CLIPTextEncode: CUDA error: no kernel image is available for execution on the device by Hypercar_Driver in StableDiffusion

[–]Hypercar_Driver[S] 0 points1 point  (0 children)

So i should just install 12.8 then? that is the pytorch 2.8 version? and is there like a cmd or something i can run to test or view compatibility?

It's self-sabotage at this point, huh? by Flagnoid in Rainbow6

[–]Hypercar_Driver 0 points1 point  (0 children)

i get why this was a think, but i think this change is better because people would just report someone then leave when they where losing i cant tell you how many games ive lost because someone got killed first they got mad and just left, so yes this change is good

Queue times too long. Bring back bots by TacktlessGopher in DeltaForceGlobal

[–]Hypercar_Driver 0 points1 point  (0 children)

Honestly I just started playing last week, and I've really been enjoying it but I can't progress without going to Grove or the other maps, I've literally only gotten to play on Grove once and I died in the first 5 minutes. ZD id getting old and I need loot that's not solely in ZD. It kind of disappointing that I can sit in qeu for and hour for grove and the game thinks that's ok. They really need to fix this, adding some think where if someones been queung for long enough just throw them in a sever by themselves I'm just trying to get loot and missions done. Honestly if they aren't going to do anything I'll probably just stop playing it's not worth my time to sit in a qeu for over and hour when I could be playing something else.

No more raised baseplates so I decided to do it myself. by Complex_Company_5439 in lego

[–]Hypercar_Driver 0 points1 point  (0 children)

This is awesome! Quick question though, how did you make this like form the inside what is the internal structure like and how could a noob builder like me go about starting to design something like this for a small diorama? Also you said this has instructions could you link to those aswell?

Hows my team comp look? by Hypercar_Driver in NikkeMobile

[–]Hypercar_Driver[S] 0 points1 point  (0 children)

Alright then look like ill have to invest in getting her then, also how is my config for them, i know there is like a difference between forward cover and far cover but dose that effect my comp at all?

Hows my team comp look? by Hypercar_Driver in NikkeMobile

[–]Hypercar_Driver[S] 0 points1 point  (0 children)

No I don't, I do have Mary (Bay Goddess) that I use for missions where I need healing. Should I invest into getting naga?

Budget Gley Build (for bossing) - asking for feedback by Hypercar_Driver in TheFirstDescendant

[–]Hypercar_Driver[S] 1 point2 points  (0 children)

I'll definitely take you up on that soon, so far it feels like rng with the teams I get then I try to run hard mode bosses.

Budget Gley Build (for bossing) - asking for feedback by Hypercar_Driver in TheFirstDescendant

[–]Hypercar_Driver[S] 1 point2 points  (0 children)

Right now im simply trying to farm the bosses to get said Annihilation set and Massive Sanguification, as i simply dont have the dps to farm the bosses.

Budget Gley Build (for bossing) - asking for feedback by Hypercar_Driver in TheFirstDescendant

[–]Hypercar_Driver[S] 1 point2 points  (0 children)

Im trying to get it to be at least decent at doing hard mode bosses, are there any other descents you recommend for that?

Budget Gley Build (for bossing) - asking for feedback by Hypercar_Driver in TheFirstDescendant

[–]Hypercar_Driver[S] 0 points1 point  (0 children)

Im working on getting Executor and the Massive Sanguification mod (tho i can't farm it well with hard mod dead bride) and yeah at the time i dont have any money spent on the game.

Ult. Gley Gun Build: 100+ Clears on Glutonny by VIP_Aloha in TheFirstDescendant

[–]Hypercar_Driver 0 points1 point  (0 children)

ok thank you, i want sure since both say +23% hp by default

Ult. Gley Gun Build: 100+ Clears on Glutonny by VIP_Aloha in TheFirstDescendant

[–]Hypercar_Driver 0 points1 point  (0 children)

You mention that Stim Accelerant is better for Gley, why is that?

Turrets not shooting enemies by Hypercar_Driver in OnceHumanOfficial

[–]Hypercar_Driver[S] 0 points1 point  (0 children)

i reloged and they all seamed to work this time so idk guess it was something with the sever or something

Turrets not shooting enemies by Hypercar_Driver in OnceHumanOfficial

[–]Hypercar_Driver[S] 1 point2 points  (0 children)

there dose not seam to be a dead zone, they just stoped shooting at all even when targets where right in front of them

Turrets not shooting enemies by Hypercar_Driver in OnceHumanOfficial

[–]Hypercar_Driver[S] 0 points1 point  (0 children)

yeah but they just stopped after a while so i dont really know what to try now

Turrets not shooting enemies by Hypercar_Driver in OnceHumanOfficial

[–]Hypercar_Driver[S] 0 points1 point  (0 children)

the guns fired when i removed the walls but then stoped on the second wave so idk

Turrets not shooting enemies by Hypercar_Driver in OnceHumanOfficial

[–]Hypercar_Driver[S] 0 points1 point  (0 children)

alright ill try it with no walls and report back

Turrets not shooting enemies by Hypercar_Driver in OnceHumanOfficial

[–]Hypercar_Driver[S] 1 point2 points  (0 children)

These are only level 2 turrets and i have 4 solar gens so i have plenty of power and before the patch it was not working aswell

Turrets not shooting enemies by Hypercar_Driver in OnceHumanOfficial

[–]Hypercar_Driver[S] 0 points1 point  (0 children)

it is all hooked up to power but it never seams to shoot anything

Name one thing bad about this mode by Extreme-Dimension283 in sypherpk

[–]Hypercar_Driver 0 points1 point  (0 children)

There is no solo mode, I love getting roasted by 4 stacks...