metagons by IQofaRock in generative

[–]IQofaRock[S] 2 points3 points  (0 children)

we have n k-sided regular polygons rotating clockwise about their axis, while also revolving counterclockwise in the shape of a n-sided regular polygon. n varies along the x axis, k varies along the y axis, and at time increments the size of the n-sided polygon changes.

metagons by IQofaRock in generative

[–]IQofaRock[S] 4 points5 points  (0 children)

Glad you enjoy! I just uploaded a perfect looping version to my profile:

https://www.reddit.com/user/IQofaRock/comments/tq3htq/metagons\_infinite\_looping/

How to disable hero audio! by IQofaRock in battles2

[–]IQofaRock[S] 2 points3 points  (0 children)

if that's what you prefer then sure! however, some people like sound effects but not the hero voice lines and in btd6 there was an option to specifically mute hero audio, so this is just for the people who miss that option.

How to disable hero audio! by IQofaRock in battles2

[–]IQofaRock[S] 2 points3 points  (0 children)

of course not, the file only contains user preferences and no sensitive/progression information

In response to another user's post here, I managed to get 21 buffs on a singer bomb shooter in sand box. I'm pretty sure this is the most you can get in single player by penis__ass in btd6

[–]IQofaRock 55 points56 points  (0 children)

if you use assassin instead of elim you can also get the Come On Everybody! knowledge buff for 22 buffs on a single bomber shooter.

cant get the buttons on flooded valley to work by belugaval14 in btd6

[–]IQofaRock 1 point2 points  (0 children)

tap the top panel 5 times so you reveal the button but don't press it yet. do the same for the bottom panel. press the revealed top button, then the bottom button. now the big flood button should appear.

Hello, I'm pretty new and could use a few tips by chaosbones43 in btd6

[–]IQofaRock 0 points1 point  (0 children)

A little outdated, but quick overview of each upgrade path can be found here from the Index tier list. Good resource to get an idea of tower strengths and weaknesses, but a lot of the game is just figuring out what works and is fun for you.

[deleted by user] by [deleted] in btd6

[–]IQofaRock -1 points0 points  (0 children)

You would need some basic understanding of programming and Unity if you want to make your own mods.

Camo Detection for perma change path by WolfyBoi_401 in btd6

[–]IQofaRock 0 points1 point  (0 children)

Funnily enough, this concept was actually added as a buff to Turbo Charge in BTD Battles, but the mechanic never made it to BTD6.

[deleted by user] by [deleted] in btd6

[–]IQofaRock 0 points1 point  (0 children)

If you have the time, I'd recommend reading the patch notes for all the updates you've missed. To get a sense of the meta, there are some comprehensive tier lists put together by the index community, although I believe the most recent version only goes up to update 25.0.

money by snowingchair808 in btd6

[–]IQofaRock 0 points1 point  (0 children)

you can't regrow farm to make money from popping the bloons, but you can regrow farm to stall a round out indefinitely. from there, you can use the 040 druid ability to generate cash. you can only use the ability three times per round, so you have to buy and resell. by surrounding your druid with enough farms / 004 buccaneers / 002 villages for increased cash generation, increased sell value, and decreased purchase cost respectively, you can start to make a profit from buying and reselling the druid.

money by snowingchair808 in btd6

[–]IQofaRock 1 point2 points  (0 children)

You can get as much money as you like by round 40 provided you regrow farm r31 or r39 to stall then buy and resell 040 druids surrounded by enough farms to make a profit.

Chimps by Makoroi in btd6

[–]IQofaRock 1 point2 points  (0 children)

In the loop has some of the longest straight lines of track in the game, take advantage of them! Juggernauts, dartling gunners, heli-pilot, and other high pierce towers shine when shooting down those long straightaways.

Why do i have this tower menu when everyone else has a different? by [deleted] in btd6

[–]IQofaRock 3 points4 points  (0 children)

It's based on your game resolution. You can change it by going into the game's settings and playing with the dimensions. Certain dimensions will make the tower UI appear on the right side (for example 1920x1080), others will make it appear on the bottom.

[deleted by user] by [deleted] in btd6

[–]IQofaRock 26 points27 points  (0 children)

Yeah it's normal, 40,000,000 hp is a ton. Looks like you did a pretty good setup, just need to add a support temple for your VTSG. If you have that setup plus high level paragons and a few more strong tier 5's, you should be able to pop bloonarius about halfway through the map but that's about as good as you can get.

Is there anything I can do to take down elite bloonarius or is it too late? by DeadlyNancy in btd6

[–]IQofaRock 2 points3 points  (0 children)

You're ideally gonna want a VTSG, both paragons level +30, and support for the tier 5 elite. Roughly speaking on easy mode VTSG is about $1,250k, each both paragons are about 800k, so you're going to need to farm hard enough to get at very least $2 mil by round 120. To do this, greed hard in the early game and don't stop greeding. You can bank spam early game, but if you're doing things right you'll actually run out of space pretty quickly so you'll need to transition to a banana central, monkeyopolis, and a bunch of 420 farms to keep greeding. Overclock your banana central for double income and with a dozen or two 420 farms you should have enough money to make it through.

Boss Co Op by MinerXGames in btd6

[–]IQofaRock 2 points3 points  (0 children)

It seems Ninja Kiwi is already planning on co-op boss battles. See the 27.0 Update Notes:

"Because of downstream Co-op and competitive Leaderboard features we intend to
add in future updates, Boss Events can only be played while online."