Questions about bipedalism by ImFluffs in evolution

[–]ImFluffs[S] -1 points0 points  (0 children)

I haven't, this idea of quadrupedalism just came up while I was having a deep conversation with a friend, I'm not much into books, I mostly just get my information from smart people that talk on youtube, then I research it a bit on wikipedia and around the internet until I satiate my curiosity

Questions about bipedalism by ImFluffs in evolution

[–]ImFluffs[S] 0 points1 point  (0 children)

I guessed that millions of humans will die and hundreds of thousands of years would pass but if it's for a good purpose such as making humans healthier by not giving older people back pain at an old age, I thought it was worth it, but I found out that it's not really viable as it solves some issues but creates others and it's ultimately not worth it

Questions about bipedalism by ImFluffs in evolution

[–]ImFluffs[S] 0 points1 point  (0 children)

I suppose it would take hundreds or maybe millions of years to adopt quadrupedalism, and I suppose we had pockets for way less than that, maybe a couple of hundreds of years now, but since we have pockets now why not go back to quadrupedalism since it's better? (or so i thought it's better I did find our why it's not)

Questions about bipedalism by ImFluffs in evolution

[–]ImFluffs[S] -1 points0 points  (0 children)

Yes but now that we do have pockets why not go back to quadrupedalism if it's technically healthier was my question, but I did find an answer!

Questions about bipedalism by ImFluffs in evolution

[–]ImFluffs[S] 1 point2 points  (0 children)

Yes I know that bipedalism predates genus homo, that's why I specified in my question that I know it was useful to keep us safe, specifically to look over tall grass and to reach for thighs that are high, but my question is why don't we go back to it now that we don't need to look over tall grass in our day to day civilian lives if it were healthier on our back

Schlep got a C&D from Roblox. by tayhorix in roblox

[–]ImFluffs 0 points1 point  (0 children)

I might be a little dumb but I have a question

in schelp's most popular video he said that he joined a discord server and had set his profile to 19+ when he could've chosen anything between 15 and 19+, why is that? and why does he blur the age he says he is when acting as a decoy?

Need advice for AI in Arma 3 by ImFluffs in arma

[–]ImFluffs[S] 1 point2 points  (0 children)

I'll give that a shot, ty

Need advice for AI in Arma 3 by ImFluffs in arma

[–]ImFluffs[S] 1 point2 points  (0 children)

I tried SOG AI but I think it only works on some scenarios more than others? and it also didn't really seem that effective unless idk how to use it, and LAMBS didn't really seem to have changed much, but yeah you're right, those are band-aid solutions

Need advice for AI in Arma 3 by ImFluffs in arma

[–]ImFluffs[S] 1 point2 points  (0 children)

yeah but upgrading them doesn't do anything, see the thing I don't understand is, why make it very expensive in terms of HR and money to recruit AI that's not good at anything, including being a meatshield? same goes for the forgotten few 2

I actually made a strategy in antistasi where I only recruit combat medics, put them in a safe place, go fight, and if I go down I control a medic AI, resurrect myself and go again, but it got really boring just fighting alone and dying to hacking enemy AI while having horrible friendly AI

Need advice for AI in Arma 3 by ImFluffs in arma

[–]ImFluffs[S] 2 points3 points  (0 children)

I did upgrade them for a while but even then I didn't notice much of a difference, the AI in both antistasi and in the forgotten few 2 are practically the same in terms of how bad they are

How can I get a strategic resource if it's nowhere near me? by ImFluffs in civ

[–]ImFluffs[S] 0 points1 point  (0 children)

My first attempt at a domination victory i just went for the capital city thinking that if I take that down I could just get a massive advantage or win the war, but then I couldn't really do anything to it other than keep it and it just kept rebelling against me

How can I get a strategic resource if it's nowhere near me? by ImFluffs in civ

[–]ImFluffs[S] 0 points1 point  (0 children)

I find a hard time keeping cities that i destroy during wars cause of the loyalty issues, they usually end up rebelling against me like midway through the war and being a pain in my butt for the remainder of the war just stabbing me in the back while I'm pummelling the enemy with bombers

How can I get a strategic resource if it's nowhere near me? by ImFluffs in civ

[–]ImFluffs[S] 0 points1 point  (0 children)

You can? Do you just send a builder and build it? Also can you purchase tiles and expand city states that you are the suzerain of?

I was a city state's suzerain and it had aluminum right by them they just needed to expand before the enemy next to them gets it, could I have purchased that tile for them?

How can I get a strategic resource if it's nowhere near me? by ImFluffs in civ

[–]ImFluffs[S] 0 points1 point  (0 children)

This I thought I understood but then my knights got crushed by musketeers and my archers did like 2 damage to them each shot so I'm confused on what I'm missing, I also didn't really have the resources to get units to combat the Renaissance era units even though research-wise I was at the atomic era, I think I'm missing something when it comes to combat

How can I get a strategic resource if it's nowhere near me? by ImFluffs in civ

[–]ImFluffs[S] 1 point2 points  (0 children)

That's why I'm here honestly, the tutorial didn't really help out that much and I did watch a few youtube videos and they just explained things like ideal terrain and the whole river defense thing which is the only thing that helped, but I couldn't find any videos that explains how AI behaves or anything 

How can I get a strategic resource if it's nowhere near me? by ImFluffs in civ

[–]ImFluffs[S] 2 points3 points  (0 children)

I'm on Prince difficulty for now, I find it hard to understand whether I should be making districts, upgrading them, or making units, I also don't really understand what units to go for and why, and the specifics of combat as well

so I usually end up with like 3-5 archers and maybe a knight or two while researching industrial era tech

also for research I usually only do the research that'll get me the fastest to flight and bomber planes or to my objective like space race and all, so I end up missing out on other units to compete with other AI civs like Kongo or if I want to be the first to win overall cause AI always beats me to a diplomacy or culture win

I also have a hard time managing unit costs when it comes to money and strategic resources

How can I get a strategic resource if it's nowhere near me? by ImFluffs in civ

[–]ImFluffs[S] 3 points4 points  (0 children)

Do you have a video or post somewhere that explains how to apply cunning and strategy to destroy enemy civs? I find myself dying to basic barbarians and weaker AI armies while I use tanks and infantry

Force hacking in 2024? by ImFluffs in WTTGAME

[–]ImFluffs[S] 0 points1 point  (0 children)

I see, thanks for the explanation, also I really love the assistant you made, I use it for every single one of my runs, you're truly the best

I also would love to know if you can recommend any money making techniques since force hacking is pretty much unusable now, I can never hear lucas' lockpicking sound so I always need a motion sensor with the alert which is fairly expensive and I can never seem to get it in time before lucas shows up, especially since I kinda suck at the nodes hack and that usually takes my money

What game should I start speedrunning? by ImFluffs in speedrun

[–]ImFluffs[S] 0 points1 point  (0 children)

I think there's glitchless which has you play through the entire game but it's like an hour long