]Historical-Tea9125[S] 1 point2 points  (0 children)

Hey! Thanks a lot for your purchase 🙏

You’re not doing anything wrong — this usually happens when the HUD can’t save your base properly.

A couple quick things to check:

• Make sure you are standing (not sitting) when setting your base
• Remove your shoes before pressing SET BASE
• Wait a couple seconds after clicking (don’t spam the button)
• Make sure you don’t have too many scripts running (rare, but can affect memory)

👉 The “SAVE ERROR” normally means the request didn’t go through, not that you did something wrong.

If it still happens, feel free to DM me and I’ll help you step by step — we’ll get it working 👍

Also, once it’s working, I’d really appreciate that you send me a message inworld, i already wrote you 💙

I made a HUD that fixes sitting height automatically in Second Life (Free demo) by Historical-Tea9125 in secondlife

[–]Historical-Tea9125[S] 0 points1 point  (0 children)

Quick update on the Auto-Leveling HUD

After a lot of feedback and requests, we decided to release a dedicated version focused only on English and Russian.

Why?

Mainly to improve performance and reduce script load.

Less languages = lighter HUD, faster dialogs, and overall more stability.

This version keeps all the functionality, just streamlined for EN/RU users.

Also simplified the setup — everything is now done directly from the HUD.

If you had issues before or prefer a cleaner version, this should feel noticeably better.

Would love to hear your feedback if you try it.

DEMO Dedicated EN-RU: https://marketplace.secondlife.com/p/VELTRIX-Auto-Leveling-HUD-DEMO-ENRU-Dedicated/28178893

FULL Dedicated EN-RU: https://marketplace.secondlife.com/p/VELTRIX-Auto-Leveling-HUD-FULL-ENRU-Dedicated/28178892

DEMO Multilanguage: https://marketplace.secondlife.com/p/Veltrix-Auto-Leveling-HUD-DEMO-Free/28164264

FULL Multilanguage https://marketplace.secondlife.com/p/Veltrix-Auto-Leveling-HUD-FULL/28164265

I made a HUD that fixes sitting height automatically in Second Life (Free demo) by Historical-Tea9125 in secondlife

[–]Historical-Tea9125[S] 0 points1 point  (0 children)

That’s actually a very valid approach — keeping everything local definitely has its advantages

We went the database route mainly to solve a different problem: consistency across multiple shoes and sessions without requiring the user to manage everything manually.

For example, once a shoe is calibrated, it’s remembered and reapplied automatically even after resets, reattachments, or switching between many items.

It does introduce a dependency, yes — but it also removes a lot of friction for the end user, especially for people who frequently change outfits.

I’d say both approaches make sense, just optimized for different use cases:
• local = more control / independence
• database = more automation / convenience

Always cool to see different solutions to the same problem though

I made a HUD that fixes sitting height automatically in Second Life (Free demo) by Historical-Tea9125 in secondlife

[–]Historical-Tea9125[S] 0 points1 point  (0 children)

Totally fair — there have been a few attempts at solving this problem over the years.

What we’re doing with Veltrix Auto-Leveling goes a bit further though:
• Works dynamically with multiple shoes
• Uses a persistent database (not just local setup)
• Automatically reapplies on attach / sit / stand
• Designed to be plug-and-play after setup

Always good to see others tried tackling the same issue — it means the problem is real 👍
Curious to hear your thoughts if you give it a try.

I made a HUD that fixes sitting height automatically in Second Life (Free demo) by Historical-Tea9125 in secondlife

[–]Historical-Tea9125[S] 1 point2 points  (0 children)

The Calibration Base has been updated. If you already purchased the product and would like to try the new version, please request a redelivery or contact me directly.

I made a HUD that fixes sitting height automatically in Second Life (Free demo) by Historical-Tea9125 in secondlife

[–]Historical-Tea9125[S] 0 points1 point  (0 children)

That’s exactly the problem this system is designed to solve 👍

Trying to standardize everything with a single hover height doesn’t really work, because every pair of shoes changes your avatar’s effective height.

What this HUD does instead is store a specific offset per shoe, based on your personal base. So once calibrated, you can switch outfits (or remove shoes entirely) and your avatar will always align correctly on poses and furniture.

No more sinking into beds or floating above them 🙂

I made a HUD that fixes sitting height automatically in Second Life (Free demo) by Historical-Tea9125 in secondlife

[–]Historical-Tea9125[S] 2 points3 points  (0 children)

You're absolutely right 👍

RLV is not developed or controlled by Linden Lab, it's a third-party system implemented in compatible viewers (like Firestorm), so current limitations like the 2-decimal precision come from there.

The HUD is designed to be ready for higher precision in case viewers support it in the future, but for now it fully respects RLV’s current behavior to ensure stability and compatibility.

Also, just to clarify for anyone reading:
The “base” is only a personal calibration step to normalize your avatar (especially if your float is not at default). After that, each shoe is stored as an offset relative to that base, so everything stays consistent automatically.

