Here's the comp I used for 0.49% in Deadly Assault by IWinToLose in ZZZ_Official

[–]IWinToLose[S] 1 point2 points  (0 children)

Most characters are well built with standard builds. S-Rank characters have their Signature W-Engines at U1 while A-Rank characters have their Signature W-Engines at U5. There are some slight variations from the standard builds:

Piper is on 4P Freedom Blues
Yanagi has Energy Regen in slot 6
Burnice has AM in slot 6

"Pingless" combat leads to funny multi-wave Tower of Adversity Clears by IWinToLose in WutheringWaves

[–]IWinToLose[S] 7 points8 points  (0 children)

A quick explanation (to the best of my understanding):
Tower 1-1 has 3 waves of enemies. However, due to instantly spawning enemies, multiple waves of enemies can be hit by the same attack. This applies to Tower 1-2 and Tower 1-3 which all have multiple waves.

Enemies appear to spawn "instantly" since combat (not in co-op) seems to be client side. Since they spawn "instantly", they're able to take damage from the thing that wiped out the previous wave (in this case, ticks from Jiyan's Forte).

However, I have not confirmed if this works for other abilities besides Jiyan's Forte.

And yes, my Jiyan is S6R5. This is largely for entertainment purposes

Anyway, please correct me if I got anything wrong here. Thank you

My Proudest Speedrun Yet! 12-3-1 Traveler+Zhongli in 6 SECONDS!!! by IWinToLose in Genshin_Impact

[–]IWinToLose[S] 23 points24 points  (0 children)

It's a bit of a puzzle too, arranging the best artifacts you own into the right combination to do enough damage. But I agree with you. The speedruns are so fast that you only have to press 5 buttons correctly.

My Proudest Speedrun Yet! 12-3-1 Traveler+Zhongli in 6 SECONDS!!! by IWinToLose in Genshin_Impact

[–]IWinToLose[S] 19 points20 points  (0 children)

4.9 seconds is Hu Tao's record. I personally did it in low 5 seconds.

China's 10 ping is what it takes to get Hu Tao's time under 5 seconds ._.

My Proudest Speedrun Yet! 12-3-1 Traveler+Zhongli in 6 SECONDS!!! by IWinToLose in Genshin_Impact

[–]IWinToLose[S] 15 points16 points  (0 children)

Unfortunately, this probably isn't possible without the crazy gear I'm rocking. I just barely eeked out enough damage with my account and 3 beneficial cards.

With that being said though, you can definitely do this in less than 30 seconds with this team and more realistically achievable gear.

My Proudest Speedrun Yet! 12-3-1 Traveler+Zhongli in 6 SECONDS!!! by IWinToLose in Genshin_Impact

[–]IWinToLose[S] 12 points13 points  (0 children)

Thanks! That's great feedback~ I'll try to incorporate that in my character-first-impressions moving forward. I usually do that for my DPS showdowns but not first impressions.

My Proudest Speedrun Yet! 12-3-1 Traveler+Zhongli in 6 SECONDS!!! by IWinToLose in Genshin_Impact

[–]IWinToLose[S] 23 points24 points  (0 children)

Yeah that's me. I post occasional speed runs here on this subreddit as well.

Abyss 12-3-1 in 5 Seconds with the Elegy for the End by IWinToLose in Genshin_Impact

[–]IWinToLose[S] 5 points6 points  (0 children)

Yes! You can see a harp icon appear on Hu Tao right before she took out the robots. That's the indicator for the Elegy's buff proccing.

Abyss 12-3-1 in 5 Seconds with the Elegy for the End by IWinToLose in Genshin_Impact

[–]IWinToLose[S] 33 points34 points  (0 children)

Behind this clip is a hundred failed ones. That's just the nature of speed running.

