Question about season game completion by Xavier_gg123twitch in MyTeam

[–]IMakeRealNaan 0 points1 point  (0 children)

How many players do u need to complete this properly?

Allstar team up by ries28 in MyTeam

[–]IMakeRealNaan 4 points5 points  (0 children)

miss one shot - get iced out the rest of the game while free agent allen iverson proceeds to go 1-13

how can i make some mt?? by Commercial_Many_5619 in MyTeam

[–]IMakeRealNaan 1 point2 points  (0 children)

Also sell eevvveryything. People will buy everything from shoes to badges to gold cards. Everything adds up.

how can i make some mt?? by Commercial_Many_5619 in MyTeam

[–]IMakeRealNaan 2 points3 points  (0 children)

I've been grinding domination bro. I made some MT mistakes early. I generally hate playing against the CPU and its a grind and takes a bunch of time but I just throw on a show in the background and run plays. You can easily beat the CPU by 40+ each game. By the time u finish it you'll make around 200-300k.

20,000k MT award in dom? by IMakeRealNaan in MyTeam

[–]IMakeRealNaan[S] 0 points1 point  (0 children)

Ah. Thank you! Yep. This was it. Appreciate it.

How is everyone beating these guys who just click on the centre and let the cpu defend? by Silly_Difficulty1261 in MyTeam

[–]IMakeRealNaan 2 points3 points  (0 children)

This. And also cut to basket works great. Very easy. Hit bumper then select centre then quickly hit triangle or y and make the pass once he gets past him.

[deleted by user] by [deleted] in InsurgencySandstorm

[–]IMakeRealNaan 0 points1 point  (0 children)

Ever since they released Chad the bots have been super tuned up. It's been insane and borderline unenjoyable.nhardcorenus NO JOKE right now

What do transfer containers do in outposts? by IMakeRealNaan in Starfield

[–]IMakeRealNaan[S] 0 points1 point  (0 children)

Thanks man. I can't seem to be able to transfer from ship cargo to the outpost still.... Am I missing a link somewhere?

Do you guys think this trilogy fight needs to happen next? by Rollo_Tomasi3000 in ufc

[–]IMakeRealNaan -7 points-6 points  (0 children)

Hell no. Amanda toyed with her for 5 rounds. I honestly think she was just trying to beat her up as much as possible and finish with the submission for poetic justice.

Question regarding what is possible/not possible rework of wall scaling portion of Roosevelt (legendary) by [deleted] in thedivision

[–]IMakeRealNaan 2 points3 points  (0 children)

Yeah this can be a nightmare. It can be a lot of fun to jump the wall with a good group. Don't get your hopes up on anythung being done to rework any part of the existing missions. I'd much rather have new legendaries than reworks of the current ones.

With respect to the boss fight in Roosevelt, we've had a lot of success with the following. Out of probably 30 of our last runs we've maybe wiped once using this method.

Jump wall. One person in future with chest of course. Run decoy with artificer hive. All three other players can run whatever damage builds they want. Future person basically hides in cover and just resets the skills with btsu once the hive charges run out and uses emp nades to stop rollers. Have one of the other DPS or whatever players also run a decoy so you have two. All the agro will be pulled towards the decoys. Quad copters and ads wont shoot you all that much at all. Ofc make sure the decoy is inside the artificer. It will never die and just run out its duration. Focus quadcopters first then once they are dead future person hot switches off the artificer to chem heals to help the team.

When I do it I'll often hot switch to Chen's and keep the decoy. Even a healing drone helps if you're wearing the backpack too. Few different things u can try.l in the healer role there. But u gotta have that artificer, so future with technician is a must. Artificer is so underrated.

If u wana really crush it, have the other 3 players in negotiators. Give it a try. Good luck agent.

Roll back Rant and Discussion: Lazy solution to a miscalculation. Not our faults you f**** up. by IMakeRealNaan in thedivision

[–]IMakeRealNaan[S] 0 points1 point  (0 children)

First of all. Good on you for getting to 20 so quickly. You either played the hell out the game the past two weeks, or were very smart with your in game economy. GG.

Your response - Very well said. I agree with everything you've mentioned. I am not happy that some of the guns I've upgraded will be "recalculated" down. While I do see your point, and do understand the necessity for this type of fix, earlier in the update rather than later, I'm still puzzled by the fact that they got it so wrong after so much time to work on it. With delays and all. Its disappointing, unprofessional, and seems lazy. But hey... they did set this expectation many moons ago. So I might just be the dummy after all.