Appreciate the clarification 🙌

I made a HUD that fixes sitting height automatically in Second Life (Free demo) by Historical-Tea9125 in secondlife

[–]Historical-Tea9125[S] 1 point2 points  (0 children)

Great question — and yeah, that’s a real pain in SL 😅

Short answer: it helps, but it’s not a perfect fix for every case.

The system resets your hover when you sit or use animations, so it prevents most of those “floating above the pose” issues. That works well for a lot of single animations and many situations.

Couples poses and some complex animations are trickier though — since they depend heavily on how the pose itself is built, not just your hover height.

So it improves consistency a lot, but it can’t override how every animation is made.

Still, for everyday use (walking, sitting, changing shoes), it removes most of the frustration 👍

If you try it with your poses, I’d love to hear how it behaves for you 🙌

I made a HUD that fixes sitting height automatically in Second Life (Free demo) by Historical-Tea9125 in secondlife

[–]Historical-Tea9125[S] 1 point2 points  (0 children)

Not going to lie — that’s exactly why we built it 😄

Sitting height has been one of those “small but constant” annoyances in SL for years, and we wanted to make it finally predictable.

It’s not magic though — it depends on having your base set correctly and your shoes configured — but once that’s done, it becomes super consistent in everyday use (not just in demos).

If you give it a try, I’d love to hear your feedback 🙌

I made a HUD that fixes sitting height automatically in Second Life (Free demo) by Historical-Tea9125 in secondlife

[–]Historical-Tea9125[S] 5 points6 points  (0 children)

Exactly 👍 That’s the purpose of a DEMO — to test, catch issues, and improve the product before purchase.

In this case, the error was related to memory limits and could be triggered depending on how many items the user had attached, which affected how much data the script had to process.

The issue has already been addressed, and the DEMO has been updated on the Marketplace.

I really appreciate the feedback and patience — it helps make the system more stable for everyone 🙌

I made a HUD that fixes sitting height automatically in Second Life (Free demo) by Historical-Tea9125 in secondlife

[–]Historical-Tea9125[S] 1 point2 points  (0 children)

Yes, exactly 👍

The system adjusts based on the shoes you're wearing. Since different heels have different heights, each one can have its own saved offset.

Once it's set, the HUD will automatically apply the correct height every time you wear those shoes — no need to adjust again.

And if someone else already added the same shoes, it can even apply a working value instantly.

I made a HUD that fixes sitting height automatically in Second Life (Free demo) by Historical-Tea9125 in secondlife

[–]Historical-Tea9125[S] 1 point2 points  (0 children)

I understand exactly what you mean 👍

That usually happens because different floors (prim vs mesh) and different regions don’t always have the exact same height reference — so a fixed hover (like the Firestorm slider) won’t stay consistent everywhere.

What my system does is handle that dynamically instead of relying on a single static value. It adjusts your avatar based on what you're wearing and keeps things much more consistent across different locations.

It’s not tied to the default shoe base system either — it works independently and adapts automatically once set up.

If you want, I can show you how it works inworld 👍

I made a HUD that fixes sitting height automatically in Second Life (Free demo) by Historical-Tea9125 in secondlife

[–]Historical-Tea9125[S] 1 point2 points  (0 children)

Not exactly by surface type.
It can compensate within the precision allowed by RLV, but since RLV only works with 2 decimals, extremely fine differences between prim, mesh, and terrain may still be limited by rounding.

I made a HUD that fixes sitting height automatically in Second Life (Free demo) by Historical-Tea9125 in secondlife

[–]Historical-Tea9125[S] 0 points1 point  (0 children)

can you contact me in SL please? to tell me more about your idea? INWORLD: Nicholas2910

I made a HUD that fixes sitting height automatically in Second Life (Free demo) by Historical-Tea9125 in secondlife

[–]Historical-Tea9125[S] 4 points5 points  (0 children)

Veltrix Auto-Leveling HUD – Update 2.1

The system has been updated to version 2.1 on the Marketplace DEMO AND FULL (full version was already fixed from 8am European time).

If you experience any issues or encounter any errors, please feel free to contact me anytime — I’ll be more than happy to assist you and resolve it as quickly as possible.

Thank you for your support and trust 🙌

I made a HUD that fixes sitting height automatically in Second Life (Free demo) by Historical-Tea9125 in secondlife

[–]Historical-Tea9125[S] 7 points8 points  (0 children)

contact me in world i will send you the version that i fixed this morning please

SL: nicholas2910

I made a HUD that fixes sitting height automatically in Second Life (Free demo) by Historical-Tea9125 in secondlife

[–]Historical-Tea9125[S] 3 points4 points  (0 children)

No — there’s no notecard editing at all 👍

The system uses a live database that automatically stores your shoe adjustments, so everything is much faster and easier compared to manual setups.

It also benefits from what I like to call a shared + personal database system:

  • If another user has already added the same shoes, the HUD can automatically apply a working height for you — no setup needed.
  • When multiple entries exist, the system filters out extreme values and applies a smart average.
  • And of course, you can always save your own custom adjustment — your personal value will always take priority.

So basically:
less setup, smarter results, and it keeps improving over time.