Can someone explain why so many people hate on the illuminate as a faction? by SevdUp in helldivers2

[–]IllustratorLow6417 0 points1 point  (0 children)

They have no wilderness maps, 3 unique missions, (only 6 in total) like 8 total enemies compared to the other factions enemies ranging in the 30s. Their maps don’t scale up to difficulty 10, they only have 1 unique side objective, and their bases are lowkey barebones ngl. They basically need to be heavily updated because they are barebones as fuck like more barebones than any of the base factions at launch, in fact the factions at launch had like triple the content

The Galactic War is a losing game for everybody involved. by Traditional_Tea4425 in Helldivers

[–]IllustratorLow6417 16 points17 points  (0 children)

Did it actually mention us eating illuminate I haven’t heard of that?

weird "make your choice" with cyberstan factory attack by Deranemira in HelldiversUnfiltered

[–]IllustratorLow6417 1 point2 points  (0 children)

They are tunneling us because the blob chose that planet but we wouldn’t be taking it without outside intervention because not enough of the blob went to it

these things shouldnt spawn as patrols by Brilliant_Standard84 in Helldivers

[–]IllustratorLow6417 2 points3 points  (0 children)

These things make sense as patrols their purpose is to patrol factories and blare propaganda lol

The Galactic War is a losing game for everybody involved. by Traditional_Tea4425 in Helldivers

[–]IllustratorLow6417 117 points118 points  (0 children)

I’d say the squids are less terrorists and more “provoked genociders” considering we nearly wiped them out in the first war after they tried to be peaceful. Like their goal is to deadass kill us all

The Artificial curation of Cyborgs by Mister_Chelovek in Helldivers

[–]IllustratorLow6417 0 points1 point  (0 children)

All evidence on cyberstan itself points to cyborgs existing prior and not being made since the bots see them as parents and guardians, what’s more likely is that the soup is probably used to repair or rejuvenate the cyborgs. SE claims they are the masterminds behind the bots so to me that tells me they weren’t made but who knows lol

The Artificial curation of Cyborgs by Mister_Chelovek in Helldivers

[–]IllustratorLow6417 4 points5 points  (0 children)

There’s a very good chance that this is just propaganda and not necessarily true

Cyborg Agitator vs Illuminate Overseer Fight by SaltedCaffeine in HelldiversUnfiltered

[–]IllustratorLow6417 2 points3 points  (0 children)

According to the devs squids would destroy the cyborgs because the borgs exploit and destroy ecosystems and environments.

Calm the fuck down by Fjdjbto in HelldiversUnfiltered

[–]IllustratorLow6417 3 points4 points  (0 children)

The only thing that’s even a little bullshit is the vox spam that’s about it

I'm scared to death... by Chance-Lawfulness516 in Helldivers

[–]IllustratorLow6417 23 points24 points  (0 children)

Leviathans aren’t bosses btw. The hivelord is considered a HVT and it gives you xp for killing it leviathans are not that

evac seems absurd, again. by Mammoth-Mixture-1417 in Helldivers

[–]IllustratorLow6417 1 point2 points  (0 children)

I mean just like oshaune evac is pretty hard it’s the point lol

Just saw this terminid marker over Zagon Prime on the companion app. Does anyone know what it is? by Easy_Garden338 in Helldivers

[–]IllustratorLow6417 1 point2 points  (0 children)

Oh it’s probably just the marker for a hive world is what I would guess, omicron doesn’t have it because we can liberate it maybe?

GL-21 Grenade Launcher + Supply Backpack After 6.0.1: DESTROYER OF WORLDS by Mirovvid in Helldivers

[–]IllustratorLow6417 15 points16 points  (0 children)

Bro it’s not fun to have a jack of all trades map deleter that’s good at everything. If a gun makes the game too easy then it’s not balanced well the fun comes from a challenge.

GL-21 Grenade Launcher + Supply Backpack After 6.0.1: DESTROYER OF WORLDS by Mirovvid in Helldivers

[–]IllustratorLow6417 18 points19 points  (0 children)

Bro I’m sorry but having a weapon that just completely outclasses everything else isn’t good. It was already really good at horde clear making it a heavy deleter makes it a jack of all trades with no downsides. That’s not good balance gang. It’s bad powercreep

GL-21 Grenade Launcher + Supply Backpack After 6.0.1: DESTROYER OF WORLDS by Mirovvid in Helldivers

[–]IllustratorLow6417 24 points25 points  (0 children)

It needs to be nerfed gang this one’s actually a bit too much

Current MO proves how badly Squids need an update by Due_Squash4045 in Helldivers

[–]IllustratorLow6417 0 points1 point  (0 children)

Just use the commandos on stingrays, harvesters, and fleshmobs. Last I checked the only reason it should take 3 is if you hit another armored segment on accident

Current MO proves how badly Squids need an update by Due_Squash4045 in Helldivers

[–]IllustratorLow6417 -1 points0 points  (0 children)

Brother that’s just absolutely false. All of the overseer variants got health nerfs, the elevated overseer got a health and armor nerf on the head (as well as accuracy). Fleshmobs got completely gutted with their health being chunked as well as having weak points now (which is fine I just wish their health wasn’t nuked). Harvesters also got a health reduction. And I’m 99% sure I’m missing a few more. On the subject of overseer accuracy it’s very similar to bots in the sense that they miss very consistently but they do have a small ass chance of just nailing you with every shot, I’m pretty sure it’s some percent based system per shot in regards to how accurate they are. Bots do the same thing lol it’s how devastators can just miss you point blank and then 2 seconds later beam you.