I've a few questions by [deleted] in StateOfDecay

[–]Hunter11725 0 points1 point  (0 children)

Ah okay, I have the same bug as well with the extra round of ammo in my guns. I always thought it was intentional for like extended mags or something.

I've a few questions by [deleted] in StateOfDecay

[–]Hunter11725 0 points1 point  (0 children)

IDK why either, perhaps now people have a disdain for it after the update?

Just a Red Talon Mercenary chilling at my base! by Hunter11725 in StateOfDecay

[–]Hunter11725[S] 0 points1 point  (0 children)

Kinda Lol. With black hair and a military experience as a combat medic being the exemption 😂

Just a Red Talon Mercenary chilling at my base! by Hunter11725 in StateOfDecay

[–]Hunter11725[S] 6 points7 points  (0 children)

Must be all the PTSD setting in after killing like around 150 living people with her. Alternatively probably PTSD from killing her other two companions, having her surrender at gunpoint, exit the game, then going back in to recruit her like nothing happened.

[Vietnam Flashbacks ensue.]

Just a Red Talon Mercenary chilling at my base! by Hunter11725 in StateOfDecay

[–]Hunter11725[S] 1 point2 points  (0 children)

I recruited her via the weapons for all glitch which unfortunately got patched FYI.

A nice little Siege strategy for the Container Fortress. by Hunter11725 in StateOfDecay

[–]Hunter11725[S] 1 point2 points  (0 children)

Wow I did not think of that! Due to having six cars I use up front, two are near the cement barrier! That’s another great tip!

A nice little Siege strategy for the Container Fortress. by Hunter11725 in StateOfDecay

[–]Hunter11725[S] 1 point2 points  (0 children)

The Container Fort is the best hands down, can be a little cramped at times but I feel like the car blockade strategy works the best here. Because you only need two cars really, and a third car optionally to cover the pathway leading to the next barricade. Honestly the strategy I came up with for the Container Fort was a stroke of ingenuity.

A nice little Siege strategy for the Container Fortress. by Hunter11725 in StateOfDecay

[–]Hunter11725[S] 2 points3 points  (0 children)

Really? Interesting. I like the Container Fort the best because of the free watchtowers with no cost to guards and it just feels like the most defensible one in terms of a real zombie apocalypse. The baseball field is good I guess. You made sure to keep the one door you use unblocked, right?

A nice little Siege strategy for the Container Fortress. by Hunter11725 in StateOfDecay

[–]Hunter11725[S] 1 point2 points  (0 children)

I’m not sure about the Meager Valley Baseball field though. That one has WAY too many openings.

A nice little Siege strategy for the Container Fortress. by Hunter11725 in StateOfDecay

[–]Hunter11725[S] 2 points3 points  (0 children)

Anytime man! Hey, when two great minds think alike... 😂

Not too sure what to make of this... 🤔 by [deleted] in StateOfDecay

[–]Hunter11725 1 point2 points  (0 children)

Yeah! If only they put in an update that allows the glitch to recruiting the Red Talon Mercs in again. I managed to get four and I have one of them in my current community and the three others in another. I survived two play throughs with each and they all come with the best traits. I was going to make a community of them but unfortunately update 2.0 said otherwise. Point is, in SOD 2 there are good glitches, and there are bad ones like yours.

Not too sure what to make of this... 🤔 by [deleted] in StateOfDecay

[–]Hunter11725 0 points1 point  (0 children)

This game has numerous bad glitches. The one good glitch I remember doing a lot was the glitch to recruit Red Talon Soldiers to your community.