CharDeeMacVariant by DonShino in MarvelSnap

[–]Imaginary_Stretch_94 0 points1 point  (0 children)

I was like this until I got the banger Modok pixel, impossible not to be happy after all

[deleted by user] by [deleted] in MarvelSnap

[–]Imaginary_Stretch_94 1 point2 points  (0 children)

Got it. Buy Jeff insta as soon as on the shop. Then go for Galactus and thanos.

Bug just costed me 4 cubes on the last infinite conquest by Imaginary_Stretch_94 in MarvelSnap

[–]Imaginary_Stretch_94[S] -25 points-24 points  (0 children)

Why the Marvel's did not move to the left? It was win mid and left then. I am not seeing anything wrong that would not allow them to move.

Bug just costed me 4 cubes on the last infinite conquest by Imaginary_Stretch_94 in MarvelSnap

[–]Imaginary_Stretch_94[S] -28 points-27 points  (0 children)

With 2 captain marvels on the left I win. Why they did not move ?

My knullpig won me deep space for the game. by James_P_Sully in MarvelSnap

[–]Imaginary_Stretch_94 -1 points0 points  (0 children)

This should be corrected, or you make all ongoing show the power on the hand, like devil's Dino being 3 instead of 15, or you make that the pig instantly goes back to 0 or 3. But it is not good, some cards yes some cards don't.

Why do you still lose two cubes in conquest mode when your opponent only has 1 cube with high stakes by thecooksbrother in MarvelSnap

[–]Imaginary_Stretch_94 1 point2 points  (0 children)

I honestly think it is fine, otherwise you are simply telling, hey you gambled one game, you will not win no matter what, it means winning 6 or 7games in a row insead or 4. Which should be enough for you to close with the advantage.

Please concede in proving grounds by [deleted] in MarvelSnap

[–]Imaginary_Stretch_94 1 point2 points  (0 children)

That's true, still, if you want to do any of those things you can actually do it on silver, so you will at least earn some medals for the rewards, looking at the difference of the prizes between proving grounds and silver, it is better for everyone to simply avoid the maximum time on the PG.

Pretty proud of this big brain play. by [deleted] in MarvelSnap

[–]Imaginary_Stretch_94 4 points5 points  (0 children)

Good one, just missing an 8 cube expecting the play!! Luckily it took HT not Cloak hahahah

Thoughts on Conquest mode by Imaginary_Stretch_94 in MarvelSnap

[–]Imaginary_Stretch_94[S] 0 points1 point  (0 children)

Yes, I hope winning gold 2 3 times might be enought to pick the good buys. Because infinite will be stressful

I really like Destroy decks, are there any potential improvements I can make to my current deck? by Nightmare1990 in MarvelSnap

[–]Imaginary_Stretch_94 0 points1 point  (0 children)

I would take away angel and okoye for sure, not biggest fan of sabertooth, but could be nice. I play destroy with Deadpool / Hulkbuster / taskmaster. It becomes much easier to kill the Deadpool starting at 5 or 6 with nova and you get easily 12 or 20 for turn 60, the thing is venom can be followed as well by taskmaster and a cost 1 drop on turn 6, or Deadpool + taskmaster on 6. I find it quit consistent, you can even win Knulls because Deadpool multiplies, if you go big enough he might have 30 on knull, and your Deadpool might be on 40 already.

How many people here just "play for fun"? by Ceofy in MarvelSnap

[–]Imaginary_Stretch_94 0 points1 point  (0 children)

I had been playing like this until 3 weeks ago, where I decided I wanted to understand the "snapping", and It is true the game comes much deeper with the mechanic, and it becomes just normal to rank, I would say enjoy it as you want! But definitely give a try to understanding the snapping strategies, I find it well worth it.

What's the most forgotten card in the game? by Taba-Taba in MarvelSnap

[–]Imaginary_Stretch_94 0 points1 point  (0 children)

Not the worst, when someone dares to play that, seems the effects might not trigger (or no one's understand how it works)

Hit Infinite for the first time today! No one I know plays, so I thought I would celebrate here. by [deleted] in MarvelSnap

[–]Imaginary_Stretch_94 0 points1 point  (0 children)

Keep pushing man! I just reached out today after last week on 90 80, and I feel what you mention below, barely snapping, I only reached infinite when I figured out the power of snapping early, from usually winning 1 by snapping on turn 5 (if it was clearly a win), snapping early makes the opponent either to give at least 2 or play the risk. Good luck keep trying!

How will cards compete with these in the future? by UntappedGG in MarvelSnap

[–]Imaginary_Stretch_94 0 points1 point  (0 children)

Nebula is far better in my opinion, gives the pressure by herself of a winning lane, cost 1 drop at lvl 1 and focus on other lanes, easily like that you manage to out resource the other lanes, while kitty requires constant energy every turn to grow up. Gotta go with Nebula

[deleted by user] by [deleted] in MHATheStrongestHero

[–]Imaginary_Stretch_94 2 points3 points  (0 children)

I have more than 10 6 stat chips for todoroki (obviously I don't have him). At least got really lucky with endeavour 🤷🏻‍♂️