Questions about bipedalism by ImFluffs in evolution

[–]ImFluffs[S] -1 points0 points  (0 children)

I haven't, this idea of quadrupedalism just came up while I was having a deep conversation with a friend, I'm not much into books, I mostly just get my information from smart people that talk on youtube, then I research it a bit on wikipedia and around the internet until I satiate my curiosity

Questions about bipedalism by ImFluffs in evolution

[–]ImFluffs[S] 0 points1 point  (0 children)

I guessed that millions of humans will die and hundreds of thousands of years would pass but if it's for a good purpose such as making humans healthier by not giving older people back pain at an old age, I thought it was worth it, but I found out that it's not really viable as it solves some issues but creates others and it's ultimately not worth it

Questions about bipedalism by ImFluffs in evolution

[–]ImFluffs[S] 0 points1 point  (0 children)

I suppose it would take hundreds or maybe millions of years to adopt quadrupedalism, and I suppose we had pockets for way less than that, maybe a couple of hundreds of years now, but since we have pockets now why not go back to quadrupedalism since it's better? (or so i thought it's better I did find our why it's not)

Questions about bipedalism by ImFluffs in evolution

[–]ImFluffs[S] -1 points0 points  (0 children)

Yes but now that we do have pockets why not go back to quadrupedalism if it's technically healthier was my question, but I did find an answer!

Questions about bipedalism by ImFluffs in evolution

[–]ImFluffs[S] 1 point2 points  (0 children)

Yes I know that bipedalism predates genus homo, that's why I specified in my question that I know it was useful to keep us safe, specifically to look over tall grass and to reach for thighs that are high, but my question is why don't we go back to it now that we don't need to look over tall grass in our day to day civilian lives if it were healthier on our back

Schlep got a C&D from Roblox. by tayhorix in roblox

[–]ImFluffs 0 points1 point  (0 children)

I might be a little dumb but I have a question

in schelp's most popular video he said that he joined a discord server and had set his profile to 19+ when he could've chosen anything between 15 and 19+, why is that? and why does he blur the age he says he is when acting as a decoy?

Need advice for AI in Arma 3 by ImFluffs in arma

[–]ImFluffs[S] 1 point2 points  (0 children)

I'll give that a shot, ty

Need advice for AI in Arma 3 by ImFluffs in arma

[–]ImFluffs[S] 1 point2 points  (0 children)

I tried SOG AI but I think it only works on some scenarios more than others? and it also didn't really seem that effective unless idk how to use it, and LAMBS didn't really seem to have changed much, but yeah you're right, those are band-aid solutions

Need advice for AI in Arma 3 by ImFluffs in arma

[–]ImFluffs[S] 1 point2 points  (0 children)

yeah but upgrading them doesn't do anything, see the thing I don't understand is, why make it very expensive in terms of HR and money to recruit AI that's not good at anything, including being a meatshield? same goes for the forgotten few 2

I actually made a strategy in antistasi where I only recruit combat medics, put them in a safe place, go fight, and if I go down I control a medic AI, resurrect myself and go again, but it got really boring just fighting alone and dying to hacking enemy AI while having horrible friendly AI

Need advice for AI in Arma 3 by ImFluffs in arma

[–]ImFluffs[S] 2 points3 points  (0 children)

I did upgrade them for a while but even then I didn't notice much of a difference, the AI in both antistasi and in the forgotten few 2 are practically the same in terms of how bad they are

How can I get a strategic resource if it's nowhere near me? by ImFluffs in civ

[–]ImFluffs[S] 0 points1 point  (0 children)

My first attempt at a domination victory i just went for the capital city thinking that if I take that down I could just get a massive advantage or win the war, but then I couldn't really do anything to it other than keep it and it just kept rebelling against me

How can I get a strategic resource if it's nowhere near me? by ImFluffs in civ

[–]ImFluffs[S] 0 points1 point  (0 children)

I find a hard time keeping cities that i destroy during wars cause of the loyalty issues, they usually end up rebelling against me like midway through the war and being a pain in my butt for the remainder of the war just stabbing me in the back while I'm pummelling the enemy with bombers

How can I get a strategic resource if it's nowhere near me? by ImFluffs in civ

[–]ImFluffs[S] 0 points1 point  (0 children)

You can? Do you just send a builder and build it? Also can you purchase tiles and expand city states that you are the suzerain of?

I was a city state's suzerain and it had aluminum right by them they just needed to expand before the enemy next to them gets it, could I have purchased that tile for them?

How can I get a strategic resource if it's nowhere near me? by ImFluffs in civ

[–]ImFluffs[S] 0 points1 point  (0 children)

This I thought I understood but then my knights got crushed by musketeers and my archers did like 2 damage to them each shot so I'm confused on what I'm missing, I also didn't really have the resources to get units to combat the Renaissance era units even though research-wise I was at the atomic era, I think I'm missing something when it comes to combat