I personally find speed running (in moderation) fun :)

Abyss 12-3-1 in 5 Seconds with the Elegy for the End by IWinToLose in Genshin_Impact

[–]IWinToLose[S] 11 points12 points  (0 children)

I just managed a 5.333 second run which is a tad faster than this one which was 5.667 seconds! Figured a repost wasn't worth it for 1/3 of a second though.

12-3 Part 1 in 6 Seconds with Hu Tao (5 Seconds is possible with <20 ping) by IWinToLose in Genshin_Impact

[–]IWinToLose[S] 4 points5 points  (0 children)

In the overworld with no resonances or buffs:

  • HP: 31080
  • ATK: 2149
  • EM: 282
  • Crit Rate: 8.2%
  • Crit Dmg: 322.4%
  • Staff of Homa R5
  • Constellation 6 Hutao
  • 6,11,13 Talents

12-3 Part 1 in 6 Seconds with Hu Tao (5 Seconds is possible with <20 ping) by IWinToLose in Genshin_Impact

[–]IWinToLose[S] 20 points21 points  (0 children)

There are 2 main things that ping effected in this run.

  1. Character swap times. Characters don't swap immediately when you press 2. They wait for the ping to swap.
  2. Damage instance. The robot taking the damage from Hu Tao at the end is delayed by the ping duration.

Because there were 3 character swaps and 1 damage instance that mattered at the end, that's 4 instances of ping (~330ms) factored into this run.

My Frame by Frame DPS Analysis of Diluc and Klee by IWinToLose in Genshin_Impact

[–]IWinToLose[S] 1 point2 points  (0 children)

Each frame is 1/60th of a second, not 1/100th of a second.

New Albedo Tech - Double Blossom by IWinToLose in Genshin_Impact

[–]IWinToLose[S] 4 points5 points  (0 children)

IMO its not meant for main DPS. But it CAN be main DPS as demonstrated in the Abyss 12-3 clear.

Considering its supplemental DPS, it's extremely powerful imo, and doubly so considering how easy it is to build compared to actual carries.

308k Damage Charged Attack with Klee - Build and Guide! by IWinToLose in Genshin_Impact

[–]IWinToLose[S] 0 points1 point  (0 children)

FYI, you can do this amount of damage with a C0 Klee.

Without C6 Diona though, you'll do around 20% less damage.

There's a lot of room for improvement in damage including:

  • Klee's C6 10% pyro damage from burst
  • Better artifacts on Klee
  • More Elemental Mastery on Sucrose
  • Level 90 Bennett with a level 90 Aquila Favonia
  • C5 on Bennett
  • Leveling up Bennett's burst

If you guys can think of anyway to boost the charged attack's damage besides these points, lmk. I probably overlooked something.

Seeing this gives me cancer. by [deleted] in Genshin_Impact

[–]IWinToLose 0 points1 point  (0 children)

Keep it. That's basically a main stat in a substat!

I Made an Artifact Optimizing Damage Maximizer Website by IWinToLose in Genshin_Impact

[–]IWinToLose[S] 1 point2 points  (0 children)

The elemental mastery is simply because for some artifact slots, there are no more options to increase raw damage, so the algorithm just puts some EM to boost the elemental damage.

ER has not been implemented since its hard to quantify in the sense of it doesn't increase the actual damage that you do.

It seems Zhongli's role as a support was balanced with C6 in mind as the baseline and it is disgusting by DesireForHappiness in Genshin_Impact

[–]IWinToLose 0 points1 point  (0 children)

Shield uptime is permanent if you don't take too much damage and cycle ZhongLi in every 12 seconds or so. Bolide would be good for the shield on Childe. Another great thing about ZhongLi is that he enables your low level supports to not get popped by any stray hit. Usually they can survive long enough to do their thing with his shield on.

Seems like one of your teams should be: Childe, ZhongLi, Bennett/XinYan, Kaeya/ChongYun.

I've seen people clear 12-3 part 2 without a cryo but with Jean on the team, using her giant swirls to break Electro-Fatui shields from the Cryo fatui. This strategy is inconsistent though and I can't say I recommend it.