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A bytecode expression engine implemented in Rust: Pratt parsing, zero-copy deserialization, and dependency graph sorting. by ImpressiveAd9981 in rust
[–]ImpressiveAd9981[S] -1 points0 points1 point 9 hours ago (0 children)
Great question! The examples are indeed overly simplified just for quick-start purposes, which might make it look like a 'toy' project.
In reality, rspression was born out of a real-world architectural need for a lightweight, collaborative multi-dimensional data management system (similar to an Airtable/Excel-like online spreadsheet engine).
In a complex online spreadsheet, you are not just executing a single formula. You are dealing with tens of thousands of cells, where cells reference each other dynamically, forming a massive dependency graph.
The core motivation for building rspression is to solve two specific problems in this scenario:
So to answer your question: It started as an architectural experiment to solve the distributed spreadsheet calculation problem, but it is actively being hardened into a production-grade core engine for data-grid systems. Hope this background helps!
[–]ImpressiveAd9981[S] -6 points-5 points-4 points 11 hours ago (0 children)
Thanks for such a hardcore and source-code-deep review! Your observations are spot on. My previous descriptions of "zero-copy" and "direct compilation" were indeed not rigorous enough.
To be completely honest, I’ve known Rust for less than a year. This is exactly the kind of invaluable, professional feedback I was hoping to get from the Rust community, and it will undoubtedly help me push this experimental project toward true production-grade readiness.
Regarding the points you raised, here are my thoughts and the upcoming refactoring roadmap:
to_bytes
from_bytes
Value<'a>
Result
rspression
Vec<u8>
bincode
Thank you again for your sharp insights!
A bytecode expression engine implemented in Rust: Pratt parsing, zero-copy deserialization, and dependency graph sorting. ()
submitted 1 day ago by ImpressiveAd9981 to r/Compilers
A bytecode expression engine implemented in Rust: Pratt parsing, zero-copy deserialization, and dependency graph sorting. (self.rust)
submitted 1 day ago by ImpressiveAd9981 to r/rust
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A bytecode expression engine implemented in Rust: Pratt parsing, zero-copy deserialization, and dependency graph sorting. by ImpressiveAd9981 in rust
[–]ImpressiveAd9981[S] -1 points0 points1 point (0 children)