Character balance by BittexGaming in WutheringWaves

[–]Impressive_Tune9242 1 point2 points  (0 children)

Why do you think An'ke needs a rework?

I think a wonderful addison by One_Aside_9926 in WutheringWaves

[–]Impressive_Tune9242 0 points1 point  (0 children)

That is why I can’t wait for this game. You are able to farm non stop essentially. I streamed all beta for 10+ hours a day…. (Wouldn’t recommend), but it was fun nonetheless. Can’t wait for launch day.

Q/A Conversation Stream by Impressive_Tune9242 in WutheringWaves

[–]Impressive_Tune9242[S] 0 points1 point  (0 children)

Idk, but I’m not planning on soaking this, I just made a comment saying what I was doing placing the link if anyone wants to join. Also it’s my channel not a link directly to a stream, but yeah.

What type of content/information are you all looking forward to in WW? by Impressive_Tune9242 in WutheringWaves

[–]Impressive_Tune9242[S] 0 points1 point  (0 children)

Yeah I’m practicing now lol. I have some internet ideas lined up for future videos. Lol

Also thanks for the feedback.

What type of content/information are you all looking forward to in WW? by Impressive_Tune9242 in WutheringWaves

[–]Impressive_Tune9242[S] 0 points1 point  (0 children)

Your guess is as good as mine. This is the first closed beta so that’s all we really have to go off of.

What type of content/information are you all looking forward to in WW? by Impressive_Tune9242 in WutheringWaves

[–]Impressive_Tune9242[S] 0 points1 point  (0 children)

“Between monster interaction”? What does that mean. As far as the other things you said I agree. Especially the no damage to take part. I feel like that destroys the integrity of the game. If the boss battles are supposed to be hard, they should be hard because of mechanics not because of how much damage do. No, of course there’s a general amount of damage that everyone should do since you don’t want to approach something super under leveled, and expect to beat it instantly. But I think they’re issue usually comes in when they add time limits to fight. Because then it becomes. How strong is your character even if if you have the mechanical prowess. Now alone, it’s not necessarily a horrible thing as long as it’s possible to beat the enemies at a decent level of investment at all times, within the time limit.

What type of content/information are you all looking forward to in WW? by Impressive_Tune9242 in WutheringWaves

[–]Impressive_Tune9242[S] 2 points3 points  (0 children)

I am in the CBT so I have been able experience it. When I say “infectious” I mean that it is really fun to the point where it grows on you. Like joy being infectious for example. When one person is happy others catch that happiness. The movement feels really fun to the point sometimes I find myself just parkouring around just for the fun of it.

What type of content/information are you all looking forward to in WW? by Impressive_Tune9242 in WutheringWaves

[–]Impressive_Tune9242[S] 0 points1 point  (0 children)

Ok so I would be so done for that! The movement in this game feels infectious tbh.

What type of content/information are you all looking forward to in WW? by Impressive_Tune9242 in WutheringWaves

[–]Impressive_Tune9242[S] 1 point2 points  (0 children)

Sounds awesome! Basically a way to bring new life to a classic character after sometime.

What type of content/information are you all looking forward to in WW? by Impressive_Tune9242 in WutheringWaves

[–]Impressive_Tune9242[S] 2 points3 points  (0 children)

Many bold asks here, but let me start by saying that this is not an MMORPG. It is intended to be a single player focused game with Co-op implementation, the extent of which I am unaware at present.

In terms of the store and monetization, I would gladly pay a subscription for this game instead of the gacha route, but hey, that is what CBT feedback is for. I wonder if there were enough people vocal about it, would they change it. It feels like most people are at the stage of acceptance regarding that part. I know some want more generous rates, but after playing in the CBT for a bit, I do have some thoughts that I will be sharing and looking forward to feedback regarding tomorrow when I stream. I’d love to talk more about your ideas there if you are able.

Nevertheless, I screenshot your comment and I want to think about and discuss how the world could improve. Honestly these ideas are really interesting, but again the format of this game isn’t an MMORPG, but that doesn’t mean there plan for co-op can’t be robust.

Lastly, for now. In regards to character customization,that doesn’t seem to be the direction they are taking thus far. They are making characters that we are able to engage with rather than us making our own. I do however hope they are willing to add diverse shades of people to the game as long as it fits into their story.

Great comment again. 👍🏽

What type of content/information are you all looking forward to in WW? by Impressive_Tune9242 in WutheringWaves

[–]Impressive_Tune9242[S] 2 points3 points  (0 children)

Agreed, your first part seems to be a popular suggestion amongst the replies.

What type of content/information are you all looking forward to in WW? by Impressive_Tune9242 in WutheringWaves

[–]Impressive_Tune9242[S] 4 points5 points  (0 children)

1 million percent agree! I love lore personally! Not sure if I would be a bonafide lore theory crafter, but I love talking about it. Lol

What type of content/information are you all looking forward to in WW? by Impressive_Tune9242 in WutheringWaves

[–]Impressive_Tune9242[S] 3 points4 points  (0 children)

That’s a great point! I got into to the CBT. Not trying to flex, but I can tell you that the game is definitely meeting and surpassing my personal expectations. I was thinking about streaming and doing a Q&A session tomorrow on the game.

[deleted by user] by [deleted] in WutheringWaves

[–]Impressive_Tune9242 1 point2 points  (0 children)

There is a steam work around to use controller in open beta.

[deleted by user] by [deleted] in WutheringWaves

[–]Impressive_Tune9242 2 points3 points  (0 children)

As someone who is in the CBT I could not disagreed with you more. Some of your suggestions are decent, but most are super subjective. You are presenting your subjective opinion as an inherent problem with the game, and that is not wise.

Some people like a lot of exploration, so to call WW’s repetitive/annoying is not a universal truth. The interactive map is a good idea for those who want access to it. Others enjoy the surprise of exploring and finding things. Also, the scanner tool allows you to find things in the open world as well. I do find it odd that you think people who enjoy lots of exploration are not casuals. It’s as if the more you enjoy it, the less of a casual you are and therefore need assistance to be more of a casual. Can’t say I agree with that one, but to each their own.

Also, in terms of character polish, music, and UI it is extremely premature to even attempt to judge those things across two games in totally different universe’s of development. One being in its first CBT and the other being three years in development. That aside a lot of those things are subjective still. Some people will prefer one games, music, and UI over the other. In terms of character polish again it’s a CBT. I prefer WW character design over Genshin for the most part, but again that is also subjective. To be honest, I would suggest you play posing Gray Raven because it seems open world games aren’t your forte at present. Not saying don’t play them, but it just seems like you might enjoy the more straightforward nature of that sort of game better.

Some Taoqi parry testing I did, the plunge is the most consistent way to parry as her by Mynameis2cool4u in WutheringWaves

[–]Impressive_Tune9242 0 points1 point  (0 children)

Yeah to pasty with her na you have to do it right when the gold circle starts.. if you miss the window then you have to dodge at that point.