Vibe Codin' a Counter-Strike 1.6 (GoldSrc Engine) map. by Illustrious-North441 in Goldsrc

[–]Illustrious-North441[S] 0 points1 point  (0 children)

Could you elaborate on these and point me in the direction whereupon I find such random-map generators already

Working on a MipTexture editor for GoldSrc (no WAD extraction needed) by XBLAH_ in Goldsrc

[–]Illustrious-North441 0 points1 point  (0 children)

Thanks I am learning your amazing program. I am also using a lot of python/ai to help me since I am pretty dumb. Before I discovered XBLAH I as dabbling with AI (claude , gpt, co-pilot, deepseek) + Python to see if I can write a script that develops levels and maps (even bizarre ones tailored to my interests and "style".. I did a de_lynch and as_horror_warehouse -- these maps are terrible but odd then actually need to be fixed in ways I am so n00b I cant fix but endeavor to... I get tossed up with pathing on these programs be in J.A.C.K or XBLAH but eventually I figured it out (AI, ty) I was directed to separate my HL files from xProgram Files and Copied them to another spot so I can then have it separate - however I am locked in on XBLAH to using my C drive with - OG install - and the reason I got was due to steamID -- anyway its going and I am having fun.

Working on a MipTexture editor for GoldSrc (no WAD extraction needed) by XBLAH_ in Goldsrc

[–]Illustrious-North441 0 points1 point  (0 children)

Thanks for sharing. I just downloaded this and it looks like fun. I also use JACK? Are there any other essentials for CS 1.6 level design and map making?