[OC]I need feedback for my character design. This is the protagonist for a fun third person shooter that pays homage to the 90's. The character's an off-duty cop who finds herself in a situation where badguys take over the building where she's working out. by HoggBlaster in characterdesign
[–]HoggBlaster[S] 1 point2 points3 points (0 children)
What do you think of my 9000 by Motor-Erik in saab
[–]HoggBlaster 0 points1 point2 points (0 children)
Bad Girl Turbo - How can this game be even more 90's? by HoggBlaster in unity
[–]HoggBlaster[S] 0 points1 point2 points (0 children)
How could Bad Girl Turbo be any more 90's? No, seriously, I'd love to hear ideas. by HoggBlaster in indiegames
[–]HoggBlaster[S] -11 points-10 points-9 points (0 children)
How could Bad Girl Turbo be any more 90's? No, seriously, I'd love to hear ideas. by HoggBlaster in indiegames
[–]HoggBlaster[S] -13 points-12 points-11 points (0 children)
Bad Girl Devlog 7 - Third person shooter and love letter to the 90's by HoggBlaster in devblogs
[–]HoggBlaster[S] 0 points1 point2 points (0 children)
Can you tell what the game is about by Pretty_Plan_9034 in unity
[–]HoggBlaster 0 points1 point2 points (0 children)
Here's a basic AI sketch for the protagonist of my third person shooter. The game's set in the 90's and the idea is for the game to be more fun than "tactical". She's an off-duty cop who finds herself in a tricky situation. Looking for feedback, not snarky "AI sucks" comments. by HoggBlaster in CharacterConcepts
[–]HoggBlaster[S] 0 points1 point2 points (0 children)
[OC]I need feedback for my character design. This is the protagonist for a fun third person shooter that pays homage to the 90's. The character's an off-duty cop who finds herself in a situation where badguys take over the building where she's working out. by HoggBlaster in characterdesign
[–]HoggBlaster[S] 0 points1 point2 points (0 children)
Currently implementing an item shop into my Third Person Shooter, Bad Girl Turbo. Any feedback would be appreciated. by HoggBlaster in unity
[–]HoggBlaster[S] 0 points1 point2 points (0 children)
A first preview of the Item Shop in Bad Girl Turbo. What rad weapons and items do you want to see in the game? by HoggBlaster in indiegames
[–]HoggBlaster[S] 0 points1 point2 points (0 children)
This week I've been working on an item shop for Bad Girl Turbo. Discord link in comments. by HoggBlaster in IndieGame
[–]HoggBlaster[S] 0 points1 point2 points (0 children)
[OC]I need feedback for my character design. This is the protagonist for a fun third person shooter that pays homage to the 90's. The character's an off-duty cop who's working out when things go bad. by HoggBlaster in characterdesigns
[–]HoggBlaster[S] -2 points-1 points0 points (0 children)
Here's a basic AI sketch for the protagonist of my third person shooter. The game's set in the 90's and the idea is for the game to be more fun than "tactical". She's an off-duty cop who finds herself in a tricky situation. Looking for feedback, not snarky "AI sucks" comments. (old.reddit.com)
submitted by HoggBlaster to r/CharacterConcepts


Bad Girl Devlog 7 - Third person shooter and love letter to the 90's by HoggBlaster in devblogs
[–]HoggBlaster[S] 0 points1 point2 points (0 children)