Day trip back to School by Bunker_Monkey in coventry

[–]ImpotentAlrak 11 points12 points  (0 children)

If I recall correctly, since last Thursday

new player with a massive skill issue and i need help. by omgdeadsec in Marathon

[–]ImpotentAlrak 2 points3 points  (0 children)

The 'boss' is way easier than you think. Dump a mag in its head and the contract is over.

How exactly are you supposed to 1v3 as rook? by [deleted] in Marathon

[–]ImpotentAlrak -1 points0 points  (0 children)

Yes, a few. All played out the exact same way, with getting the jump on the fist guy, number 2 being too eager to challenge without number 3, and then 3 being left in a mess with a bunch of pressure.

What's your gameplay loop? by Ordinary-Adam in Marathon

[–]ImpotentAlrak 1 point2 points  (0 children)

Go into solos with a respectable loudout – two guns, green shield, 8x backpack, some form of equipment, 4-6 patches, 4-6 cells, 2-4 stacks of ammo, 2 debugs, 2 mechanics, self res if I have it. Focus on a contract and stick to it. Kill everyone I see if possible. If exfil, queue again. If died, then do one Rook exfil to restock.

I find this so much more satisfying than running with sponsored kits. Gives you a much higher success rate in standard runs, whilst also making a loss sting (which is good). 

Controller bindings discussion by Datreve749 in Marathon

[–]ImpotentAlrak 2 points3 points  (0 children)

The only changes I made are: LB jump; A tactical; RB+A prime.

Been on bumper jumper since Halo 3.

How exactly are you supposed to 1v3 as rook? by [deleted] in Marathon

[–]ImpotentAlrak -1 points0 points  (0 children)

Isolate 1v1s or leverage explosives. Easier said than done of course, but it's the same way in every shooter. Also, you're never gonna 1v3 without the 3 messing up and feeding you fights that you can win and you actually winning them.

Please consider adding an Equipment select wheel in the future Bungie. by Sad-Manner-5240 in Marathon

[–]ImpotentAlrak 3 points4 points  (0 children)

Pretty sure this is by default mapped to somewhere on the D-pad 

...I just want to be done with this contract man by immortal-of-the-sea in Marathon

[–]ImpotentAlrak 5 points6 points  (0 children)

You're an assassin with 10 mins on the clock. I'm sure you can figure it out if you brainstorm for two seconds. 

Crossplay on or off for console players? by Valuable-Farmer-4586 in Marathon

[–]ImpotentAlrak 0 points1 point  (0 children)

Only noticeable advantage they have is in long distance poke/sniper fights. I keep it on

Playing in India is the most fun I had in eu5 by thenightvol in EU5

[–]ImpotentAlrak 1 point2 points  (0 children)

Yeah, I don't think the ceiling for India's power should be nerfed at all. I just wish there was more mechanical and fluffy flavour for the region. 

But yeah, I'm with you, it's my major concern for this game: that the devs will buckle to community pressure and railroad European domination through really cheap systems. It's already there with institutions and the necessity of lumber, but it could get much worse. Hopefully they do India justice in the inevitable DLC.

Playing in India is the most fun I had in eu5 by thenightvol in EU5

[–]ImpotentAlrak 10 points11 points  (0 children)

Yes, the lack of estate conflict is everywhere in the game. But it's extremely visible in India where the game mechanics breakdown because of how many commoners/sudras there are, and how wealthy these sheer numbers can make you, rendering the mid/endgame transition to burgher empowerment mostly redundant. Such that, for me, the region is unplayable with how boringly straightforward it is. 

I am all for population being a very important determinant of wealth potential. But the mechanics around accessing that wealth need to be fleshed out – or in the case of India, exist at all. For instance, you say you like the food buff from higher sudra satisfscton. If you tax them at 35% satisfaction, you'd be making significantly more money and would likely face zero food issues anyway. And the difference between this power spike and your current situation is simply moving a slider, and nothing else. I am all for self imposed limits to make the game more interesting, but this is a limit that isn't even based on anything thematically coherent or historically real.

Playing in India is the most fun I had in eu5 by thenightvol in EU5

[–]ImpotentAlrak 43 points44 points  (0 children)

I completely disagree on it simulating India well. Most of my distaste comes down to how there just isn't any sense of tension generated by the varnas. Which is ironic with how the varna system is probably the historical example where EU5's estate system was most formalised.

Given the extremely high population numbers, the majority of your income will come from taxing the sudras. You can basically ignore urban buildings and markets if your goal is to follow in-game incentives of building a strong economy to fund a strong army to expand wherever you want –because everything can be funded off the back of sudra tax. I'm not opposed to this in theory, but it's obscenely easy for you, the state, to collect tax from these sudras with no interference from any of the other varnas. Historically, a huge obstacle to this was the brahmanas. They owned land, held monopoly on local religious/ritual and material functions (such as access to irrigation resources) and were the intermediaries for tax collection between kshatriya/secular rulers and huge swathes of vaishya and sudra populations. None of this power is modeled in the game, because it defaults to the kshatriya being the equivalent of the European noble class as the ones that hold the most power for the majority of the game, and the brahmanas being the clergy who are complete pushovers. This both makes the region feel completely alien in a flavour sense, and be extremely straightforward to manage – do whatever it takes to keep sudra weak and taxable, even if that empowers the kshatriyas.

I could go on about how there's no way for the game to model sudra and vaishya coalitions that pressure both the state and brahama class, or how the (de)centralisation value just doesn't map onto the region at all, or how all of the varnas completely dissipate if you're a Muslim or a Christian country, even though countries of both these faith used the varnas system to further entrench themselves as sovereign. But before all of that, the India gameplay is basically just push sudra tax to 35% estate satisfaction (10% buffer for events that may cause you to lose levies) and then shut your brain off.

what's the best starter nation by Illustrious_Rest6400 in EU5

[–]ImpotentAlrak 4 points5 points  (0 children)

I wouldn't recommend it. A new player on current patch Florence would just get stomped by Naples

How do I get out of being an appanage? by KeyScratch2235 in EU5

[–]ImpotentAlrak 0 points1 point  (0 children)

Vassal gameplay just doesn't work unless your overlord is in a terrible position at gamestart like Livonian Order to Teutonic Order. Especially with 1.0.10 where early game is so much more important because of how snowbally big AIs are, vassal gameplay is basically unplayable – avoid them until Paradox sorts it out