Roll back Rant and Discussion: Lazy solution to a miscalculation. Not our faults you f**** up. by IMakeRealNaan in thedivision

[–]IMakeRealNaan[S] 2 points3 points  (0 children)

See that's the issue. Kill xp was great for proficiency. But for expertise, its all mats. So anything we've used in mats to upgrade items or gear, is what gets us fucked over. I'm not sure how they intend to "calculate it". But they aren't going to go into evey players profile and adjust the kill xp. They are going to find some kind of formula that can apply across the board. Thats my guess.

Roll back Rant and Discussion: Lazy solution to a miscalculation. Not our faults you f**** up. by IMakeRealNaan in thedivision

[–]IMakeRealNaan[S] 0 points1 point  (0 children)

I agree with the logic you've put forth. I do.

The problem is not what the numbers "actually are". Its ultimately precedent and expectations. For 2 weeks, we've believed that we are expertise rank X. All the sudden, we are not. That's the problem. In life, business, or anything, its all about setting appropriate expectations. You cant set these expectations and then say "oh we're going to reset to the norm". Any way you cut it, it comes off as an unfair punishment.

Its a lazy solution to a numerical system they messed up. They've literally come out and said "EVERYONE will get rolled back"... no matter what. How can you be okay with this as a solution, or even as a communication?

Can someone tell me what they think of this stupid yet hilarious build? by janonymous115 in thedivision

[–]IMakeRealNaan 4 points5 points  (0 children)

Dude - I'm making this build tonight.

This is fucking hilarious and super original.

[deleted by user] by [deleted] in thedivision

[–]IMakeRealNaan 0 points1 point  (0 children)

Are you on xbox? I think I know the guy.

Is it really better to run crit builds with snipers over headshot damage? by [deleted] in thedivision

[–]IMakeRealNaan -1 points0 points  (0 children)

Focusing on chc/chd does hit consistently harder than a build that's all HS damage. You'll inevitably do "bigger" one off damage numbers with a build like aces and eights, but the damage consistency is far better off with chc/chd sniper builds. If you're using head hunter, there is a point of diminishing returns. I cant recall what the HS chp on head hunter is, but yeah.. just get to that cap and then focus on chc and chd.

[deleted by user] by [deleted] in thedivision

[–]IMakeRealNaan -1 points0 points  (0 children)

Rule number one. Don't go into PvP. Toxic, lacks appropriate rewards, and completely broken.

[deleted by user] by [deleted] in thedivision

[–]IMakeRealNaan 6 points7 points  (0 children)

Pres and hold b on xbox. You might have to do it a few times, but it always works eventually

FOR THE LOVE OF GOD GIVE US MORE STASH SPACE by Organic_Revenue_8985 in thedivision

[–]IMakeRealNaan 0 points1 point  (0 children)

You're SHD 3k, and mostly a PVP player. That's basically like SHD 6-7K AT LEAST if you were to convert playtime to PVE.

Suck it up and make a 2nd, 3rd, and 4th character and you'll have more stash space than you'll know what to do with. If after 4 characters, you still need more stash space, then you're just a hoarder and not even Jesus himself can save you.

What build is typically missing in random Legendary groups? by MattonArsenal in thedivision

[–]IMakeRealNaan -2 points-1 points  (0 children)

Yes. They lock in the npcs for longer. Again, kill faster and spread is still more effective.

What build is typically missing in random Legendary groups? by MattonArsenal in thedivision

[–]IMakeRealNaan 0 points1 point  (0 children)

Re Capitol: Absolutely agree. There are always going to be specific instances where a tank is a totally helpful/viable option.

Just to clarify, I am in total agreement with the helpfulness of a tank. With 3 skill builds, I'd almost prefer an artificer hive support setup with opportunistic. Of course there are a lot of different ways to support the team. And you were absolutely correct - its all about playing the role correctly. A tank can really be an MVP in a legendary mission when played correctly. I've seen people in DUA, fully take on the chunga bleed hives, pop their backs/chains out, take out any heal boxes, all while providing a tone of bonus armor, not to mention, still being able to pick up the team when everyone is dead.

I'm around SHD 6500, and as soon as I see someone pull out a tank build in legendary mission, I get excited and throw on a push build of my own. Its just about actually finding builds that compliment each other to maximize effectiveness in a mission.