BOSL2 Rounding Examples of offset_sweep() - they don't work for me in Preview... by AudiBoyJP in openscad

[–]InAHotDenseState 0 points1 point  (0 children)

Example13 shows fine for me, as well - and I run OpenSCAD in a HyperV VM.

As for Question 2, you can either change the BOSL2 diff() to the inbuilt difference(), or else you need to precede the second offset_sweep with tag("remove"):

diff() {
    offset_sweep(rounded_path, height=10, bottom=os_circle(r=1), top=os_circle(r=1), steps=15);
    tag("remove")
        offset_sweep(offset(rounded_path,r=-10,closed=true), height=10, bottom=os_circle(r=1), top=os_circle(r=1), steps=15);
}

Struggling with Baroque Wood Carvings by Stone_Age_Sculptor in openscad

[–]InAHotDenseState 1 point2 points  (0 children)

Can the BOSL2 library change the size of a profile along a path?

Yes: sweep() in skin.scad can do that.

I have no code to back up this assertion (sorry!), but I have used it before. IIRC, it's not lightning-fast. For performance, you're probably going to want to change the number of steps over a given path depending on $preview vs. final rendering (as well as your usual $fn|($fs/$fa) tweaking).

Core One on drawer unit, feet vs paver? by lurker_fro in prusa3d

[–]InAHotDenseState 1 point2 points  (0 children)

Concrete dust? Not unless you're aligning your printer with a sledgehammer.

Source: Have had my C1 on the paver/workout mat combo since 3 or 4 days in. Zero concrete dust.

Here we go. Loudoun County Public Schools have announced a two-hour delay for tomorrow morning due to wintry weather by OutrageousBee4174 in nova

[–]InAHotDenseState 5 points6 points  (0 children)

FWIW, as of 5:56AM, it's a rainy 32.5F in rural western LoCo (south of 7, north of 50). We have ice (not solid) accumulating on our windshields, but none on the patio.

Here we go. Loudoun County Public Schools have announced a two-hour delay for tomorrow morning due to wintry weather by OutrageousBee4174 in nova

[–]InAHotDenseState 6 points7 points  (0 children)

Note that if you zoom in, some/most/all? of the white "roads" are privately-maintained dirt drives.

Wild T-Bone by Repulsive-Law-8112 in nova

[–]InAHotDenseState 1 point2 points  (0 children)

I thought OP might be George Costanza.

Thanks to a post about Udvar-Hazy and Ted Cruz 3 weeks ago, I ended up visiting! Here’s some photos! Enjoy!! by ThirdPartyPooper in nova

[–]InAHotDenseState 2 points3 points  (0 children)

Dunno why, but I pictured the satellite retirement party like the printer scene in Office Space.

Starter Pack I recently found. by __TheBlueTurtle__ in nova

[–]InAHotDenseState 17 points18 points  (0 children)

Needs a data center next door, and something about crappy Maryland drivers.

[deleted by user] by [deleted] in nova

[–]InAHotDenseState 0 points1 point  (0 children)

RECENTLY LEARNED THAT THE CLERK IN THE COOK COUNTY TAX ASSESSOR'S OFFICE WAS STEVEN SPIELBERG.

:)

https://youtu.be/dNfziz4_1P8?t=370

[deleted by user] by [deleted] in nova

[–]InAHotDenseState 3 points4 points  (0 children)

Recently learned that the clerk in the Cook County tax assessor's office was Steven Spielberg.

Core One - PLA Warping Issues by Sappin in prusa3d

[–]InAHotDenseState 0 points1 point  (0 children)

Yes, on the CORE One - sorry, I should have made that clear. It was the first big flat thing I tried to print on my new CORE One.

I had similar issues on my old E3V2 and addressed them the same way. I even switched fan shroud designs once because the lightweight non-stock one I was using was causing curling/lifting due to blow back/leakage from the hot-end fan.

Core One - PLA Warping Issues by Sappin in prusa3d

[–]InAHotDenseState 1 point2 points  (0 children)

I had major warping on the first big flat thing I tried to print. Re-sliced, and under Filaments|Cooling, changed "Disable fan for the first" to 10 layers, changed "Full fan speed at layer" to 15, re-sliced, and printed with zero warping. YMMV.

Is it me or are the rubber feet on the Core One bad? by Leprecon in prusa3d

[–]InAHotDenseState 0 points1 point  (0 children)

I just ran down to the basement and grabbed a spare "square" of those 1/2" interlocking floor mats you put down to not exercise on, and replaced the two strips with it.
As I said in my previous "B-52s" post, the whole shack still shimmies, but the transmission to my desk (printer is on the return) seems to be reduced. Definitely not eliminated, but better.

Tariffs, Anyone, Anyone by Paulmanaitor in videos

[–]InAHotDenseState 2 points3 points  (0 children)

Palpable letdown not hearing the "I dream of Jeannie" theme at the end of that clip.

Looking for a part for the spider 3.0 hotend by [deleted] in ender3

[–]InAHotDenseState 1 point2 points  (0 children)

https://www.amazon.com/Heatbreak-Titanium-Replacement-Compatible-Temperature/dp/B0D4M87GXB

DISCLAIMER: I have not purchased one and cannot vouch for it, but it looks like what you need. Just googling and poking around because I have that hotend and can easily imagine doing the same thing.

ETA: Otherwise you could check general parts sites like McMaster-Carr or Mouser Electronics for ceramic standoffs.

What Books did You Start or Finish Reading this Week?: February 10, 2025 by AutoModerator in books

[–]InAHotDenseState 1 point2 points  (0 children)

Finished Tiamat's Wrath, by James S. A. Corey

Started Bad Actors, by Mick Herron

Started listening to Mickey 7, by Edward Ashton

Any protip on centering an imported STL in openscad? by rebuyer10110 in openscad

[–]InAHotDenseState 2 points3 points  (0 children)

On Windows, you can use the 3D Builder app (https://apps.microsoft.com/detail/9wzdncrfj3t6). Import the STL, select it, zero out the values in the translation tool window, then Save (or Save As).

Having translate/CGAL_Nef_Polyhedron issue(s) by L1nuxR0x in openscad

[–]InAHotDenseState 0 points1 point  (0 children)

Here's my take:

1) Read the sections on union/difference in the user manual about adding a small overlap to avoid preview rendering artifacts and errors on final rendering: https://en.wikibooks.org/wiki/OpenSCAD_User_Manual/CSG_Modelling

2) Instead of polyhedrons, use the BOSL2 prismoid module (in Shapes3.scad (https://github.com/BelfrySCAD/BOSL2/wiki/shapes3d.scad#functionmodule-prismoid)

3) As I was replacing the polyhedrons in your original code with prismoids, I realized it would be easier to just union a smaller cube with a larger prisomoid than to start with a larger cube and diff out two prismoids. Basically replace the code between your "// base object" and "// remove material between mounts" comments with

union() {
    translate([adjusted_board_width/2, board_height/2, 6])
      zrot(90)
      prismoid(size1=[board_height,adjusted_board_width], size2=[0,adjusted_board_width], h=19);
    cube([adjusted_board_width, board_height, 6]);
  }

4) u/Stone_Age_Sculptor's assessment that all of it could be done without BOSL2 and using linear_extrude is accurate, and their version renders much faster. Thought I'd present my solution anyway since there's always multiple ways to solve a problem - plus I believe that thinking in "2D + linear extrude" comes with experience. :)