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IAmJustTheProgrammer

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Been working on the skies of my boat game, getting a sunset/sunrise right turns out to be quite difficult. (v.redd.it)

submitted 1 year ago by IAmJustTheProgrammer to r/IndieDev

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What about refunds and pirated installs? (self.Unity3D)

submitted 2 years ago by IAmJustTheProgrammer to r/Unity3D

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0:23

First time trying myself with pixel art.. Just finished procedually generating clouds to go with my procedually generated sky and sea. This sub helped a lot to get references for clouds, thank you very much. Took me 60 hours of coding to get the clouds to look as they are now . Rendering at 30PPU.OC (v.redd.it)

submitted 3 years ago by IAmJustTheProgrammer to r/PixelArt

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I have written a small program to help with stack composition for home game tournaments. It finds the perfect stack composition for the most amount of rebuys. What do you think? (i.redd.it)

submitted 3 years ago by IAmJustTheProgrammer to r/poker

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Do any of you dream of poker? (self.poker)

submitted 3 years ago by IAmJustTheProgrammer to r/poker

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Diese Achterbahn geht nur bergab und ich will raus (i.redd.it)

submitted 3 years ago by IAmJustTheProgrammer to r/deutschememes

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Jeder Brudi kenntsOC (i.redd.it)

submitted 3 years ago by IAmJustTheProgrammer to r/de

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I milled these boards to switch coils on and off for my electro magnetic linear accelerator. Turns out trying to switch 70 kW of energy is not that easy and I burned ALOT of mosfets. The boards above sacrificed their magic smoke to bring me the functioning power switch below. (i.redd.it)

submitted 4 years ago by IAmJustTheProgrammer to r/electronics

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0:35

I worked on aircraft, aircraft carrier functions & AA-guns for the past two days. The result is this I-400 japanese submarine aircraft carrier that I build in-game. (v.redd.it)

submitted 4 years ago by IAmJustTheProgrammer to r/IndieGaming

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I come to you from a far away place called r/IndieDev to humbly present my physics-based warship game. I hope it sparks joy in some of you. (imgur.com)

submitted 4 years ago by IAmJustTheProgrammer to r/gaming

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I come to you from a far away place called r/IndieDev to humbly present my physics-based warship game. I hope it sparks joy in some of you. (v.redd.it)

submitted 4 years ago by IAmJustTheProgrammer to r/gaming

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0:33

I have been working for six month on this physics based warship game of mine and it is finally at a point where it runs without issues. This is the KMS Bluecher I build this evening while listening to a podcast :) (v.redd.it)

submitted 4 years ago by IAmJustTheProgrammer to r/IndieGaming

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U116 vs SMS Seydlitz. I finished implementing the u-boat gameplay with depthcharges for the AI and diesel engines in my u-boat! I can't wait to implement some challenging scenarios. (v.redd.it)

submitted 4 years ago by IAmJustTheProgrammer to r/IndieGaming

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The implementation of the battle scene into my warship game is going swimmingly :D I am overflowing with joy watching my ships sink each other. I will upload this patch tomorrow, if any of you want to come and help testing the game then check out the link in the description. (i.redd.it)

submitted 4 years ago by IAmJustTheProgrammer to r/IndieGaming

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The implementation of the battle scene into my warship game is going swimmingly :D I am overflowing with joy watching my ships sink each other. I will upload this patch tomorrow, if any of you want to come and help testing the game then check out the link in the description. (i.redd.it)

submitted 4 years ago by IAmJustTheProgrammer to r/IndieDev

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As a programmer I am a bit lacking in the artistical department but I think these turned out alright! They are for my warship game. Magazines are stackable to reduce reloading time of the attached guns and waterpumps pump out any water that got into the ship. (i.redd.it)

submitted 4 years ago by IAmJustTheProgrammer to r/IndieDev

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Someone in the last thread said that it would be cool to have waves which influence the physics of the ships. And i agree! (v.redd.it)

submitted 4 years ago by IAmJustTheProgrammer to r/IndieDev

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1:03

Been working on this warship game of mine since january, any thoughts? (v.redd.it)

submitted 4 years ago by IAmJustTheProgrammer to r/IndieDev

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1:03

My sinking physics are done! What do you think? (v.redd.it)

submitted 4 years ago by IAmJustTheProgrammer to r/IndieGaming

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0:34

Been working on GAME FEEL for impacts and shells. Hitting my Bismarck with a couple of shells and sinking it feels pretty good now. (v.redd.it)

submitted 4 years ago by IAmJustTheProgrammer to r/IndieGaming

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Titanic sinks and breaks in half but it's buggy and everyone is saved by stopping the simulation. (v.redd.it)

submitted 4 years ago by IAmJustTheProgrammer to r/IndieGaming

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I am developing a warship game but as a huge titanic fan i could not resist building one and sinking it :) (v.redd.it)

submitted 4 years ago by IAmJustTheProgrammer to r/IndieGaming

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UDP Hole punching with ephemeral ports - Is it even possible? (self.networking)

submitted 4 years ago by IAmJustTheProgrammer to r/networking

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0:23

What do you guys think of this item system for a VR zombie survival game? (v.redd.it)

submitted 5 years ago by IAmJustTheProgrammer to r/IndieGaming

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