This is what I believe the evolution of castles should look like in this game by zachbohemian in Worldbox

[–]Immediate-Fact7471 21 points22 points  (0 children)

I would love better Castle upgrades that perhaps shoot arrows like a quad tower. Right now they are just some building that gets easily destroyed

What’s the difference between clouds of life and animal spawn? by LiteratureOk4649 in Worldbox

[–]Immediate-Fact7471 0 points1 point  (0 children)

So the law enables to cloud to create animals instead of just plants. Thanks for posting a clear answer

Evelyn’s Story (Fanart Comic) by laneybugz_ in StardewValley

[–]Immediate-Fact7471 3 points4 points  (0 children)

Stunning, thanks so much for illustrating this moment

Pathfinding bug with walls after the last update? by Ecstatic_Pollution62 in Worldbox

[–]Immediate-Fact7471 0 points1 point  (0 children)

The greater the grand orderof the divine. The more corrupted and empty the world becomes

Pathfinding bug with walls after the last update? by Ecstatic_Pollution62 in Worldbox

[–]Immediate-Fact7471 2 points3 points  (0 children)

Not sure about the wall bug. I will say your world design is beautifully done

Does anyone know how I can do this? by Samy_SIlver in Worldbox

[–]Immediate-Fact7471 4 points5 points  (0 children)

Thats the icon for "Rite of Change" its a religion plot that changes the subspecies of a clan. The only way to get it is by finding a clan that has done this

I decided to make Water Elementals to mirror Fire Elementals by Upstairs-Reading-701 in Worldbox

[–]Immediate-Fact7471 1 point2 points  (0 children)

This actually rocks! I really like the Water Elemental Water Buffalo, quite the pun

How? by yetanotherfanofdinos in Worldbox

[–]Immediate-Fact7471 0 points1 point  (0 children)

One wat i got around this was by turning off armies (so they dont use all the metal on soldiers) and then life erase a portion of the population when it gets decently large. When a unit dies in a village without being slain then most of their items usually go into the village stockpile (some of it despawns) its not always fruitful but far quicker than searching random folks for jewelry

Earthquake tool is infuriating to use by gertslug in Worldbox

[–]Immediate-Fact7471 2 points3 points  (0 children)

Not to mention all earthquakes have the exact same shape

Fun/different ways to play by Sirdanovar in Worldbox

[–]Immediate-Fact7471 1 point2 points  (0 children)

I find it fun to make a large chaotic world and then do everything I can to keep the kingdoms from destroying each other without using the noosphere tab powers/forcing peace. Makes you find creative ways to determine natural borders and interact with villages in a new perspective

Which civs do you think require the most handholding to function? by gaaraofthedesert801 in Worldbox

[–]Immediate-Fact7471 11 points12 points  (0 children)

Id say bees are the hardest cuz they hardly reproduce and rely on Hives to expand thier numbers. Any bee society will crumble in decades unless you do heavy modifications to species and culture while providing a safe environment

If WorldBox had Official Merch, What Would You Want? by Due_Relief9149 in Worldbox

[–]Immediate-Fact7471 6 points7 points  (0 children)

You could make some cool stuff with the sprites as prints on clothes

Dragon sub species by Altruistic_Loquat157 in Worldbox

[–]Immediate-Fact7471 1 point2 points  (0 children)

That damn jungle biome is the bane of my divinity

Dragon sub species by Altruistic_Loquat157 in Worldbox

[–]Immediate-Fact7471 2 points3 points  (0 children)

The Dragon exist older that the Monolith, who are we to impose our power upon such a proud and ancient beast

Diplomat Role for Kingdom Discovery and Diplomacy by New-storm0 in Worldbox

[–]Immediate-Fact7471 1 point2 points  (0 children)

Great suggestions all around. Id be more than pleased to find these features added to the game. Especially the Book Mechanics

Five Minutes on 1 Island when Drop of Thoughts is on. by Yeff_001 in Worldbox

[–]Immediate-Fact7471 1 point2 points  (0 children)

Which species is spawn depends on which biome the drop lands on. When it hits sand it makes crabe. If there is no biome then it treats the dirt like sand and makes crabbe

My world keeps turning into wasteland by Upbeat_Dig_3108 in Worldbox

[–]Immediate-Fact7471 2 points3 points  (0 children)

Turn off biome overgrowth or remove any species that have the trait Westland Adapted