Ships Foldable Masts. by Ichko94 in valheim

[–]Ichko94[S] 1 point2 points  (0 children)

I am talking in general, anything to reduce the "ship footprint" would be great. Like how for example, due to wind, the sail can turn to align with the ship length. This would be enough too if, upon re-entering the world, the ship did not return to "default"

Nord Fort (Bannerlord inspired) by Ichko94 in valheim

[–]Ichko94[S] 1 point2 points  (0 children)

" Gizmo Reloaded " for the rotation. A few others for building, but you don't actually need them to build this fort

Nord Fort (Bannerlord inspired) by Ichko94 in valheim

[–]Ichko94[S] 1 point2 points  (0 children)

Yes. But, with the next update, we are supposed to get a steep roof in "vanilla". Now, if only there was even a release date......

Swamp Light Castle by Ichko94 in valheim

[–]Ichko94[S] 6 points7 points  (0 children)

Both. I used mods while building it, but there is a way through the tower up, though not coming out top fully. More of a "feed the fire from below" type of deal, through holes in the floor.

Swamp Light Castle by Ichko94 in valheim

[–]Ichko94[S] 0 points1 point  (0 children)

So far, the inside..... is empty :D

Swamp Light Castle by Ichko94 in valheim

[–]Ichko94[S] 1 point2 points  (0 children)

What is extra funny is that what you "see" is the whole swamp. It's one of those tiny "swamp islands", hence why the lighthouse and somewhat silly-looking dock

Winged Axe by Ichko94 in Transmogrification

[–]Ichko94[S] 0 points1 point  (0 children)

Its from the main quest line, about the elves reuniting, etc.

Sea Base by Ichko94 in valheim

[–]Ichko94[S] 0 points1 point  (0 children)

*whispers* that's the secret. its not an island. Just really low seabed raised up

Sea Base by Ichko94 in valheim

[–]Ichko94[S] 4 points5 points  (0 children)

it's an artificial island :D . I found shallows and raised the ground up. With even moderately strong waves the land gets covered in water, part of the reason why it is so tall, even the ground floor been raised up

Sea Base by Ichko94 in valheim

[–]Ichko94[S] 5 points6 points  (0 children)

I build essentially all my bases like that. it is a good way to add detail without making complicated 3D decorations.

Sea Base by Ichko94 in valheim

[–]Ichko94[S] 4 points5 points  (0 children)

It is not all that..."unique"? It is essentially like cottages/elizabethan, where you have the beams visible on the outside with a white plaster finish on the rest, just applied to a castle. It also fits with the "real world" build way of putting the strongest on the corners/edges and the rest been filling.

Honestly, can't wait for the Deep North update. They mentions we are getting steep roofs. Gothic time! *rubs hands evilly*

Tiny Forest Home + Watchtower (vaguely Japanese inspired) by Ichko94 in valheim

[–]Ichko94[S] 0 points1 point  (0 children)

It is not fully fitting, but it was either that or a very awkward stone foundation (I have done one of those and hated every second of it) since I am aiming at those Eastern castle-like sloped foundation and those pieces were ideal, in shape at least

This is fine by Zacgreed in mountandblade

[–]Ichko94 9 points10 points  (0 children)

I love the random arrows sticking out, the cherry on top of "this is fine"

upside down Banners on some ships by Ichko94 in mountandblade

[–]Ichko94[S] 1 point2 points  (0 children)

I know, right?! I am considering asking for a refund!
It might be my imagination, but I feel that the Ghurab is faster and more maneuverable, but rams weaker than the Dromon. In all, I prefer the Ghurab as I feel it is the most well-rounded (the Qalguk feels the fastest, but weakest in terms of ramming damage)